Brit Posted December 3, 2009 Share Posted December 3, 2009 A new version is available. Just hit the 'Check for Updates' button. Notable Fixes: - If a city has a "Produce Wealth" order, and you select a new build item, "Produce Wealth" is automatically removed from the queue - Fixed bug: Problem moving ground unit that was next to water - Fixed bug: Sometimes units don't capture resources - Fixed bug: Aircraft can't land on moving aircraft carriers - Fixed bug: Sometimes sea-units cannot move into/out-of certain coastal cities - Fixed bug: Certain units (air-units that self-destruct) were not showing up on the "idle units" list (this was by design, but I decided to change it; players can just hit 'sentry') - Changed some code around to hopefully avoid crashes - Fixed the crash that occurs if you try to pickup an air-unit from a city - Fixed a problem with AI technology research - Tweaks to the AI to make it more active Link to comment Share on other sites More sharing options...
MagicKoji Posted December 3, 2009 Share Posted December 3, 2009 all I can say is WOW... two updates in a day. That is simply awesome. I wish more developers were like you. Thank you. Link to comment Share on other sites More sharing options...
Rosseau Posted December 3, 2009 Share Posted December 3, 2009 With this kind of support our $45 is money well spent. Now we need to continue to get the word out on this game. Link to comment Share on other sites More sharing options...
R-T-B Posted December 3, 2009 Share Posted December 3, 2009 Add the ability to edit terrain and resource types, and I'll make some awesome mods for this. Link to comment Share on other sites More sharing options...
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