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Loki

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Posts posted by Loki

  1. Doing a Mod isn't too difficult Pat.All you have to do is open the .bmp with an art program.You could even use Paint to do it.But bear in mind that the Mod will effect all scenario's that use that building.

    The editor could use more buildings among other things.But given the fact that BTS is all of 2 people,I think they did an excellent job.I am sure it will be expanded in the future.Maybe even with an expansion??

  2. 1)Yes. It depends on the scenario,if a unit is padlocked (locked in place) then you can't move it. Are you trying to move a vehicle into woods or other impassable terrain?

    2)Its dependant on the resolution you 1st picked I believe. You can toggle tree,smoke,weather,etc to different levels.

    3)Nope

    4) Tigers don't blow,but they don't dominate either.The Pershing was a great tank,they are very rare.I believe only around 250 were made.Also keep in mind that the Tiger had a slow turrent speed.Were the Pershings moving?

  3. <BLOCKQUOTE>quote:</font><HR>Originally posted by Chupacabra:

    Robo- Ambush markers are unit-specific. There should be a bright orange line running from an ambush market to the unit that set the marker. As far as I know, there's no way to have a unit use another unit's ambush marker. You'd have to use two overlapping markers.

    <HR></BLOCKQUOTE>

    A squad can't ambush on its own,it needs a commander to issue the ambush and needs to target the ambush.The exception is teams and individual units such as MG's , bazooka's ,etc.They are able to ambush on their own.

  4. They don't need to get bought out to get in stores or to get additional funds.All they need is a publisher to back them.Most games released are not made by the publisher but by a software company such as BTS.I wouldn't be suprised if they are negotiating as we speak.

    With the success of the game so far I don't think any publisher would ask them to change the game too much.I know alot of people here don't like TOAW,but do you think Talonsoft put pressure on Norm Koger to make TOAW appeal to casual gamers? I don't.

    Now if BTS sells the rights of the game,well then we're all screwed.

  5. I had an issue with AI controlled bunkers defaulting toa northern facing when they should have been west.

    It turnrd out that I had the deploment zones East and West,but in the paramaters I had set the north side allied and the south Axis.So the bunkers faced north thinking thats where the attack woould come.

    Have you checked the parameters?

  6. Its not a bug,if you shift your fire too far its like cancelling an attack.Any time you plot a barrage it takes a few minutes for the artillery to adjust and get their bearings.

    You are allowed to shift your target slightly after you call in the strike.Your best bet for adjusting your fire is to ensure the line stays green to your new target.If it isn't green then you can't simply adjust,you would be cancelling the old and starting a new one.

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