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tedrik

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Everything posted by tedrik

  1. Oh dear. So the "standard territory" arrangement works for PCs only? Hehe - that sounds like a lot of tripe to me. Beneficial and necessary? You've got to be kidding!! What have we here? BTS is now plugging in to the Great Commercial Rip-off? Is that what a certain amount of success has done to the once decicated web-community games development? Oh dear, oh dear! You know what? Keep your game! Bye Tedrik
  2. Oh my - that's rich :eek: Mothers should be abolished Happy 21st, STIX !!!!! Cheers Ted
  3. Hi - As GM for the CPX,I have spent the last months setting up a lot of battles for PBEM and TCP/IP play. I do not like the Tournament save because the first player can look at both players set-up and I have used a different method to avoid this. One of the players, Rob Hall, pointed out to me that others might like to use this method. So I thought I post this here (sorry if this is a bit longwinded) I will do this by way of example: (It is important to know which player gets the file first) For this example I will choose Allied = 1st player and Axis = 2nd player This is the method: Create a scenario in the editor and save this as an ordinary save, NOT tournament save Now start a game in the usual way: Click "Play Game" Select your scenario from the CM listing. Click "Play Scenario" This brings up the General Briefing. Click "DONE" Choose the nationality for the 2nd player, in this case "AXIS" This brings up the connection choice. Choose "Hotseat" This brings up the Axis Briefing. Click "DONE" This brings up the Axis password choice. Choose a password (write it down somewhere The Game now opens for the Axis player setup phase Click "GO" This brings up the Allied password choice. Choose a password The game now opens for the Allied player setup phase. Save the game using ALT-S That's it. This SaveGame file will now open for the Allied player setup. (if I had wanted the file to open for the Axis player setup I would have chosen ALLIED at the nationality option above) This GameFile can now be used like any other Scenario file. You can play PBEM, TCP/IP or Hotseat. It will open for the side that was current when the game was ALT-S saved. It will start with the setup turn for both sides - but the passwords are set and the file can not be opened by anyone without the password(s). Phew - this is a bit longwinded But if you want to send out a scenario that is 100% secure - this is how you can do it. Happy gaming Ted ------------------ 'Every attack ends in a defense'. Clausewitz [This message has been edited by tedrik (edited 03-03-2001).]
  4. ..... and I'll be proud to lead you wonderful guys into battle, anytime - anywhere! ------------------ 'Every attack ends in a defense'. Clausewitz
  5. Madmatt wrote: You mean my Java coded Real Time Bar Fight Simulator Madmatt Mission: Beyond BiteMe ISN'T going to be published?!? Madmatt, should it not read: ...Java coded Real Dime Bar Fight Simulator? ------------------ 'Every attack ends in a defense'. Clausewitz
  6. HAPPY MAD-MATT-DAY! I'll play a Quick Battle and kill a Tiger in your honour ------------------ 'Every attack ends in a defense'. Clausewitz
  7. ....this one struck a chord in me: Technology.... the knack of so arranging the world that we need not experience it. (Max Frisch. Homo Faber 1957) ------------------ 'Every attack ends in a defense'. Clausewitz
  8. Hey, there are some cool names on this forum. I've got no worries though. There has been a Meyer in any wargame i've ever played that had Germans in it. Even Napolionic Hauptmann Meyer at your service. Jawohl ------------------ 'Every attack ends in a defense'. Clausewitz
  9. My copy arrived after two weeks. No idea how many brits. Quite a few I would think.
  10. I like the HTML idea, but I have not been able to print it. (Does anyone know how? Please tell me. Thanks) ------------------ 'Every attack ends in a defense'. Clausewitz
  11. It's Good News Week. Congrats Madmatt, Kwasidog and CM. And all of us of course ------------------ 'Every attack ends in a defense'. Clausewitz
  12. Thanks for pointing out this excellent site. Market Garden is not forgotten. tedrik ps. 1 min silence observed.
  13. actually, the armour penetration of a modem round is 14,4kbps for the standard 56mm and the more recent 90mm. penetrates any PC armour at global distance. ( and some Mac's) ------------------ 'Every attack ends in a defense'. Clausewitz
  14. ok. here's my 2c premade maps for quickbattles more multi-feature terrain tiles delete elements from Comp. and Bttn. in quick battles and russians of course ------------------ 'Every attack ends in a defense'. Clausewitz
  15. he, mike8g, you beat me to it. good man ------------------ 'Every attack ends in a defense'. Clausewitz
  16. hi, here are translations to german phrases not mentionde so far: Auf dem Sprung - on the double Los, bewegung Maenner - ready- move your selves men (or move your arses!) Auf gehts - lets go Vorwaerts, marsch - forward, march (this is my favorite): Die schlachten uns ab - they are slaughtering us Wir werden alle sterben - we're all gonna die Nichts wie raus hier - lets get out of here Volle Deckung - (take)full cover Hilfe, retted euch - help, save yourselves Nicht feuern - don't shoot Feuer einstellen - stop shooting Spart Munition - save ammo Feuern auf Befehl - shoot on order (only) Ich bin verwunded - i'm wounded Ich bin getroffen - i'm hit Die haben mich erwischt - they got me Nicht schiessen, wir ergeben uns - don't shoot, we surrender Wir geben auf - we give up Ergebt euch - surrender! Waffen fallen lassen, haende hoch - drop (your) weapons, hands up Habt ihr noch muni - anyone still got ammo Meine Waffe ist leer - my weapon is empty Ich brauche Munition - i need ammo Nahkampf - close combat (CC2?) Im Nahkampf ausschalten - destroy in close combat Ja, volltreffer - yes, bullseye Den haben wir erwischt - got him Achtung, Mienen - caution, mines Tretminen - anti-personell mines (literally it means "step-on-mines") Granatbeschuss - mortarfire Feindliche Jaeger - enemy fighters Achtung, Flugzeuge - caution, airplanes Ausschwaermen - disperse (mind you, they say that even when they are dug in!) Nach den Seiten sichern - secure the flanks Jawohl Herr Unteroffizier - yes sgt. Fuers Vaterland - for the fatherland Steht auf und kaempft - stand up and fight That's pretty much it. The .wav files are no. 2000 onwards. ------------------ 'Every attack ends in a defense'. Clausewitz
  17. hi, if i play US i go for Shermans in threes, good value for the price. on low point games i like M8's, fast and still a good punch. not so keen on TD's - open tops are very vulnerable to mortars and inf. fire. for the germans i agree with Abbott - Tiger I and StuG are hard to beat. Panthers when i need mobility. on low points StuG and Puma are my favorites. ------------------ 'Every attack ends in a defense'. Clausewitz
  18. finns. with german kit. best of both worlds. roll on CM2 tedrik ------------------ 'Every attack ends in a defense'. Clausewitz
  19. hi pillar, quite a tricky question. i find RTS mentally more demanding because i get so frustrated when i can't keep up with the mouse-clicks. if i look at what system makes more demands on my mental skills i have to say turnbased. before i got hooked on CM, the game i played most is CIV2. AoE2 is an exception because of the pause feature. i play AoE2 like a turnbased game - PAUSE, give orders, unpause until orders are executed, PAUSE. bit like CM in fact, sans movie of course. so for the poll: WEGO for me. cheers tedrik ------------------ 'Every attack ends in a defense'. Clausewitz
  20. hi, some years ago i worked for the youth office in london and had to defend myself in a diciplinary hearing against allegations that my use of fantasy role playing games to motivate young people could be seen as corrupting their values. i was in trouble until i said "i believe that killing and war should stay in the realm of fantasy where it belongs." people seemed to understand that one. this probably holds true for wargames and thus CM as well i think. as for very young people i think the important thing is to help the YP's understanding with guidance and patience.and truth.and example. cheers tedrik ------------------ 'Every attack ends in a defense'. Clausewitz
  21. hi i'd like to see the detailed gun hits turned off in full FOW. as was said elsewhere, if the soldier on the ground couldn't be sure i don't want to know the detailed info. cheers tedrik
  22. hi andy maybe the first battle should be at home. i've played the CM AI for a while now but not PBEM. wouldn't mind having a go. cheers tedrik ------------------ 'Every attack ends in a defense'. Clausewitz
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