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Posts
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Posts posted by wadepm
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Sounds beautiful. Like a really large sports car...
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6 hours ago, coachjohn said:
Same here. I was gonna buy marl=ket garden / British modules but refuse to til patch comes out. Matter of principal.
Buy it now so when the patch comes out that's all you have to do. Will save you a couple of hours...maybe.
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On 12/5/2018 at 1:25 PM, MikeyD said:
I recently had a battle where I was targeting a building that had opposing troops inside. I selected 'armor' option for my medium mortars and the round killed all of the defenders. I think regular HE would've just burst on the roof. That's not the definitive answer though. it needs more testing. I tried doing a search in the manuals but the word 'armor' is in practically every paragraph.
Did you try searching for "armour?" I think it's a British thing...
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10 hours ago, snarre said:
patch would be nice to get out , dont mind that mutch when SF2 go out .
Same here. But everything in due time my good fellow...
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6 hours ago, The_MonkeyKing said:
Yes, only a couple of silly pathfinding issues and I think mostly because of the errors in the map design. Although retreating units choose very silly paths pretty often.
Promising. Never retreat!
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On 11/9/2018 at 7:14 PM, Holman said:
More accurately, we've been told that the Engine 4 patch will follow the release of CMSF2.
Since CMSF2's demo already includes the Engine 4 patch fixes, I don't think it will be a long wait.
Have things been fixed?
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On 11/3/2018 at 8:34 AM, Erwin said:
It's based on the (brilliant) Philip K. Dick book of the same name "The Man In The High Castle"..
Concept: In an alternative universe, the Nazis (who developed the nuke bomb first) occupy the US to the eastern Rockies, and the Japanese occupy the US to the west of the Rockies. The Rockies are a neutral no man's land.
The TV series is a bit soapy. But, interesting.
Just binged Season 3. Still enjoying it. A little slow this season though...
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40 minutes ago, BletchleyGeek said:
Because if you underpromise it will be hard to be elected...
We've got a Catch-22 right there.
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4 minutes ago, BletchleyGeek said:
Underpromising and overdelivering is what works best in my experience, in most life endeavours but politics.
It's never been tried in politics...
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On 7/31/2018 at 7:35 PM, Mord said:
I had three different CC games, 2,3 and 4 (or 5). I hated them. They weren't fun to me at all. I liked Steel Panthers, though nothing grabbed me like CMBO.
Mord.
That first game of CMBO I played was something else, the excitement level was off the charts. It was so much more realistic than anything I had played before. I'm a bit jaded now of course but there are still moments when you just say "wow that was cool!"
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Hopefully, the new Repository will have some sense of organization. I never could figure out why the old site was so awful in that way...
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Have you checked here: http://www.military-info.com/MPHOTO/Manuallist/Fmwar.htm
If you can find the number there is usually a PDF version out there somewhere.
I don't see a regiment level FM, there is a battalion level FM for '44 though.
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On 6/29/2018 at 9:04 PM, Badger73 said:
Yes, indeed it does - - -
Love the concrete railroad ties...
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Interesting to see the difference in steering between the M4 and the Russian tanks...
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44 minutes ago, Warts 'n' all said:
Probably the reason for not stopping, is that it it was only at the very last minute the western allies decided that their help was not needed in Japan.
Good point.
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On 4/23/2018 at 11:10 PM, Michael Emrys said:
We were still sending them stuff right up to Japan's formal surrender. In fact, some of it might still be arriving even later. And the U-boats were fully operational until Germany surrendered. Doenitz sent out an immediate cease fire order, but there might also have been a boat or two that did not receive the message that day.
Michael
Whatever we were sending must have been a drop in the bucket by that time. Why keep doing it? Or was it mostly trucks?
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On 4/21/2018 at 2:32 AM, Michael Emrys said:
I decided to do a little research. The Thomas Donaldson went down on the way to Murmansk. Particulars can be found here: https://uboat.net/allies/merchants/ship/3475.html
More info here: https://www.wrecksite.eu/wreck.aspx?31297
Michael
My impression was that by 1945 we weren't sending them stuff anymore. And the U-boats were kaput. Interesting...
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After reading the review and looking at the screen shots on the Matrix site I am going to pass. There are just too many units to fool around with, you can't even see the map! I want the game to do well though just so we have more WEGO options...
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8 hours ago, IICptMillerII said:
Lack of combat experience does not equal "Green" experience level in CM. Green means poorly trained. The 90th ID (and the rest for that matter) were not poorly trained for Operation Overlord.
I would read this: http://www.dtic.mil/docs/citations/ADA506897
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Welcome to the 90th ID on D+1...
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That thing is more like a grenade launcher than a mortar...
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I had the same problem but at a hedgerow. Some guys went through the gap and others did not. I solved the problem by breaking up the squad and giving the stragglers their own orders. Then they moved ahead no problem...
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I don't think it will turn to the arc unless it sees something there to shoot at...
Vehicle Immobilization
in Combat Mission - General Discussion
Posted
I disagree that disembarking a crew to do some recon is gamey. This happened IRL, I have read of this happening numerous times. Of course, I don't remember exactly where I saw this...but I have!