pcelt Posted January 16, 2010 Share Posted January 16, 2010 I assume that this game has not been designed with multi-core support in mind. If this is the case ,is there any advantage at all in using a cpu control programme to manually allocate all 4 cores to the game when playing it. Please forgive me if this is an ultra-naive quesion. Many thanks for any clarification 0 Quote Link to comment Share on other sites More sharing options...
Wicky Posted January 16, 2010 Share Posted January 16, 2010 http://www.battlefront.com/community/showthread.php?p=1094613&highlight=single+core#post1094613 0 Quote Link to comment Share on other sites More sharing options...
pcelt Posted January 16, 2010 Author Share Posted January 16, 2010 Thank you W---So what is your purpose....? 0 Quote Link to comment Share on other sites More sharing options...
Schrullenhaft Posted January 16, 2010 Share Posted January 16, 2010 I assume you got the answer you needed for the previous link. If not... As the linked-to thread says, CMSF and any games based on the current CMx2 engine (CMSF, the current planned CM: WWII games and the forthcoming Afghanistan game) will NOT benefit from more than one core unfortunately. There won't be any advantages to associating/assigning more than one core to the game since the game code would still have to be multi-threaded to work in a parallel manner that would benefit from more than one core. Some of the new i7/i5 Core CPUs are capable of turning off cores to over-clock one particular core. In situations like this CMSF would benefit with a higher clock speed offered by such management. 0 Quote Link to comment Share on other sites More sharing options...
pcelt Posted January 17, 2010 Author Share Posted January 17, 2010 Schrullenhaft---Thanks--that helps clarify the current sitn fully for me. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.