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JulianJ last won the day on September 8 2018

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  1. Hi Dom, thanks for your thoughts. An interesting analysis. Even with the idea of just defending, Blue can seize good positions on the taller buildings for overwatch. That's what I did. The jav can be fired from inside a building and has a v short minimum range, so combined with more, superior infantry, I still wouldn't rate Red's chances, especially with the F16 able to find and destroy hidden vehicles. Before I split off AT teams, some of my Javelins were fired uselessly at buildings: I still had some left at the end of the game. No air support, halve the number of Javelins and give Red some arty or mortars would make it more playable IMO.
  2. Oh dear @37mm I seem to be following your bumps (accidentally) while looking for old but good SF1 scenarios for SF2. Sadly I think quite a few of them have disappeared.
  3. I just played the Al Hawl scenario - I was the US Forces. It was a complete walkover and towards the end I was rather bored. So many Javelins. I think it wouldn't be very good to play as H2H as whoever has the Syrians is in for a pasting. What I did was race to good positions in the town at or overlooking the objectives then let the Red Side attack my fist with their faces. 🙂 What would improve it would be: reduce the number of Javelins the US forces have (I was even giving them to my platoon commanders, let the useless Ruperts do something for a change!). Remove the US air support, and allow the Syrians some artillery/mortars. That would make it harder for me to just occupy buildings and wait for something to come in range. I think the Syrians don't even have enough infantry as the americans outnumber them and are high quality troops. Without so many Javelins it might necessitate trying to stalk the enemy armour at close range with AT4s: that would be more interesting and problematical. My troops fired off quite a few of these, and failed to knock anything out, so IMO this needs to be up close and fired at flanks or rear.
  4. Yeah, I've got it - seems quite good. One caveat - I read one of his previous ones The Vory about the Russian Mafia, which I though was interesting; however I know little about the world he was writing about and a couple of days ago read an excoriating book review saying Galeotti is really ignorant and gets a lot wrong, which made me wonder about his Ukraine war one too.
  5. I am unable to post images on the site which means I can't post screenshots of games or mods, nor can I post pictures of a castle I was at recently. I've tried hosting on mediafire and dropbox. I disabled my ad blocker so I don't think it can be that. I've used up my files allocation so I can only post from external URLs. Nothing shows up. Any suggestions please? It's quite frustrating.
  6. Hi John - OK geography not my strong point her, I feel. Featherstone castle daylight Side of Castle by Infrared Light I just can't post images.
  7. Well, f me. One of the players wanted to play Bruge because it was very expensive so they hadn't bought it....I've just looked and it is $150 second hand! That is taking the piss. Not VFM at that price, it's a fairly straightforward economy game. I did notice that it doesn't have social or religious unrest, which is a bit funny for 15C Holland.
  8. Back now. Had a brilliant time. The place is called Featherstone Castle, near Hadrian's wall outside Carlisle. I was wrong - it is a fully-fledged castle. I walked the outer bailey. The walls at the back (non Scottish side) are low, 5-6 ft high but have crenellations and evidence of fighting (long gone wooden) platforms. I imagine that in times of trouble all the locals ran for sanctuary and defended the walls with pitchforks and woodsman's axes, which would be quite sufficient if there were enough of you. Played CamelUP (camel racing...eh?!), Bruges, a Harry Potter magic game, SteamPunk Rally (crap), and various others; The Captain Is Dead was great (you are on the starship enterprise, Picard/Kirk has snuffed it and you have to repair the jump drive before the aliens get you while all the systems are breaking down). I ran a fearsome Cthulhu rpg - in the Blue Room - dimmed the lights and played VERY SCARY MUSIC. One of the players had never done roleplaying before, even though her husband (couldn't attend) is a big RPG player. She really enjoyed it: "I see what he's on about now." I said: "I've just set a very high bar." @John Kettler After the Tudors seized the throne, England became a much safer place. Wealthy people didn't want the discomfort of living in castles, so they built fortified manors, which were much more like houses, but did have some defensible architecture, a sort of "castle lite". I don't count them as proper castles. So was pleased that Featherstone is real. I have lots of pix but I have been unable to post. I usually use MediaFire but it does not seem to appear on this forum. Suggestions gratefully received. As always matters, the people were great so had a fun time; accomodation very spartan...but that didn't bother me.
  9. I have been working hard recently, that's why I have not been around the forum. I heard of a board gaming weekend (it's bank hol here in the Uk so the trains are rammed) and I wanted to go. Particularly as it is held in a castle. Purists might say its really a gothic style fortified manor house, but I call that w**ky pedantry. It does have a 13c Pele tower (small watch tower/keep) and that is good enough for me. Anyway, haven't done much f2f gaming for a while so looking forward to it. Will post some pix when I get there later today.
  10. I'm just about to leave for my break, so posting hurriedly. I think that guy on the right is a Russian advisor. I've seen him in another vid speaking Russian. I've seen lots of recent pix from Idlib Province with poorly equipped SAA. Haven't had time to find them so look at these recent pix of the liberation of Khan Shaykum: https://www.syrianews.cc/saa-liberates-khan-sheikhoun-nato-terrorists-defeated/
  11. Anyway, I haven't been around much recently (work - it really gets in the way) and I am now off to a board gaming weekend in a castle! I hope that makes some of you jealous. 😊 I don't get to do much f2f gaming so am really looking forward to it.
  12. @Liveload I fully appreciate that the Syrians are defending their country, and Brit flippancy doesn't always travel. As I said, I just took "Typical" for everything and upgraded a couple of sniper teams, 1 Observer team, and the sole 120 mm mortar (to Veteran - they seem to be significantly more accurate than the 82mms). So everyone is green or conscript. Howver, while some of the Syrian army is highly effective: the Tiger Forces and the 4th Division, I stand by my observations about a good deal of the Syrian Army. Not out of prejudice - it is a conscript army and very different to highly professional NATO forces. Look at the photos - most of them have no body armour, not even a steel helmet. I wouldn't go into battle like that, let alone without kevlar+ceramic plates, eye protection (I met a Brit ex-Squaddie a couple of months ago who caught an IED in Afghanistan - he showed me a pic: his face was a mess but the protective eyewear saved his sight, you could see where he was wearing it cos it was fine and the rest was all bloody - it ws like a white eyemask amid red). The Syrian army has taken horrendous casualties and probably "All the best men are dead" type of thing. How motivated would anyone here be to fight without decent protection? So I think BF are very realistic in simulating what we would call "poor quality troops" and they would call "staying alive to come home" people. I have also read several accounts of westerners fighting with the Kurdish forces in Syria, and while the Kurds are clearly very heavily motivated they still have discipline problems, unprofessionalism/individualism and of course a lack of every sort of support and logistics which NATO (and I assume the Russians) take for granted.
  13. I have been critical of BF a few times in the past but my most recent battle - still continuing - gave me a vivid insight into fighting with non-NATO forces, i.e. The Syrian Army. Mission Blunderable - We are having a big bite of the sh*t sandwich and the Uncons/Terrorists are kicking our butt. to Battlefront: Well done! Explains a lot of things - the game is robust enough to replicate what I have seen in Youtube videos etc, and explains a lot of the behaviour of the ill-equipped and not well motivated Syrian army. Basically, I've been fighting in CMBS and SF2 with well equipped, ammo'd up and professional soldiers. I have developed a method, which involves plenty of support fire. Even if my men get in trouble, they should be able to hang on long enough for me to plaster the enemy with direct fire, mortars, arty or airstrikes. When I have watched vids etc of Syrian (or Afghan, etc) soldiers, with their mismatched uniforms - or T shirts and jeans, lack of protection - even old fashioned steel helmets, and desultory support fires: I wondered why they did this. Soldiers bimbling along in group, with no-one watching the rear would get an almighty rollicking from the nearest NCO in the British Army. Find, Fix and Destroy is the motto of the British infantry. My Syrian version is Find, Freak and Flee. I am doing a QB SYrians v. Uncons. I took nearly everything as "Typical" which was a horrible mistake as nearly everyone is Green or Conscript...they cannot hit anything! Various old junky tanks. My tanks have been blown away by ATGMs. Which they should have spotted. I set up my mortars on overwatch for direct fire (I have taken to heart @DougPhresh's professional advice that a little fire support immediately is better than heavier stuff much later or may not arrive) but we have so little ammo that I can only muster a desultory fire by using Ctrl+J. I have a massive 107mm rocket stonk coming down on where I think the enemy is. May arrive the week after next. I am going to have to rethink my tactics with these troops. The one clever move - I sent a recon vehicle across a river to a huge mesa on the right of the battlefield, with a sniper team and an observer team (who got unfortunately whacked on the way). The snipers are in position to look for the enemy. But they don't have a radio! I never thought to check. I am going to have to adopt different approaches if I am to succeed. Shows how much I have been relying on the quality of troops and equipment. It's pleasing, in a masochistic sort of way.
  14. Weathering and bullet-holes are easy - that's just painting on the .bmp. I did try to bend a stovepipe, but it didn't work out well, but I suspect now it is a solvable problem.
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