LukeFF Posted February 15, 2010 Share Posted February 15, 2010 It seems perplexing to me that soldiers with rifle grenade launchers will use said weapon at seemingly extreme ranges, at 300 meters or more. What type of doctrine governs the use of rifle grenades, and is that reflected in CMSF? It just doesn't seem right to see single rifle grenades being launched so far across the map. 0 Quote Link to comment Share on other sites More sharing options...
lomir Posted February 15, 2010 Share Posted February 15, 2010 LukeFF, the effective range of all NATO Under-slung Grenade Launchers is up to 350m for area targets (and they can easily reach 400m under the right conditions) and up to 150m for point targets. You usually aim using the standard ladder sights, that I can tell you that in the H&K AG36 it has the next scale: 50, 100, 150, 200, 250, 300 and 350 metres. A qualified grenadier will definitely know how to use his weapon at distances of up to that limit. Cheers, Lomir 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted February 15, 2010 Share Posted February 15, 2010 A grenade dos have the advantage over a rifle bullet in that 'close enough' still counts. You'll notice at 300m+ they aren't exactly hitting the enemy in the center of mass with those grenades. 0 Quote Link to comment Share on other sites More sharing options...
Ryujin Posted February 15, 2010 Share Posted February 15, 2010 I've heard from many people who have used them that they're fairly easy to aim and have decent accuracy, not to mention it's pretty easy to bracket or walk the rounds onto a target (much like a mortar). I'm pretty sure this is modeled in CMSF, my grenadiers seem to hit far targets on the second or third grenade. The 40mm grenades are also great for suppression even if they don't cause casualties. 0 Quote Link to comment Share on other sites More sharing options...
stoex Posted February 16, 2010 Share Posted February 16, 2010 Walking rounds onto a target seems to be only applicable to GMG's like the H&K, though. OP was talking about single-round UGLs, which do have a pretty lowly accuracy in-game at ranges above 150meters or so. As it should be since every shot has to be set up individually. 0 Quote Link to comment Share on other sites More sharing options...
Elmar Bijlsma Posted February 16, 2010 Share Posted February 16, 2010 Even an UGL user would compensate for a round falling short. btw I would not refer to 40mm UGL rounds as rifle grenades, a term more typically reserved for muzzle mounted grenade launchers. http://en.wikipedia.org/wiki/Rifle_grenade 0 Quote Link to comment Share on other sites More sharing options...
stoex Posted February 16, 2010 Share Posted February 16, 2010 Sure he would, but he can't walk the next round closer like a GMG gunner could. He has to lower the rifle to reload...and when he raises it again, who knows where exactly it's pointing . 0 Quote Link to comment Share on other sites More sharing options...
Ryujin Posted February 16, 2010 Share Posted February 16, 2010 No, you can "walk" rounds from a M203/AG36, e.g. you fire a shot, it's short, you adjust up a bit to try to get the next one on target. You just can't do it as fast as with a GMG obviously. But UGLs are pretty accurate in skilled hands, they're "fudged" to be a bit more inaccurate than real accuracy as are almost all the weapons in CMSF (abstraction of statistical values in ther CMSF environment). I don't think having to set up each shot individually really has anything to do with the accuracy of the shots. The fact that GMGs may have optics and fire a high velocity 40mm round from a supported and stabilized mount might have something to do with it. The high rate of fire just allows for quick adjustment and more rounds on target, not accuracy of the individual shots. EDIT: I type slow Sure he would, but he can't walk the next round closer like a GMG gunner could. He has to lower the rifle to reload...and when he raises it again, who knows where exactly it's pointing . Well, not exactly, but you do have a leaf sight and you should have a good idea of what you were aiming at and what your sight picture was when you fired. Not as quick and easy as a GMG, but not that hard either. 0 Quote Link to comment Share on other sites More sharing options...
Lanzfeld Posted February 16, 2010 Share Posted February 16, 2010 I think it is a combo of both Ryujin. The quicker firing of the AGL means that he can adjust for dynamic changes (wind) better. If I have to reload each shot then, even with the sights, I cannot "see" the dynamic changes like I can with a quicker stream of shots. 0 Quote Link to comment Share on other sites More sharing options...
stoex Posted February 16, 2010 Share Posted February 16, 2010 I guess that's really what I'm trying to say anyway, I'm just not coming from the right direction and too focused on just one aspect...I do realize that you aren't just shooting out into the blue with a UGL and that you can adjust! It's just not as easy as with a GMG. Ryujin has wrapped it up in a nutshell as far as I'm concerned. Thank you And I think we all agree that there is an innate imprecision involved with hand-held weapons at great ranges compared to mounted weapons. The human body vs. steel... 0 Quote Link to comment Share on other sites More sharing options...
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