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Sherman Tank: What Went into It


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On 6/04/2017 at 3:26 PM, db_zero said:

By the time the grease gun was in service the Sherman already had a reputation for catching fire quickly when hit so I'm sure the last thing on a crewmans mind was grabbing a grease gun...

In game terms it's ethically correct to move bailed out crewman to the rear. Doesn't always happen and players often use them as scouts or infantry. It is irritating when you see a bailed out crewmen hosing down one of your infantry sections, especially when armed with just pistols and your men have rifles, SMGs and MGs. I've seen this happen too many times. Gun slinging tank crews with six shooters Wyat Erp style...

Unless specifically mentioned in house rules I've decided to join them if I can't beat them and not retreat my bailed out crews.

I like to use bailed-out crew members as medics.

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1 hour ago, John Kettler said:

Believe tank crews and such, because of their specialized and extensive training, count double on points if captured or killed.

While I would agree that that would be perfectly justifiable, have you any proof that it is what the game does at present?

Michael

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