Apocal Posted March 1, 2009 Share Posted March 1, 2009 With the additional men in the command element, they are missing one or two seats. Six men, plus seven in the machine gun squad. The rest of the vics would be able to fit, but there are only two seats left over after the rifle squads. 0 Quote Link to comment Share on other sites More sharing options...
akd Posted March 1, 2009 Share Posted March 1, 2009 If you break them down into teams, you should be able to make them fit. 0 Quote Link to comment Share on other sites More sharing options...
Apocal Posted March 1, 2009 Author Share Posted March 1, 2009 If you break them down into teams, you should be able to make them fit. How exactly did you do it? I tried breaking down a squad, couldn't figure out the puzzle. 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted March 2, 2009 Share Posted March 2, 2009 An organic Stryker Rifle Platoon is 1 man over strength for the amount of seats available. A MOUT Platoon is augmented with an Engineer Squad, which pushes them a total of 10 over capacity. You can use the SPLIT SQUAD feature and cram them in if you're really creative, but this isn't what we intended. A force which has been augmented for MOUT warfare would be a dismounted force with vehicles in a support role. In other words, the force is already in a MOUT environment and is fighting on foot. Obviously in real life things are a lot more flexible, but we don't have on-the-fly organization of low level units. That's not what CM is about Steve 0 Quote Link to comment Share on other sites More sharing options...
Apocal Posted March 2, 2009 Author Share Posted March 2, 2009 Obviously in real life things are a lot more flexible, but we don't have on-the-fly organization of low level units. That's not what CM is about Got you. Thanks for the response. 0 Quote Link to comment Share on other sites More sharing options...
Cpl Steiner Posted March 2, 2009 Share Posted March 2, 2009 How exactly did you do it? I tried breaking down a squad, couldn't figure out the puzzle. The trick is to detach a single Anti-Tank team from one of the squads. 0 Quote Link to comment Share on other sites More sharing options...
Apocal Posted March 2, 2009 Author Share Posted March 2, 2009 FFFFFFFFFFFFFFFFFFFFFFFFFFFFF- Thank you. I kept futzing around with split squads. Should have known that was bound for failure with three equal teams. 0 Quote Link to comment Share on other sites More sharing options...
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