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Boris Balaban

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Everything posted by Boris Balaban

  1. Brit "Huston we have a problem" with sync the submit and unsubmit? We tryed it twice and at turn 16 then the second game turn 18.
  2. I am playing with 2 other players and one can hear the other speek but I can not. I opened the "speaker setting" and the player with the mic is always unselected even when I select him and close then open and again unselected. Might be me?
  3. How does the game handle PBEM and updates? Does the game not procced untill all players have updated and does the game inform players game is halted until you update?
  4. Will I see it in our match? If I do, I will give it a 21 gun salute
  5. Yep I am till Sunday night.
  6. A threesome, lets get into a battle and see how it goes then we can start a 3 way if Lt Belenko is up to it. Push the BETA version.
  7. We will meet in the middle.
  8. Can't wait till we start fighting:)
  9. Brit I sent you a bug report on the Biplane. Destroyers escorting, in Empire Deluxe you set escorts to run outside (a formation( in front or sides)) a extra sighting before other ships get to your transports. A wish list. As you give the transport new orders the escort follows. I guess with fighter escort just run the same path to the extent of your range.
  10. I have noticed that when you fly your biplane to the max that it does not land that turn but lands the next turn (only biplanes) Any way to micro manage the max movement distance? Also can destroyers be ordered to escort other ships?:confused: Can fighters also run escorts to there max flight distance then fly to base?:confused:
  11. OK Do you have my email or should I post it?:confused:
  12. May be if you do not start with "all at war" the AIs will each have a randum triger set when you finish (like) '"jet engine" or "air base" technology or a pecent of cities captued or resources then the AI will declair war.
  13. I have started a game that way tonight and it seems better.
  14. I set the AIs to Elite. Most of the time the AI does not attack me untill I declare war.
  15. I am finding that the AI does not attack me and I am able to build all my technologies then I attack.
  16. Its not the launch location but getting it to the area you want to launch from. How about a truck to transport?
  17. How about a Hercules air transport (or the Russian version) to transfer one satellite or one tank or one ......?
  18. 1 Need extra unit. I found that some time at the edges that a resource will be created in water but you will not be able to claim it for you do not have a port city to it. I also (me) chose to produce satellites but as time went on they were too far back to launch to do any good. If they were in a port city a transport would carry them to the front lines but if you did not produce them at a port city they could not be transported. I would like to see a new unit. It would be a hover craft that could transport 1 unit over land and water. 2 Possible search rule? I send a ship out to search uncharted area and find I have to back track every time it reveals a resource. Can Brit add a search rule that would automatically capture the recourse then go back to its orders of its path? You can also have it stop after capturing the resource waiting for new orders?
  19. Playing Empire Deluxe you have the option to explore and will alart you if a city or enemy is spotted. I use it for destroyers.
  20. How about making ships go into an auto-mode search into uncharted areas that can go into a "zig-zag" or "S" movments also if they come across recources they automaticly capture the unclaimed oil or fish? Then continue to search. If so then also infantry do the same on land. Cities will still need you to order a capture.
  21. It started the last update Windows Vista/7 Version 6.1 Build 7600 I sent you a bug report.
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