Cantona66 Posted January 29, 2010 Share Posted January 29, 2010 I am doing a mod, based originally on Storm of Steel, The AI DOW Italy in april 1940 everytime, is there a scritp for this or can the AI DOW if it´s not scripted? I have looked thorugh the scripts and can not fuind any such script and it happens every time. 0 Quote Link to comment Share on other sites More sharing options...
Hubert Cater Posted January 30, 2010 Share Posted January 30, 2010 Once any major reaches 90% activation it will automatically enter the war. I would take a look at the activation scripts as these will tell you when Italy is likely to prepare for war. 0 Quote Link to comment Share on other sites More sharing options...
Cantona66 Posted January 30, 2010 Author Share Posted January 30, 2010 France and UK is 100%, Italy 70%, and the allies DOW Italy everytime in may, i have changed the startdate to April 10th 1940, but the scripts are left from Storm of steel. 0 Quote Link to comment Share on other sites More sharing options...
Hubert Cater Posted January 30, 2010 Share Posted January 30, 2010 Ok I misunderstood as I was thinking about how Italy will DoW the Allies. If the Allies are DoWing Italy then I would take a look for perhaps an Offensive event or Amphibious event where the Allies are staging for an attack against Italy as once the #BUILD_UP phase is completed the engine will automatically handle the DoW. 0 Quote Link to comment Share on other sites More sharing options...
Hubert Cater Posted January 30, 2010 Share Posted January 30, 2010 I should add that if you hit the '~' key it will show you a list of AI plans and you can double check here and see if there is an Allied plan for a city inside Italy as this will create a DoW. Is it just a generic Allies DoW Italy or UK DoW's Italy? If it is generic then it is likely an event that is causing this and not a scripted AI plan. 0 Quote Link to comment Share on other sites More sharing options...
Cantona66 Posted January 31, 2010 Author Share Posted January 31, 2010 No could not get any results when using the ~key, and it is a generic AI, since tried by making France not active and it still happened, it must be a script then, and it should be Activation or War entry script right? 0 Quote Link to comment Share on other sites More sharing options...
Hubert Cater Posted January 31, 2010 Share Posted January 31, 2010 What is the 'exact' message you are receiving? 0 Quote Link to comment Share on other sites More sharing options...
Cantona66 Posted January 31, 2010 Author Share Posted January 31, 2010 No message at all 0 Quote Link to comment Share on other sites More sharing options...
ebitt Posted January 31, 2010 Share Posted January 31, 2010 On a UK keyboard the position of the tilde is not the same as on a US keyboard. On my (UK Extended) keyboard the "`" key returns the AI plans. 0 Quote Link to comment Share on other sites More sharing options...
Cantona66 Posted January 31, 2010 Author Share Posted January 31, 2010 Hmm, i am in Sweden and my keybord seems to be similar as in UK, and the message is Threatened cities by air, naval, land and then ports by air, naval and land ----. No cities is given. 0 Quote Link to comment Share on other sites More sharing options...
Hubert Cater Posted January 31, 2010 Share Posted January 31, 2010 How do you know the Allies Declared War on Italy then? Or is it just the case that Italy entered the war? 0 Quote Link to comment Share on other sites More sharing options...
Cantona66 Posted January 31, 2010 Author Share Posted January 31, 2010 I get the message after AI´s turn: "Allies declare war on Italy" 0 Quote Link to comment Share on other sites More sharing options...
GetSome Posted February 1, 2010 Share Posted February 1, 2010 Hi Hubert, is there there any other hot keys that would be useful? thanks 0 Quote Link to comment Share on other sites More sharing options...
Hubert Cater Posted February 1, 2010 Share Posted February 1, 2010 Can you send me a turn for right before the Allies Declare War on Italy as I just can't see it in the scripts either. Send to support@furysoftware.com Hubert 0 Quote Link to comment Share on other sites More sharing options...
Cantona66 Posted February 1, 2010 Author Share Posted February 1, 2010 I have now sent the file. 0 Quote Link to comment Share on other sites More sharing options...
Hubert Cater Posted February 1, 2010 Share Posted February 1, 2010 Ok I looked at the file and I can see now why I couldn't find it because it was on my end not 'Allies DoW on Italy' but 'Egypt Dow on Italy'. This is why I needed the exact message as I just couldn't see how you would get the message 'Allies DoW on Italy' because it is always a country initiative when it is the AI unless it is a regular event script where someone could use the 'Allies' string instead, but of course that string doesn't exist in the Storm of Steel event files. Now for your mod, because I don't have the original campaign, it might say something else for 'Egypt' as you might have modded the Egyptian country slot to represent another country etc. Basically this is an offensive script of some kind kicking off for the Egyptian country slot. I would take a look there and see if there is one for an attack on Tobruk or something similar and you can turn that off if it applies. Hope this helps, Hubert 0 Quote Link to comment Share on other sites More sharing options...
Hubert Cater Posted February 1, 2010 Share Posted February 1, 2010 I took another look and my apologies as I can see that the end turn summary does indeed show 'Allies Declare War On Italy' but on the AI turn it was the 'Egypt Declare War On Italy' message instead. At least this narrows it down and like I mentioned you'll likely have to double check one of the Egyptian OFFENSIVE scripts to see which one is being used for an attack on Italian territory. Hubert 0 Quote Link to comment Share on other sites More sharing options...
Cantona66 Posted February 2, 2010 Author Share Posted February 2, 2010 Hello, now i found the script that caused the attack, i moved one Egyptian corps down to the south, far from Alexandria so the activation of the script then will not happen until later. Thanks. 0 Quote Link to comment Share on other sites More sharing options...
Hubert Cater Posted February 2, 2010 Share Posted February 2, 2010 Great to hear and another option is to simply have the scripts only fire when Italy is fully active. You can do this with a #VARIABLE_CONDITION for when Italy is only at 100%. 0 Quote Link to comment Share on other sites More sharing options...
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