toxic.zen Posted December 28, 2010 Share Posted December 28, 2010 I am playing the scenario "Joint Venture" with Sgt Grunt, as the Syrians. were in the second leg of the battle where i need to keep the Allies from re-taking the own we captured. I have arty spotters watching the approach of my enemy, and now on two separate occasions i have mysteriously lost mortar ammo... The first occurrence i targeted an area and adjusted after fire began, the next turn instead of adjusting, the fire mission just tapered off and the ammo was exhausted. I assumed maybe the orders just didnt get through in time, and they just finished the original mission exhausting the ammo. The second occurrence, i again wanted to adjust the target area, in this one, no rounds had yet fallen, not even spotting rounds... the next turn, instead of adjusting the mission was just gone, and ammo depleted! is this a bug? or is this some aspect of Syrian artillery spotter missions i don't understand? :confused: 0 Quote Link to comment Share on other sites More sharing options...
toxic.zen Posted January 2, 2011 Author Share Posted January 2, 2011 aww... c'mon, anybody? guesses? 0 Quote Link to comment Share on other sites More sharing options...
Rokossovski Posted January 3, 2011 Share Posted January 3, 2011 I'm curious as well. Anybody have an idea? 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted January 3, 2011 Share Posted January 3, 2011 It's just part of the fun of CMSF! So many details. 0 Quote Link to comment Share on other sites More sharing options...
Lt. Smash Posted January 4, 2011 Share Posted January 4, 2011 The manual talks about how poor the Syrian arty is due to C2 issues. Could this be a symptom of that? Bob 0 Quote Link to comment Share on other sites More sharing options...
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