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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:


      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them


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  1. Hi there, Since installing 4.0 individual members of squads will now end up physically separated with the icon located somewhere in the middle. When given a new move order, the icon will move to that new location, but the men are still very far apart. This seems to happen when they need to figure out how to move around bocage. I am guessing the centroid of their group/team/unit) is the floating icon and if the icon ends up in the right location but men are still way separated trying to navigate bocage, the game thinks the move order is complete. Problem is I can't get back to group up again, on the next move order they move relative to the icon. Kinda hard to sneak up on my enemy currently. Also I thought 4.0 would allow men to ride on tanks? Only in Russia is this possible?
  2. Hi there, I'm overwhelmed by the number of prepackaged scenarios in the complete CMBN. I don't have a lot of time, so I am playing PBEM with a friend. Quick battles have been fun but it seems many of the scenarios are used in AAR's and they always seem a bit more interesting to me. Is there a good way of choosing scenarios for H2H? A list or a ranking of them (this sounds silly I know). Many times you need to load the mission to know if the author intended it for H2H. If I had all the time in the world we'd slowly try them all, alas, I do not. Thanks, Matt
  3. 4.0 Can't alt-TAB

    Yeah nothing has changed but an update to 4.0. So I really doubt its gfx drivers. I will try though. Alt-tab and screen saver minimize game to a tiny bar that can't be opened. I'm starting to think Battlefront needs more technical staff. Everytime I want to sign into the forum I need to reset my password....that or they dislike me!
  4. 4.0 Can't alt-TAB

    Well I also found out that if I walk away for a few minutes, or use my phone to read up on a unit, and my screen saver starts. The game minimizes into a tiny bar that I can no longer open and I need to ctr-alt-del to close and have to start over again. Awesome.
  5. Just installed 4.0 update on RT. I can no longer ALT-TAB, which is pretty big bummer considering how long a CM game takes. Anyone else have this issue?
  6. I had the flickering icons issue. I don't remember the red triangles flickering. As with SgtHatred, my enemy contact (?) icons did not flicker. I'm running GTX 980 Ti SC+
  7. Just wanted to add a +1 to the flickering icon issue. In each game they've disappeared completely the longer I play and the more I move the camera. no saves but only in TCP/IP games. Not sure it's related to minefields moving during a reload of TCP/IP saves, but I have had all my TRP's move to my spawn locations. VERY frustrating when you are facing a heavily entrenched enemy!
  8. Attacking dug-in germans?

    I am playing a multiplayer game, so each one is a steep learning curve, definitely did not know about trench's and bunker although I should have guessed. I will probably reduce the amount of rifle squads I purchase in the future, add some more specialized units. Are flame throwers ok moving through dense woods? There is a small rise leading up to the woods, so my approach is covered until I am there, but then under intense fire as soon as I peak my head.
  9. Attacking dug-in germans?

    So that opening barrage I need soem TRP? What artillery would you advise? Also what soviet units can fire smoke? My infantry battalion mortars don't appear to carry smoke which is a real bummer. I wasted a number of tank shells creating smoke/dust in the middle of a field, alas my men retreated due to other fire unrelated to bunker.
  10. So I am new to multiplayer CM, and not used to picking units nor am I a very good player. Anyway I've played a few games now were I have trouble taking strategic forests where my enemy is dug in. In my current game the woods have numerous trench facing my spawn direction filled with nasty german troops. On the back side of the woods is a bunker that is covering my approach to the objective. Basically if I avoid the woods, I am mowed down by a bunker/MG42 on it's back side, which can see across the narrow map. However taking the woods has just forced my troops into full "rattled" and retreats. Is there particular equipment that is effecting in blasting through woods and trenchs? Also there is a huge variety of artillery which may have helped with the bunker (you can't see it until you are on the backside and pinned by a hail of bullets from various angles so there would be no spotting, TRP only) is certain artillery better for effectively penetrating forests? Demoralizing
  11. I'm going to shoot that chicken. I thought it meant the full version was up and ready.
  12. George MC and BarbaricCo, Are you guys using FXShine or War Movie mod standard presets or have you tweeked them from the standard downloads? The screen shots look amazing!
  13. When?!

    I'm just excited for this game No criticism or negativity or anything else implied
  14. When?!

    .....damn so now when is it actually released
  15. When?!

    The pre-order is up! Soooo, other than a physical copy why not just wait for digital download to be available? Just curious.