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Is "fanaticism" in CMSF?


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Yes and no.

The random unit not giving up no matter what is not in.

However, and this is a big however, units can now be given different levels of motivation in the editor, separate of unit quality to set whatever level of cowardice or fanaticism that may be required. IMHO in many respects this does a better job then the previous arrangements.

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With the recent patches I've grown less fond of 'fanatical' units and more of the lower morale units. Entering a building and the enemy fighting to the last man is nothing new, but rushing a building and finding the enemy has buggered out the back door rather than fight, that can ruin your whole plan of attack! :D;)

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