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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them

sburke

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Everything posted by sburke

  1. Master Maps for CMSF 2?

    I am not sure what that question is but if it is what I suspect I think your answer was here
  2. Good analysis of NK dynamic?

    the other thing this makes me wonder. Are these all Kim Jong Un's bastard offspring? You know this isn't your typical "my parents are eating grass and working in a coal mine that is ready to collapse to make ends meet" children's day care.
  3. Good analysis of NK dynamic?

    "You could poke somebody's eye out!" - teacher in NK promoting use of bayonet. Next we will learn to run with scissors to stab at American invaders.
  4. I just want to know who designed the MEFP to make smiley faces. That is just sick.. Funny, but sick.
  5. Funny thing is I use iron mode exclusively because it gives me MORE info. I get a better perspective on my unit’s sense of isolation at a glance.
  6. Seems the Iranians did have a hand in Kirkuk if this article is accurate. https://www.msn.com/en-us/news/world/iranian-general-helped-iraqis-seize-kirkuk-from-us-allies/ar-AAtHmaG?li=AA4Zpp&ocid=spartanntp
  7. PAK with 150mm shells

    Google it, yes it is real. It comes up periodically on the forum hmm wiki doesn’t have much but one of the grogs here will know.
  8. Mods for CMSF 2

    The black cat was only one part of the incantation. Incomplete ingredients lead to poor results. I don’t need unit icons, I want unit patches on my grunts and in the UI. Now go get some more hairs from Emery’s ears.
  9. Candle - check skull - check eye of newt - check skin of a diseased black cat -check blood of a rabid 6 toed possum- check 5 hairs from Emrys ear precisely 3 inches long.... - ugh check Okay I think I am ready to begin the incantation. Spirits hear me, I call on you to bring forth @Mord and @Darknight (DC) to prepare the creation of Unit icons for CMSF 2. You bastards got me hooked now get to work!! I want the Marine Btn insignia, Stryker units etc etc. You know the drill.
  10. It is my normal state admittedly
  11. Tactical Lifehack

    I am betting your dismounts were in a pretty foul mood for the warp factor 9 in reverse mr sulu! Did they eliminate the tank by chopping it into little tiny pieces and defecating on it?
  12. I’m confused. Everything about this thread is not for your average customer. What is the point you are making? I assume your objection is to self imposed rules. If that is the case I am afraid you won’t get much traction for an actual “super iron” mode. By your own standard we are talking a minority of a minority for something that likely requires significant programming time.
  13. @Peregrine had a set of rules to make single player mode more interesting.
  14. This is a solemn occasion, don your doody cap
  15. Oh I wasn't trying to deny that just to be clear. I was just using a basic math item to show an easily explainable reason for better situational awareness. I am not in any way shape or form qualified to comment on any other aspect.
  16. But once the shooting starts the whole spotting equation has changed right? and frankly the loader would seem to have more time to actually look all around as opposed to the gunner who is looking at the target. So still given a 3 man crew versus a 4 man crew. Once the shooting starts the gunner in both tanks will be more focused meaning the impact of the loader might be more profound. The reality is I have no experience that qualifies me to weigh in - I think it is time for panzer sauerkraut mortar to chime in! paging @panzersaurkrautwerfer Please report to the armor tactics briefing room please.
  17. But the US does have a flat out spotting advantage from the simple fact that there are more eyes on. Russian tank - 3 guys, one of which is focused on driving. NATO tank 4 guys with one dedicated to driving so you have 50% more eyes from people in a position to be dedicated observers, not to even begin with the optics available. As to Russian/Ukrainian issue I can't say I have had that much experience either and honestly I am much more into the infantry aspect. TFSR is one I mess with a lot, right up my alley.
  18. The testing I did indicated on map would do it as well. I did use an FO to call it so it was not direct fire by the mortar team, It was indirect fire by an on board asset. I would caution against what is known and what is the fix. I helped submit some of the info in tickets. Whether there is agreement as to what the behavior is or should be I don't honestly know other than to say that current behavior is .. well less then desirable.
  19. not necessarily. The goal of a serious wargame should be to present the antagonists as accurately as possible, not artificially distort it for "balance". Balance comes into Scenario design in trying to create a battle whose victory conditions allow for both sides to have a chance to win. What constitutes winning may be completely different for the forces involved. You know that as well as anyone - your Mosul scenario is a great example. A lot of the pieces of what makes NATO more powerful actually aren't part of CMBS as they are beyond scope. They can be reflected, but aren't inherently shown. Better logistics for example. BF has explicitly stated they will not include Nationality specific items. If you want to reflect NATO troops being better trained you have to invoke that in the soft factors yourself. The actual capabilities of the equipment included is a whole different issue. Exactly
  20. Fixed that for ya. You are welcome, don't mention it. Really it was no trouble at all.
  21. CMSF 2 and Prisoners

    You can still make them panic and run, but if you want prisoners you gotta make em surrender. There are pros and cons to both, but I like the newer behavior myself.
  22. I don’t entirely disagree but I think the mindset that somehow we can fix this was wrong when we invaded Iraq and it is still wrong Just because the basis of your reasoning is more compassionate than the Bush administration doesn’t mean you’ll be any more successful A sad truth And as much as I opposed the invasion, long term I can’t say it is any worse for the Iraqis than if we hadn’t Anyone who thinks they know for sure is kidding themselves Saddam would not have tried to evacuate Fallujah if he’d faced a revolt he’d have done the same thing as Assad did to Hama maybe worse. He’d already gassed the Kurds Not saying this to excuse western govt actions, but am trying to keep things in perspective yeah we screwed up, royally Did we make it worse than it could have been? Maybe, maybe not. Can we fix it? Probably not, never could and still can’t in our hubris we think we have the ability to impose some kind of order humanity is not that easy to deal with though Our mindset on solving the problem starts generally from the wrong place because we don’t understand the complexity of the issue and in our arrogance we feel we don’t need to so we come stomping in with our size 52 size boots like a bull in a china shop thrashing around and generally creating chaos till we finally say how the f**k do I get out of here
  23. Basically if you use the same map in a campaign that the damage to terrain incurrred in each battle carry through to the next battle.
  24. Actually if you are gonna slash the VP, skip the BP as well as some of it requires the VP i would argue to not skip either though. The battle pack is pretty awesome.
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