Jump to content

russellmz

Members
  • Posts

    1,649
  • Joined

  • Last visited

Posts posted by russellmz

  1. <BLOCKQUOTE>quote:</font><HR>Originally posted by Joshik:

    U.S. vs. Australia: Who Would Win?

    I'm afraid the U.S. would be in trouble, if faced with a conventional war against Australia.

    It is a well-known fact that the Australians have successfully spliced the genes of kangaroos with Australian Special Forces troops, creating a race of fierce kangaroo-warrior men who can jump really high, move fast, and have razor-sharp claws that are capable of slicing their opponents into tiny bits.

    This was dramatically portrayed in the 1995 movie "Tank Girl". Here's a reference for you:

    Tank Girl

    Oh, and then there's Mad Max. But that's another story...

    -Joshik<HR></BLOCKQUOTE>

    but in CC2 the us had killer dolphins! lets see the diesals fight them smile.gif blockade!

  2. (preliminary FAQ, no bumping required)

    Take a look at the original <big><font color=AA0000">FAQ</font></big>!

    <font color="0000BB"><big>Combat Mission 2 Frequently Asked Questions (Barbarossa to Berlin is gonna ROCK!)</big></font>

    (thanks to GriffinCheng+ for the nucleus of questions that started this FAQ)

    What will be the title?

    According to the SimHQ, the title will be "Combat Mission 2: Barbarossa to Berlin", but the forum members DID provide a few other suggestions...

    Where can I find information & screenshots from CM2?

    SimHQ.com has an interview with Charles up! Take a gander...

    When will it be available?

    "We don't like to give firm release dates for our software so early in the process, but we're aiming for late 2001." -Charles

    Can I do a pre-order?

    "Because we won't be taking preorders as such smile.gif The main reason is that our new online ordering system, which will be in place fairly soon, processes credit cards online in realtime. Therefore, when you place your order you are charged right there and then. Because of that we won't be able to take orders until about a week or so before we think the game will ship." -Steve

    Will it be available in stores?

    No, sorry.

    What theater will it cover?

    The Eastern Front. (The Russian Front for those of you living east of the Eastern Front...)

    What improvements will there be?

    "...we're increasing the resolution of our terrain and vehicle model graphics to take advantage of modern 3D cards. The battlefield scenes will look more realistic without overly taxing most CPUs." -Charles, interview with SimHQ

    What will the requirements be?

    "We've decided to keep our requirements fairly modest, however (8MB 3-D card minimum, with 16 or 32MB recommended) so we don't limit ourselves only to the bleeding edge." -Charles, interview with SimHQ

    <font color="0000BB"><big>Reality</big></font>

    What units will not be added?

    TBD, but mounted are out of the question.

    What new units will be added?

    TBD. There was a discussion about this. We know the Elephant/Ferdinand is in. (Thanks for links Wolfe!) And of course there is the following image:

    suisuseries.jpg

    <BLOCKQUOTE>quote:</font><HR>Originally posted by KwazyDog:

    Hiya Guys,

    Just so you know the line up contains from near to far an ISU-152, ISU-122, ISU-122S, SU-152, SU-122, SU-100, SU-76I, SU-76M, SU-76 and an SU-76P...I *think*...just going from memory there ;) They arent exactly in scale with each other in that shot either so keep that in mind as you check them out. The big tank there on its own (not shown) is an IS-2...

    ...Ciks, those shadows are thanks to the render engine in the 3D program we use. To be honest I doubt wether we will see shadows that accurate (they are ray traced) in a game for some time to come. That single frame takes about a minute to render on a 900Mhz system. ;)

    Dan</font><HR></BLOCKQUOTE>

    What is with the cylindrical external fuel tanks on the Soviet tanks?

    <BLOCKQUOTE>quote:</font><HR>Originally posted by Madmatt:

    ...from what we have found in our research apparently points to the fact that as the war went on the Russians seemed to be less and less concerned with actually removing the fuel tanks before combat (maybe they were not fearing the Germans as much?).

    In the game you will see this play out as the early models of vehicles will not have the fuel tanks but some of the later models will.

    Also Soviet Diesel Fuel is NOT very explosive and has a very high flashpoint, roughly equivalent to US diesel no.2.</font><HR></BLOCKQUOTE>

    Will trenches be in CM2?

    "BTS hasn't said anything yet concerning what CM2 will include." -JoePrivate

    Will there be better city fighting rules?

    There was a hint back then that the engine will be modified to recreate city fightings like in Stalingard. No definite word is out yet.

    Will CM2 feature captured vechicles?

    "Well there's at least one: The SU-76i (a Soviet F-34 gun mounted on a captured PzIII/StuGIII chassis) shown in the SimHQ pic." -Wolfe

    Will there be TO&E added for "Axis Minor"?

    Yes.

    What nations will be included?

    "The main issue is the large number of combatant nations. We're hoping to include Germans, Soviets, Poles, Finns, Hungarians, Romanians, Italians, and Partisans." -Charles, from SimHQ interview

    How will CM2 model soviet troops differently?

    "... it will feel quite different to command a unit of the Red Army than players are used to from the original Combat Mission. Generally speaking, morale and firepower will be high, but command efficiency will be low." -Charles, SimHQ interview

    Will there be unarmed human wave attack?

    TBD.

    <font color="0000BB"><big>Graphics</big></font>

    Will it have a new graphical engine?

    No, the next generation engine (CM II) will probably not be avaliable before CM 4. But it will be bigger and badder.

    <font color="0000BB"><big>Gameplay</big></font>

    Who's working on the interface?

    deanco! The maker of the wonderful interface mods for CM has been tapped by BTS to design the interface for CM2, so we are in good hands.

    <font color="0000BB"><big>Mods & Sounds</big></font>

    <font color="0000BB"><big>Scenario Editing and Work-arounds</big></font>

    <font color="0000BB"><big>Misc</big></font>

    [ 04-25-2001: Message edited by: russellmz ]

  3. How do I change that really loud exit sound?

    Change file 00000171.wav and either use a computer sound recorder program to reduce the noise level or copy in a different sound like the sniper sound 00000410.wav or the end of battle sound 00000129.wav.

    00005010 = Opening video music

    same: reduce noise or rename another wav file that u like better

    be sure to check out my faq!

  4. <BLOCKQUOTE>quote:</font><HR>Originally posted by Cubbies Phan:

    ...wondered where this Wizard of the Oz reference came from as it has nothing to do with Mace's sheep, Gustav's fish or Madmatt's penguins. However, with Gustav's trek to his beachouse there maybe a yellowbrick road in his future. Still confused, the FAQ group suddenly snapped out of it and...<HR></BLOCKQUOTE>

    ...thought sheep and fish and penguins oh my!

    sheep and fish and penguins oh my!

    sheep and fish and penguins oh my!

    then the perverted Mace, the filthy Phillies, the fishy Gustav, and Maximus in his flashy red shoes went to see...

  5. <BLOCKQUOTE>quote:</font><HR>Originally posted by 109 Gustav:

    Although he wouldn't be able to taunt Mannheim Honeywagon and Phillies until next September, Gustav was sure that the taunting would be continued by the other FAQers, especially...

    [ 04-24-2001: Message edited by: 109 Gustav ]<HR></BLOCKQUOTE>

    The wicked witch of the midwest (aka cubbies)!

    "Did you mention the wizard of oz?" fearfully asked Maximus, who was nearby.

    "Yeah? What's the matter? Afraid of a little ole' green chick?" asked Man I Heimlich Sheep for Fun.

    "No, Dorothy. For years I was convinced that a house was gonna fall out of the sky and crush me and then some farm girl was gonna come along and steal my flashy red shoes," replied Maximus.

    Everyone else then said "(awkward pause)" and they...

    [ 04-24-2001: Message edited by: russellmz ]

  6. <BLOCKQUOTE>quote:</font><HR>Originally posted by Panzer Leader:

    Here is my number one addition to this new FAQ:

    Combat Mission: Barbarossa to Berlin is gonna ROCK!<HR></BLOCKQUOTE>

    done

    <BLOCKQUOTE>quote:</font><HR>Originally posted by Cubbies Phan:

    Can we start another FAQ story here?<HR></BLOCKQUOTE>

    i intend to put a prominent link on the main faq to another thread with the final cm2 faq, so no need for a story to divide efforts and attention of the easily confused faq bumpers and author :P. plus this is a rough draft anyway...

    <BLOCKQUOTE>quote:</font><HR>Originally posted by Panzer Leader:

    let's go through some of the posts and pick out the droppings of information that Kwazydog, Madmatt and the boys have let slip. There were threads on Machine guns, maps (I believ) the interface with Daeanco, and many others that would be nice to group all together here.<HR></BLOCKQUOTE>

    deanco, done

    MG? maps?

    <BLOCKQUOTE>quote:</font><HR>Originally posted by Wolfe:

    Well there's atleast one: The SU-76i (a Soviet F-34 gun mounted on a captured PzIII/StuGIII chassis) shown in the SimHQ pic.

    - Chris<HR></BLOCKQUOTE>

    done

    <BLOCKQUOTE>quote:</font><HR>Originally posted by Wolfe:

    Found this one looking for info on captured vehicles:

    Soviet Armor List in CM2

    And I'm 99% certain Dan mentioned the Ferdinand/Elefant as being in already. ... *searching*. Yep, here we go:

    Kwazydog: ahem

    - Chris<HR></BLOCKQUOTE>

    done and done...

    (i feel like principal skinner athorizing all the pet projects after the school hit that oil well)

  7. be sure to check out http://www.battlefront.com/cgi-bin/bbs/ultimatebb.cgi?ubb=get_topic&f=1&t=018695

    for the official un-official cm2 faq(now maintained by panzer leader)

    ---------------------------------------------

    ROUGH DRAFT

    i intend to put a prominent link on the main faq to another thread with the final cm2 faq, so no need for a story to divide efforts and attention of the easily confused faq bumpers and author tongue.gif.

    ---------------------------------------------

    <font color="0000BB"><big>Combat Mission 2 Frequently Asked Questions (Barbarossa to Berlin is gonna ROCK!)</big></font>

    (thanks to GriffinCheng+ for the nucleus of questions that started this FAQ)

    What will be the title?

    According to the SimHQ, the title will be "Combat Mission 2: Barbarossa to Berlin", but the forum members DID provide a few other suggestions...

    Where can I find information & screenshots from CM2?

    SimHQ.com has an interview with Charles up! Take a gander...

    When will it be available?

    "We don't like to give firm release dates for our software so early in the process, but we're aiming for late 2001." -Charles

    Can I do a pre-order?

    "Because we won't be taking preorders as such smile.gif The main reason is that our new online ordering system, which will be in place fairly soon, processes credit cards online in realtime. Therefore, when you place your order you are charged right there and then. Because of that we won't be able to take orders until about a week or so before we think the game will ship." -Steve

    Will it be available in stores?

    No, sorry.

    What theater will it cover?

    The Eastern Front. (The Russian Front for those of you living east of the Eastern Front...)

    What improvements will there be?

    "...we're increasing the resolution of our terrain and vehicle model graphics to take advantage of modern 3D cards. The battlefield scenes will look more realistic without overly taxing most CPUs." -Charles, interview with SimHQ

    What will the requirements be?

    "We've decided to keep our requirements fairly modest, however (8MB 3-D card minimum, with 16 or 32MB recommended) so we don't limit ourselves only to the bleeding edge." -Charles, interview with SimHQ

    <font color="0000BB"><big>Reality</big></font>

    What units will not be added?

    TBD, but mounted are out of the question.

    What new units will be added?

    TBD. There was a discussion about this. We know the Elephant/Ferdinand is in. (Thanks for links Wolfe!) And of course there is the following image:

    suisuseries.jpg

    <BLOCKQUOTE>quote:</font><HR>Originally posted by KwazyDog:

    Hiya Guys,

    Just so you know the line up contains from near to far an ISU-152, ISU-122, ISU-122S, SU-152, SU-122, SU-100, SU-76I, SU-76M, SU-76 and an SU-76P...I *think*...just going from memory there ;) They arent exactly in scale with each other in that shot either so keep that in mind as you check them out. The big tank there on its own (not shown) is an IS-2...

    ...Ciks, those shadows are thanks to the render engine in the 3D program we use. To be honest I doubt wether we will see shadows that accurate (they are ray traced) in a game for some time to come. That single frame takes about a minute to render on a 900Mhz system. ;)

    Dan</font><HR></BLOCKQUOTE>

    What is with the cylindrical external fuel tanks on the Soviet tanks?

    <BLOCKQUOTE>quote:</font><HR>Originally posted by Madmatt:

    ...from what we have found in our research apparently points to the fact that as the war went on the Russians seemed to be less and less concerned with actually removing the fuel tanks before combat (maybe they were not fearing the Germans as much?).

    In the game you will see this play out as the early models of vehicles will not have the fuel tanks but some of the later models will.

    Also Soviet Diesel Fuel is NOT very explosive and has a very high flashpoint, roughly equivalent to US diesel no.2.</font><HR></BLOCKQUOTE>

    Will trenches be in CM2?

    "BTS hasn't said anything yet concerning what CM2 will include." -JoePrivate

    Will there be better city fighting rules?

    There was a hint back then that the engine will be modified to recreate city fightings like in Stalingard. No definite word is out yet.

    Will CM2 feature captured vechicles?

    "Well there's at least one: The SU-76i (a Soviet F-34 gun mounted on a captured PzIII/StuGIII chassis) shown in the SimHQ pic." -Wolfe

    Will there be TO&E added for "Axis Minor"?

    Yes.

    What nations will be included?

    "The main issue is the large number of combatant nations. We're hoping to include Germans, Soviets, Poles, Finns, Hungarians, Romanians, Italians, and Partisans." -Charles, from SimHQ interview

    How will CM2 model soviet troops differently?

    "... it will feel quite different to command a unit of the Red Army than players are used to from the original Combat Mission. Generally speaking, morale and firepower will be high, but command efficiency will be low." -Charles, SimHQ interview

    Will there be unarmed human wave attack?

    TBD.

    <font color="0000BB"><big>Graphics</big></font>

    Will it have a new graphical engine?

    No, the next generation engine (CM II) will probably not be avaliable before CM 4. But it will be bigger and badder.

    <font color="0000BB"><big>Gameplay</big></font>

    Who's working on the interface?

    deanco! The maker of the wonderful interface mods for CM has been tapped by BTS to design the interface for CM2, so we are in good hands.

    <font color="0000BB"><big>Mods & Sounds</big></font>

    <font color="0000BB"><big>Scenario Editing and Work-arounds</big></font>

    <font color="0000BB"><big>Misc</big></font>

    [ 04-25-2001: Message edited by: russellmz ]

    [ 04-29-2001: Message edited by: russellmz ]

  8. <BLOCKQUOTE>quote:</font><HR>Originally posted by Panzer Leader:

    Well, since information (at last!) about CM2 is starting to leak out (in a very slow trickle...) maybe it is time that we start a CM2 FAQ where we can post whatever tid-bits and tasteys we happen to uncover on the subject.

    Here is my number one addition to this new FAQ:

    Combat Mission: Barbarossa to Berlin is gonna ROCK!<HR></BLOCKQUOTE>

    yeah, yeah, working on it... smile.gif

  9. <BLOCKQUOTE>quote:</font><HR>Originally posted by Ralph Beaman:

    I have a freeind who is into gaming as much as i and he thinks that close combat from microsoft is the the best wargame out on the market, do not know how to convince that idiot that CM is the wave of the future<HR></BLOCKQUOTE>

    simple logic: no more close combats since atomic shut down.

    cm: bts still going strong, working on sequel, with plans for two more after that...

    oh, and i once made a hedge maze which the ai SOLVED. try and get a cc tank to go in a straight line...

  10. <BLOCKQUOTE>quote:</font><HR>Originally posted by Kingfish:

    Just a few questions:

    Has anyone used this feature?

    If you don't know the member's number how do you contact him?

    Can we go back to search by member's names?

    Thanks for your time.

    BTW, I tried search but it timed out (T-1 line at work)<HR></BLOCKQUOTE>

    i tried it with my own number which can easily be remembered as the value of pi (3.14159...) rounded off. t-1 at school and it still took four or five minutes...and beofre you say 250000 posts, remember it did the same search in much less then half that time with half that number of posts.

  11. <BLOCKQUOTE>quote:</font><HR>Originally posted by sluggo:

    I've noticed with the new forum that all the folders on the left-hand side are yellow. Even the ones that have no new post since I last visited. These should be white. Anyone know what's going on?

    Sluggo<HR></BLOCKQUOTE>

    i just had the same exact problem while reading this post, but when i left and came back it turned normal

  12. <BLOCKQUOTE>quote:</font><HR>Originally posted by Maximus:

    ...fish to finger. However it isn't too surprising as Mace found that his sheep were getting over anxious for some action. But just then Cubbies Phan :rolleyes: showed up and jumped into the FAQ out of nowhere confusing Gustav. Gustav just then figured it out, it's....<HR></BLOCKQUOTE>

    ...so obvious. "i can say without a trace of irony that you are all out to get me!" the sheep, the endless stream of phans, the suddenly enthusiastic faq author, they were all (like in an agatha christie novel) trying to...

  13. <BLOCKQUOTE>quote:</font><HR>Originally posted by Cubbies Phan:

    Why the strange greetings? Is there something I should know about this "Phillies Phan" as we did just sweep a double-header from them last week.<HR></BLOCKQUOTE>

    well, if u read the other stuff in the faq thread you see phillies phan is another member on this board who help "bump" the faq thread up by adding to a never ending story in the thread. the story usually involves the fictional exploits of the bumpers...

    and welcome to the cm bbs!

    [ 04-22-2001: Message edited by: russellmz ]

  14. <BLOCKQUOTE>quote:</font><HR>Originally posted by 109 Gustav:

    And the friggin DVD hasn't been in my college's library since you made the scenario, so I can't watch the movie. I've been checking all the time, though.<HR></BLOCKQUOTE>

    whoa, that's bad dude: there is the special edition i got weeks ago and the bare-bones edition from a LONG time ago...if it doesn't have either then it may never have it, at least for a long while...

×
×
  • Create New...