Magnum50 Posted December 27, 2009 Share Posted December 27, 2009 Is it just me or is PT Boats ridiculously hard? I'm playing on normal difficulty, did all three tutorial missions, understand the concept of the game and purpose, but hell... the first mission is killing me, ON BOTH SIDES... When I play the Germans, I spend almost an hour protecting the convoy, and going out to meet the targets, but then the mission ends with a failure due to the convoy being spotted... So then I play as the English, I understand moving slow, spotting the convoy, identifying the vehicles, but then 5 tries and the German PT boats come after me, I sink one but the other gets me... and whats sucks... is that, thats all you can do... you can't do any other missions besides the tutorials again or multiplayer... so if you can't get past a mission, your dead in the water. Is this game too hard, or is it me? Link to comment Share on other sites More sharing options...
dustbert Posted December 27, 2009 Share Posted December 27, 2009 I'm pretty much where you are. I've changed the difficulty to easy just to see if it helps, but it doesn't. Mission objectives can be a little ambiguous too. Link to comment Share on other sites More sharing options...
Croy Posted December 27, 2009 Share Posted December 27, 2009 When playing as a German escorting the convoy I find it helpful to set each of your PT boats to guard a destroyer.. One near the front and one near the rear. Stay on the tac map and watch for when the allied PT is spotted and where. Once he is spotted send both of your PT boats to his location. Get on your closest boat on the bridge (4) and use your binoculars to find the allied PT. Once you see him head for him and don't let up until he is sunk. If you succeed there then have your PTs re-guard and wait for an aerial scout to be spotted. You have to shoot the plane down. Once that is done the mission will complete. If the aerial scout gets away the enemy will send more PTs after your convoy which will try to sink your ships. Playing the same side as an ally requires patience. Start by heading to the convoy.. Once you spot a ship head towards the front of the convoy and keep identifying up to the Blucher. Then head away from the convoy to avoid the enemy PTs. If they see you they will chase you and shoot you to shreads. They do not see very far but if you get close enough you will be cought. Once you get away from the enemy PTs head back to the convoy and identify more ships.. If you do not see the enemy PTs keep going.. If you see the enemy PTs you will need to run to the fog to lose them again. Once you identify all the boats you will need to sink the last ship with your torpedos so it is best to identify the last ship last. Don't forget you have a smoke generator (T) which can help hide you. Use it in short bursts rather than a long stream as it has a finite supply. I hope that helps. Link to comment Share on other sites More sharing options...
Tanner Posted December 27, 2009 Share Posted December 27, 2009 Is it just me or is PT Boats ridiculously hard? I'm playing on normal difficulty, did all three tutorial missions, understand the concept of the game and purpose, but hell... the first mission is killing me, ON BOTH SIDES... When I play the Germans, I spend almost an hour protecting the convoy, and going out to meet the targets, but then the mission ends with a failure due to the convoy being spotted... So then I play as the English, I understand moving slow, spotting the convoy, identifying the vehicles, but then 5 tries and the German PT boats come after me, I sink one but the other gets me... and whats sucks... is that, thats all you can do... you can't do any other missions besides the tutorials again or multiplayer... so if you can't get past a mission, your dead in the water. Is this game too hard, or is it me? I know the mission you are deferring to (the convoy escort) on the German side and that was tough but I did manage to complete it somehow, however when I have tried to do it on the English side I feel like I am trying to game the system instead of doing something that makes sense. I have had my best luck there by heading nearly straight south and coming up nearly behind the convoy. Any direct route to the convoy seems to get you a patrol boat in the face that, at least, I could not destroy. I have yet to beat that mission of the English side and gave up on it after many tries. I haven't started the game up since. Also I could not figure out how to assist the U-Boat in whatever mission that is, so I can't get past that one either. So yeah, I am stuck. It does seem a bit too hard but I have never played a naval sim before so I don't have a standard to compare it to. I am a bit disappointed that in a number of the scenarios I am being asked to command multiple ships. I was hoping for more of a first-person PT boat sim experience with most of my time spent at the bridge station or on guns, but there are enough things that I am asked to manage and command, and/or interface and mission design choices that I might as well just play the thing in the 2d map mode and let the AI pilot that ships and fire the guns. Not exactly what I was hoping for. Link to comment Share on other sites More sharing options...
Centauro Posted December 27, 2009 Share Posted December 27, 2009 What I find mostly annoying in the first training mission is the limited torpedoes number (2 instead of 4) and the time limit. Togheter with the incomplete briefing, the low voice level, the too big scrolling text and the too little manual, that is ... Link to comment Share on other sites More sharing options...
Tanner Posted December 27, 2009 Share Posted December 27, 2009 the too big scrolling text I created a thread on this issue but no one has responded to it. Perhaps no one thinks that it is a problem, but the message/radio panel is pretty useless from what I can tell at this point. Link to comment Share on other sites More sharing options...
Croy Posted December 27, 2009 Share Posted December 27, 2009 You assist the u-boat by ordering the destroyer (when you get command of it) to get really close to it. Once the destroyer is in range and stopped you will get a message about moorings.. then eventually it will report success. Link to comment Share on other sites More sharing options...
Tanner Posted December 27, 2009 Share Posted December 27, 2009 Ah, thanks. Did the briefing tell you to do that or did you just reason it out? Link to comment Share on other sites More sharing options...
Centauro Posted December 27, 2009 Share Posted December 27, 2009 Mostly, you have to figure out how to make the next step. Challenging, indeed .... think about Tomb Raider Link to comment Share on other sites More sharing options...
Knaust1 Posted December 27, 2009 Share Posted December 27, 2009 Mostly, you have to figure out how to make the next step. Challenging, indeed .... think about Tomb Raider well...it is a matter of common sense no PTB can embark the crew(60 men) of the U-Boot so only the DD can do it and the DD can do it if it is very near to the U-boot Link to comment Share on other sites More sharing options...
Magnum50 Posted December 27, 2009 Author Share Posted December 27, 2009 OK... thx... so I finally got through the first mission on try number 8... now I'm with the 2nd mission, I engage and destroy all the enemy boats, now I have to rescue the crew of the sub... but HOW! It tells you no where, what to do, do I launch boats or what? This game is great but the limited missions and the mission briefs and objectives are ridiculously unclear... Probally user error more then the game, lol http://i768.photobucket.com/albums/xx323/Magnum9846/PT-Boats2009-12-2712-33-51-16.png http://i768.photobucket.com/albums/xx323/Magnum9846/PT-Boats2009-12-2712-34-06-16.png Link to comment Share on other sites More sharing options...
Tanner Posted December 27, 2009 Share Posted December 27, 2009 well...it is a matter of common sense no PTB can embark the crew(60 men) of the U-Boot so only the DD can do it and the DD can do it if it is very near to the U-boot True, but I don't know that anything else in the game has particularly made sense so far, like my needing to be within something like 100 meters to "identify" a ship when I can clearly see from almost a kilometer away that it is a cruiser or a destroyer. There are plenty of "gamey" mechanics in the game so far. I had no expectation that this particular mission had to make any more sense than any of the others. Link to comment Share on other sites More sharing options...
Croy Posted December 27, 2009 Share Posted December 27, 2009 OK... thx... so I finally got through the first mission on try number 8... now I'm with the 2nd mission, I engage and destroy all the enemy boats, now I have to rescue the crew of the sub... but HOW! It tells you no where, what to do, do I launch boats or what? This game is great but the limited missions and the mission briefs and objectives are ridiculously unclear... Probally user error more then the game, lol http://i768.photobucket.com/albums/xx323/Magnum9846/PT-Boats2009-12-2712-33-51-16.png http://i768.photobucket.com/albums/xx323/Magnum9846/PT-Boats2009-12-2712-34-06-16.png This is from post #7 in this thread: You assist the u-boat by ordering the destroyer (when you get command of it) to get really close to it. Once the destroyer is in range and stopped you will get a message about moorings.. then eventually it will report success. Link to comment Share on other sites More sharing options...
Croy Posted December 27, 2009 Share Posted December 27, 2009 True, but I don't know that anything else in the game has particularly made sense so far, like my needing to be within something like 100 meters to "identify" a ship when I can clearly see from almost a kilometer away that it is a cruiser or a destroyer. There are plenty of "gamey" mechanics in the game so far. I had no expectation that this particular mission had to make any more sense than any of the others. You have to be within 600 meters to identify a ship, not 100. Link to comment Share on other sites More sharing options...
snappy Posted December 27, 2009 Share Posted December 27, 2009 Like I said in the other post I left...THis is an Arcade style game. Thats it. If you think the game is great, You are probobly a strategy gamer and not a simulation gamer. To get past the rescue mission pull the destroyer along side the sub wait 2 minutes or so then it will tell you mission complete. From that point foward just hit Escape or enjoy the 4x speed up key to get you the heck to the next ho-hum thing to do. Link to comment Share on other sites More sharing options...
Croy Posted December 27, 2009 Share Posted December 27, 2009 Like I said in the other post I left...THis is an Arcade style game. Thats it. If you think the game is great, You are probobly a strategy gamer and not a simulation gamer. To get past the rescue mission pull the destroyer along side the sub wait 2 minutes or so then it will tell you mission complete. From that point foward just hit Escape or enjoy the 4x speed up key to get you the heck to the next ho-hum thing to do. It is clear from this post and the other post you do not like this game. Cool. We get it. Good luck. I hope you enjoy your next game more. Link to comment Share on other sites More sharing options...
Knaust1 Posted December 27, 2009 Share Posted December 27, 2009 Mission 4 in Weserubung campaign is really hard Link to comment Share on other sites More sharing options...
Tanner Posted December 27, 2009 Share Posted December 27, 2009 You have to be within 600 meters to identify a ship, not 100. Thanks, I was exaggerating a bit to make a point, but it is good to know 600 meters. I will try it out. Link to comment Share on other sites More sharing options...
Destraex Posted December 27, 2009 Share Posted December 27, 2009 snappy I am about to take a look at this game some of the games I like playing are: silent hunter il2 sturmovik rise of flight steel beasts pro PE combat mission shock force arma2 However even if i find this is not super ridiculously accurate but still a fair representation I will not be too upset.... as long as nothing seems ridiculously arcady. Because their is simply nothing like this out there!!! Link to comment Share on other sites More sharing options...
Tanner Posted December 28, 2009 Share Posted December 28, 2009 Hidden Movements, English Side. Smoke is your friend. Seems totally to befuddle pursuing German boats. Also I think you can sink any transport and get a 5 star rating. I did not achieve the objective of sinking the lone transport but did get a 5 star rating. Link to comment Share on other sites More sharing options...
mllaneza Posted December 28, 2009 Share Posted December 28, 2009 Take command of the destroyer and park her next to the U Boat. You'll get a "mooring..." message, just wait and you'll load the surviving crew. Link to comment Share on other sites More sharing options...
Tactical Wargamer Posted December 30, 2009 Share Posted December 30, 2009 Is it just me or is PT Boats ridiculously hard? I'm playing on normal difficulty, did all three tutorial missions, understand the concept of the game and purpose, but hell... the first mission is killing me, ON BOTH SIDES... When I play the Germans, I spend almost an hour protecting the convoy, and going out to meet the targets, but then the mission ends with a failure due to the convoy being spotted... So then I play as the English, I understand moving slow, spotting the convoy, identifying the vehicles, but then 5 tries and the German PT boats come after me, I sink one but the other gets me... and whats sucks... is that, thats all you can do... you can't do any other missions besides the tutorials again or multiplayer... so if you can't get past a mission, your dead in the water. Is this game too hard, or is it me? I hate scripted missions. Too bad.... Link to comment Share on other sites More sharing options...
Destraex Posted December 30, 2009 Share Posted December 30, 2009 I agree, but what do you play that does not have them RCMP? I'd love to know some games I can grab that are less scripted.... The flight sims I have all have scripted missions although the fighting - like in thus - is not. Link to comment Share on other sites More sharing options...
Tanner Posted December 30, 2009 Share Posted December 30, 2009 Not to be too particular but all missions in games are scripted nearly by definition, and certainly by implementation. At best I think what people don't like is very limited and linear mission objectives. If scripted missions have multiple victories conditions and multiple triggered events with a bit of randomness thrown in there, I think people tend to be satisfied and not under the impression that it is "scripted" despite the fact that it is. Link to comment Share on other sites More sharing options...
Destraex Posted December 31, 2009 Share Posted December 31, 2009 I see and agree... I'm a fan of open ended patrols too. But to be fair the PT boats were usually sent out less on patrols and more at specific targets and objectives. Link to comment Share on other sites More sharing options...
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