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Posts posted by Pvt. Ryan
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Looks really nice!
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Madmatt cohosted the first season of American Idol with Ryan Seacrest, but they let him go after that and was never heard from again.
As lame as the graphics were in CMx1, even with the awesome mods, the game was more of a game and less of a simulation and was so much easier to play. CMx2 is much prettier and is much more realistic, but can be so frustrating at times.
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You can click on the little "Insert Image" icon and then paste the url to your image. As noted, the image has to hosted on the internet somewhere and can't be only on your computer.
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I was baffled by it at first, but if you take a little time to understand the system you can select what you want pretty quickly. Fine tuning the unit attributes can take a while, but you didn't even have that option before.
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Seeing as tomorrow is 1.12, I can announce that my plans are a haircut, lunch, watching football and playing CM.
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I played a scenario in CMBN last night where I had 2 75mm guns with a spotter on the hill that was in front of the guns. He had clear LOS to my target and the guns were available to him. The game wouldn't let me call in an arty attack on that location, presumably because the LOF was blocked by the hill.
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Did they have Instagram back then?
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Pvt Ryan he mentioned the CW module aswell.
Oops, sorry, I missed that. I would purchase either CMFI or CW and 2.0. Purchasing both at once is a lot to digest at one time, unless you were getting a bundle deal.
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CMFI is $55 and the 2.0 upgrade for CMBN is $10. The total would be $65, not $100.
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Uf, I expend more time looking for Sicilian tank markings than making the mod itself,...There are tons of references for Eastern front, but finding a Sicilian based Panzer or Stug is like looking for a needle in a haystack.
You can fudge it a little. No one who plays this game is a real stickler for accuracy. And thanks for the beautiful work you have done.
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Do we need CMBotB to play this one?
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Very nice!
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I did some further research and I have determined they are chin stops, not chin rests. Their purpose was to prevent the German troops' jaws from dropping out of their skulls when they saw the allied invasion fleet approaching.
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This was a lot of fun to play. A great scenario if you like a lot of tanks.
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All I have done. But I am not sure how big that file would be to be sincere. It would have to be uploaded to another site, because CMMODs wouldn't accept such a crazy file, and download times would be too long anyway.
You could upload it as a torrent. It might take a while, but no one would have to host it.
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You can probably download 2.0 for free as a torrent. However, you will have to buy the license to activate it.
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There is supposed to be a fourth module for CMBN, so the case won't have a slot for the 2.0 disc.
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They are chin rests, not chin straps.
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Ah hell, the cops will probably melt it down.
Michael
Read the article!!!
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Here's another one:
Someone turned in a Sturmgewehr 44 as part of a police gun buy-back program.
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Not before the next iteration of the game engine. Hopefully for the eastern front.
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Hi, is this the place to seek a friendly game?
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Cross your fingers, but I wouldn't hold my breath There's been a minimum of six weeks from pre-order announcement to release (CMFI) and, IIRC, about eleven weeks for CMBN. Not nearly that much time between now and Xmas...
Those are both games. What was the lead time for the CMBN Commonwealth Forces module?
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There's an awful lot in the pipeline
Do I need to call a plumber?
Any plans for 1.12?
in Combat Mission Battle for Normandy
Posted
http://www.battlefront.com/community/showpost.php?p=1416431&postcount=12