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Are the sounds in the demo still place holders?


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Mebbe... the only thing with cmx2 sounds is that machine gun sounds are recorded as a single bullet sound that the game then repeats as necessary depending on the ROF of the gun in question. When you listen to the sound files the single bullet sound pretty decent - but when one sound is played repeatedly in quick succession (in theory this should work as this is basically what happens in real life) the sound engine seems to take away the mid/bass range and you get that high end sound that sounds like a tapping noise. Its really hard to get around this but Im sure some clever sod will mod it at some point :rolleyes:

well i never you knew that. i can see why the weps sounds may not be spot on now

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