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Knaust1

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Everything posted by Knaust1

  1. German campaign: First Mission Well it definitely seems that German infantry doesn't want to enter buildings Am I missing something?
  2. well....battle The Passage my tanks with riding infantry are at 1200mts from Germans the tank fires its main gun at German tanks I think that infantry would have to automatically dismount, apart from any tactics you are thinking of
  3. I noticed that riding infantry doesn't automatically dismount when the tank fires its gun Is this correct?
  4. Marco Bergman, I love you hope your health is fine
  5. I mean this mb-cmfi-altsil-v2 anyway where this JuJU's mod?
  6. also in A Moment in Time campaign: sailor units with no portrait btw which thread?
  7. I noticed that the German HMG gunner is facing opposing the machine gun direction of fire Am I wrong?
  8. well...Final result German Tactical victory I had to fight the last battle with non tanks remaining...Amis did'nt get the town:)
  9. OK....done Squad 3 Step 1 13 Step 2 12 Step 2b 1 Step 2c 12 Squad 1 Step 1 3 Step 2 2 Step 2b 1 Step 2c 2 Squad 2 Step 1 8 Step 2 6 Step 2b 2 Step 2c 6 Yes, rifle ammo count works correctly. The grenade count does not SHOW the use of grenades. It shows the end-state; how many grenades are left. Internally, the count is always correct. In the UI, the count is correct in the command phase and at the END of the replay phase. You're right I was wrong
  10. well...to make things clearer and easier when I looak at the WEGO replay I see for instance .30cal M2 ammo decreasing when fired no grenade decreasing when launched
  11. Exactly what I did....I noticed grenade number before launch...I noticed grenade number after launch...exactly the same
  12. I noticed that, when a squad launches grenades, in the ammo panel there is no reduction in the available grenades.
  13. thx...but there is no such mod in the repository
  14. Does anyone know where you can download Marco Bergman's mod that shows the armour & penetration values on the interface via colours? Forgive me if I'm missing something
  15. just on march in Mission 5 North on N174 after Mission 4 le Dezert Turn based Skill Iron Tactical Victory 511 228 Crossroads won Village Center won to St Jean de Daye failed only one armored car lost
  16. Well...I think it would have been simpler to answer these questions Data armor/slope front, side, rear armor quality armor penetration vs typical enemy for different ammo Any chance to see it in CMBN?...YES?...NO? Any chance to get these data with a command in the game?...YES?...NO? However don't reply, please I will make a thorough search in the forum
  17. http://www.battlefront.com/community/showthread.php?t=98065 This thread was closed, before I could give some explanation about my criticism First...I think that constructive criticism helps to improve games Second...I didn't see any threads about the same topics...my fault Third...from now on I will not post any criticism Greetings p.s. I am a follower of BFC since 1999
  18. Oh...it was far better in CMx1 series In CMBN no detailed data about armor/slope front, side, rear armor quality armor penetration vs typical enemy for different ammo Any chance to see it in CMBN? Any chance to get these data with a command in the game?
  19. Thx Steve I always remember you were so kind replacing my lost CMBO copy....ten years ago!
  20. If this can help shipped to Italy on May 18th still waiting Which is the carrier to Italy?
  21. Pzkw IIIM Flamm StuG IIIG/105 Jagd Pz 38(t) Hetzer Jagd Pz 38 Flamm Stu Pz IV/43 Brummbar Which version is JagdPz IV? JagdPz IVc or JagdPz IV L70?
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