Knaust1
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Everything posted by Knaust1
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German campaign: First Mission Well it definitely seems that German infantry doesn't want to enter buildings Am I missing something?
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Tanks with riding infantry: no automatic dismounting
Knaust1 replied to Knaust1's topic in Combat Mission Red Thunder
well....battle The Passage my tanks with riding infantry are at 1200mts from Germans the tank fires its main gun at German tanks I think that infantry would have to automatically dismount, apart from any tactics you are thinking of -
Marco Bergman, I love you hope your health is fine
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I mean this mb-cmfi-altsil-v2 anyway where this JuJU's mod?
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Waiting eagerly for your much needed mod
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also in A Moment in Time campaign: sailor units with no portrait btw which thread?
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I noticed that the German HMG gunner is facing opposing the machine gun direction of fire Am I wrong?
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Campaign Die Letzte Hoffnung RELEASED!
Knaust1 replied to Field Marshal Blücher's topic in Combat Mission Battle for Normandy
well...Final result German Tactical victory I had to fight the last battle with non tanks remaining...Amis did'nt get the town:) -
No consumption of grenades?
Knaust1 replied to Knaust1's topic in Combat Mission Battle for Normandy
OK....done Squad 3 Step 1 13 Step 2 12 Step 2b 1 Step 2c 12 Squad 1 Step 1 3 Step 2 2 Step 2b 1 Step 2c 2 Squad 2 Step 1 8 Step 2 6 Step 2b 2 Step 2c 6 Yes, rifle ammo count works correctly. The grenade count does not SHOW the use of grenades. It shows the end-state; how many grenades are left. Internally, the count is always correct. In the UI, the count is correct in the command phase and at the END of the replay phase. You're right I was wrong -
No consumption of grenades?
Knaust1 replied to Knaust1's topic in Combat Mission Battle for Normandy
I will try it mate -
No consumption of grenades?
Knaust1 replied to Knaust1's topic in Combat Mission Battle for Normandy
well...to make things clearer and easier when I looak at the WEGO replay I see for instance .30cal M2 ammo decreasing when fired no grenade decreasing when launched -
No consumption of grenades?
Knaust1 replied to Knaust1's topic in Combat Mission Battle for Normandy
Exactly what I did....I noticed grenade number before launch...I noticed grenade number after launch...exactly the same -
I noticed that, when a squad launches grenades, in the ammo panel there is no reduction in the available grenades.
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thx...title was deceitful:(
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thx...but there is no such mod in the repository
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Does anyone know where you can download Marco Bergman's mod that shows the armour & penetration values on the interface via colours? Forgive me if I'm missing something
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Battlefront: Modules purchase clarification
Knaust1 replied to joebloggs's topic in Combat Mission Battle for Normandy
good advice....still waiting for box -
Panzer Lehr Campaign - Spoilers
Knaust1 replied to CaptainFoobar's topic in Combat Mission Battle for Normandy
just on march in Mission 5 North on N174 after Mission 4 le Dezert Turn based Skill Iron Tactical Victory 511 228 Crossroads won Village Center won to St Jean de Daye failed only one armored car lost -
Possible criticism about CMBN?
Knaust1 replied to Knaust1's topic in Combat Mission Battle for Normandy
Well...I think it would have been simpler to answer these questions Data armor/slope front, side, rear armor quality armor penetration vs typical enemy for different ammo Any chance to see it in CMBN?...YES?...NO? Any chance to get these data with a command in the game?...YES?...NO? However don't reply, please I will make a thorough search in the forum -
http://www.battlefront.com/community/showthread.php?t=98065 This thread was closed, before I could give some explanation about my criticism First...I think that constructive criticism helps to improve games Second...I didn't see any threads about the same topics...my fault Third...from now on I will not post any criticism Greetings p.s. I am a follower of BFC since 1999
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Oh...it was far better in CMx1 series In CMBN no detailed data about armor/slope front, side, rear armor quality armor penetration vs typical enemy for different ammo Any chance to see it in CMBN? Any chance to get these data with a command in the game?
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Pzkw IIIM Flamm StuG IIIG/105 Jagd Pz 38(t) Hetzer Jagd Pz 38 Flamm Stu Pz IV/43 Brummbar Which version is JagdPz IV? JagdPz IVc or JagdPz IV L70?