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Topkick

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  1. Topkick

    New Website status update

    😂
  2. Topkick

    New Website status update

    😃My Dad used both of those, quite often..😄
  3. Topkick

    New Website status update

    " I see, said the blind man, as he picked up the hammer and saw" . Thanks for clearing that up for me. Given what I've read I've gotten the impression that, at least for some people, the new site is live.
  4. Topkick

    New Website status update

    Is the new website live yet as the site URL I have is for the old one. If it is live, what's the URL?
  5. Topkick

    New Website status update

    Got a new password and still am getting the "we are moving etc" message on the storefront, can't access any of my prior downloads.
  6. Got a weird thing going on here, doesn't matter which CM game I start up. After my PC has been idle for a while, when I start up a CM battle (regardless of specific game), my map spins and slides left. Holding down the control key freezes things, but soon as I let up, off to the races again. The only fix I've found is to exit the game, log off my PC and re-log in, then all is normal.
  7. As long as they were in visual/audio of the FO after I dismounted them from the jeep, C2 held. Once I dismounted them, it took a turn to establish C2. I attribute that lag to the normal "who the hell are you guys" situation that would occur...
  8. Tried something out. I put one of my FOs in a building with good LOS to the objectives, and placed the Mortar Platoon 1st Section (the one without a radio) in the farmyard behind the FO's building (concealed from the enemy, but in visual/audio C2 range of that FO). Instant C2 established! All my 81's are now in contact and in C2 of one form or another and fire missions are on the way..note that these moves were all made while still in setup phase. Later, I plan to replay this, using a similar tactic, but not move/place the mortar section during setup. Instead I'll mount them in jeeps, then once play commences, move them to the FO's location, dismount and deploy within visual/audio of the FO. I want to see how long it takes for C2 to establish between the FO and the section when I do that.
  9. The only thing I can explain that by, yet when the previous mission ended, all my mortar HQ elements had radios and C2. I guess the scenario designer for this next mission decided to make things "interesting"
  10. Went back and replayed the last few minutes of the previous mission (defense and counterattack)..all mortar sections and platoon HQ had radios and contact with FOs. Ended in total Allied Victory, NO casualties among mortar crews. Yet in very next setup, C2 is as I described above: I did some more digging and what I found is that my 3rd Platoon (Mortars) HQ is one guy and a jeep, no radio. Command lines indicate the only unit he is "in command" of, i.e. visual, is his jeep driver even though his platoon is in the immediate vicinity. The 1st Section HQ does not have a radio and is in visual C2 of his two tubes. 2d Section HQ does have a radio and is in visual C2 of his tubes. How is this possible?
  11. I did some more digging and what I found is that my 3rd Platoon (Mortars) HQ is one guy and a jeep, no radio. Command lines indicate the only unit he is "in command" of, i.e. visual, is his jeep driver even though his platoon is in the immediate vicinity. The 1st Section HQ does not have a radio and is in visual C2 of his two tubes. 2d Section HQ does have a radio and is in visual C2 of his tubes and I presume this is the section the FOs can contact for fire missions. My guess is perhaps during the previous mission, the PLT HQ radioman and the 1st Section radioman were casualties of counterfire artillery. It appears my original statement " with radio contact to both FOs." is quite erroneous!
  12. All four mortar tubes are cheek to jowl, and their HQ unit is practically on top of them, with radio contact to both FOs.
  13. I'm working my through the Training Campaign and am at the last mission "Shield and Hammer". There are four 81mm mortars on the map, in two sections of two. However, when I use my FO, either one) , only 2 mortars are in contact, the other two are "out of contact" even though all four are side by side? And why are the "60's" out of contact too?
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