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Hawk

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Posts posted by Hawk

  1. Originally posted by GRUMLIN:

    TURN 35 !!!!!! GAH!!!

    Grum

    Well, go yell at the Luftwaffe! tongue.gif

    I know what you mean. I'm playing in a little campaign now and my opponent got two (only two, I hope) ground-attack aircrafts. They came in early, loaded with bombs and utterly destroyed 5 trucks and 1 Kübelwagen I had parked in the rear, out of the way. Thank God (insert your deity here) they didn't attack my newly arrived panzers, all lined up along a road!!

    My opponent had a few choicy words about the target selection skills of his pilots! :D

    [ March 28, 2003, 03:10 AM: Message edited by: Hawk ]

  2. Hi Dave! Welcome to the forum!

    First of all, the CM series are tactical battles, not grand strategy. Nor are the battle related (except for opperations, and they are simply somewhat larger battles IMHO). So no, you won't get any impressions about the progress of the war because there isn't any! I think that's the part you're missing. smile.gif

    The symbols are just to show that "this is the last accurate reported spotting of enemy unit X".

    The map can range in size from 100x100 meters and up to 9 square km (if I remember correctly).

    If grand strategy is your forte, I'm not sure you'll be 100% happy with CMBB, but if you want to really get into the heat of a tactical battle, you can't get anything better! :D

  3. Not quite sure what you mean. I entered "recoilless rifle" in Alta Vista and got more than 2900 hits.

    Here's a snip from one of them:

    "[recoilless rifle are] light enough to be carried by hand; these rifles are fast and accurate, with no recoil, ideal for infantry fighting. Recoil is avoided by letting part of the gases escape through the breech as the projectile goes forward."

    Was it something like that you wanted to know?

  4. Originally posted by Firefly:

    Thanks Sublime, it appears that I'm Wesley Clark.

    Was I the only one who thought You know very little of the enemy force dispositions and fortifications you must attack. There is a great deal of uncertainty about what your forces will encounter sounds like every CM game I've played?

    Lol, you and me both, bro! Wesley Clark here too. smile.gif And no, you're not the only one!

    Hmm, I'd rather be Buford though! :D

  5. Sorry if I was unclear!

    Cocat II is not suited for your purpose (i.e. use in another campaign)! There's too much data about the current map hardcoded into it.

    I'll now be starting work on a completely new program that will be designed specifically to be generic (i.e. load your own maps etc). However, that program will not be available for quite some time.

    If you don't want to wait for the new program, I can tweak the previous version of Cocat (Cocat 2.13 which you can find here) for you. I would need a map file from you, and some info about it.

    Hope that was clear! smile.gif

  6. Glad you liked it! smile.gif

    Unfortunately it's been designed specific for CMMC2 and it would be way to much work to convert it to another campaign.

    If you want to I can tweak the previous version (Cocat 2.13) for you. I've allready done that for 3 other campaigns.

    Or you can wait for the next program which will be designed to be generic.

  7. I don't know if this is of interest to anyone here, but in the off chance that it is I just though I should mention that the first official version of Cocat II (beta 6) is now available.

    It's a fairly big download (ca. 10 Mb), but it includes all the neccessary system files and the user guide.

    You can download it here:

    http://home.online.no/~paaar/cii_german.zip

    http://home.online.no/~paaar/cii_soviet.zip

    (only the names on the map differs in the two versions)

    If you don't have any clue what I'm talking about, you probably don't have any reason to download! smile.gif

    Also, if this should have been posted somewhere else, I humbly appologize and ask the moderators to move it to a more suitable location.

    Regards,

    Hawk

  8. Originally posted by Captitalistdoginchina:

    The alligator is not historically accurate, as any grog would know it is in fact a crocodile of the species crocodilious eatmenow variant. The armour plates on its back were sloped at 35 degrees and it had a main weapon consisting of 86 .50 caliber curved teeth. Effective range = 5 meters.

    I demand a mod! BTS fix or do sumfink!

    Oh no! What have I done?! tongue.gif

    Better not post the picture with the green plastic clay monster that ate AVFs!

  9. Originally posted by Colonel_Deadmarsh:

    This also brings up another question, how are they intending to sell this next CM? After all, North Africa is not a popular theatre and most people didn't even know there was a Mediterranean theatre.

    And by "most people" we are talking about Americans again, right? And no, I'm not out to start a flame war! It's just that even before CMBO came out, quite a few people questioned the wisdom of creating an Eastern Front game, using the same argument you use above. As good as all came from Americans, if I remember correctly. ;)

    Africa and the rest of the Mediterranean area has a lot to offer in terms of varying terrain and hardware. Hell, it even has the odd GI Joe... (Operation Torch, anyone?) tongue.gif

    Give it a chance. I think it's a safe bet that BTS will deliver pure magic again!

  10. Originally posted by The Commissar:

    Hawk, what game are you guys playing?!

    That's from a big AK47 clash we had. We also play a lot of 15mm WWII battles (using the Command Descision system) and have tried 6mm as well.

    We're a bunch of guys from late 20's to 40-something who gets together regularly and play a lot of war/strategy games, both board, miniature and computer. The fun of playing at my age is that one can afford more and better toys... :D

  11. Originally posted by Mercury:

    <snip>

    here's my wish list!!

    A few unpainted buildings

    Trees that keep falling over

    The odd metallic figure, unpainted.

    A river that is made from Road terrain pieces.

    The whole underlying terrain made froma kingsize duvet! I swear I did this as a kid! :D

    A tank that has a glued down turret that can't rotate.

    A mascot at the rear of your sides setup zone (normally a bizarre fantasy character like an Orc or Wizard)

    Some dice lying about.

    The rule book that gets in the way.

    A glass of beer.

    And the piece de la resistance: When a squad is destroyed a hand descends from above and either takes the casualty away or flicks it off the table!

    Any more suggestions to make us old and grizzled wargamers feel at home?

    A little like this?

    ak47_00.jpg

    ak47_01.jpg

    ak47_02.jpg

    smile.gif

  12. Originally posted by gnuif:

    I've had some success harvesting buildings and little red stars in them

    Dang! I am almost completely unable to harvest red and black flaggs. What's the purpose of those? Red flags (and grey ones) usually give increased "victory %", but what do the other types do? More ammo? Upgrades? And where are the Fremen Light Infantry and Sardukar Heavy Inf???
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