Cpl.Upham Posted January 28, 2009 Share Posted January 28, 2009 Ok I see on YouTube videos for smoke mod by someone named ROFL210. Can anyone tell me if this is available & if it is a good mod? Link to comment Share on other sites More sharing options...
Mongo Posted January 28, 2009 Share Posted January 28, 2009 You can get it here. http://hosted.filefront.com/rofl21/ I've read some comments on this forum that people like it. I've just installed it in response to your post. Link to comment Share on other sites More sharing options...
Cpl.Upham Posted January 29, 2009 Author Share Posted January 29, 2009 Thanx Mongo! Let us know what you think! Link to comment Share on other sites More sharing options...
Cpl.Upham Posted January 31, 2009 Author Share Posted January 31, 2009 Hey Mongo!(or anyone), This download came with no instructions! I would guess I should replace the 'effects' folder with the new one but what about the Data folder??? Any help would be appreciated! Link to comment Share on other sites More sharing options...
Mongo Posted January 31, 2009 Share Posted January 31, 2009 Make copies of your data and effects folders in your game folder and then copy over the effects and data folders. And then you'll get lovely black oily smoke from burning vehicles. Try out the dark trees and blue icons from the same place. Great improvement in game play. I haven't played an autumn battle yet to see what the autumn tree colours look like. Link to comment Share on other sites More sharing options...
Cpl.Upham Posted January 31, 2009 Author Share Posted January 31, 2009 Mongo thanx for the quick response! Only problen is I have NO 'data' folder!!! I do have a 'data.sfx' FILE!!! is this what I need to copy over? Link to comment Share on other sites More sharing options...
Mongo Posted January 31, 2009 Share Posted January 31, 2009 There isn't a data folder in the un-modded game folder. I forgot and just reminded myself. So copy both effects and data folders into the main game folder. It's a good idea to make a copy of your un-modded but patched game folder before you start adding new folders and writing over existing folders. That way if thinks screw up you don't have to start from scratch. I made a copy of the patched game and keep it in my Battlefront folder in Programs. And sometimes just to be careful I make copies of folders that I am going to write over. I recommend that you also install Oddballs sounds v 0.8 from here: http://www.cmmods.com/web/CMMods.nsf Completely changes the immersion of the game. Big booming, cracking cannon sounds and realistic small arms sounds that are enough to make you crap yourself at times. This sound mod, plus the dark trees and the blue icons are the best things that have happened to this game, at least for the battles and campaigns that came with the game. I don't know if the JSHv1.3.2_eng_patch has an effect on the equipment in the game battles or whether the stuff in this patch only shows up in community made battles and campaigns. I've installed it anyway. There are some good battles in cmmods as well. I wish I could play British Bulldogs Beta 2 past the first mission but it crashes just before the second mission installs. Too bad. I've read a lot about this part of the Normandy campaign and would really like to work through some of the battles in this campaign. And the new maps. Link to comment Share on other sites More sharing options...
Mongo Posted January 31, 2009 Share Posted January 31, 2009 There isn't a data folder in the un-modded game folder. I forgot and just reminded myself. So copy both effects and data folders into the main game folder. It's a good idea to make a copy of your un-modded but patched game folder before you start adding new folders and writing over existing folders. That way if thinks screw up you don't have to start from scratch. I made a copy of the patched game and keep it in my Battlefront folder in Programs. And sometimes just to be careful I make copies of folders that I am going to write over. I recommend that you also install Oddballs sounds v 0.8 from here: http://www.cmmods.com Completely changes the immersion of the game. Big booming, cracking cannon sounds and realistic small arms sounds that are enough to make you crap yourself at times. This sound mod, plus the dark trees and the blue icons are the best things that have happened to this game, at least for the battles and campaigns that came with the game. I don't know if the JSHv1.3.2_eng_patch has an effect on the equipment in the game battles or whether the stuff in this patch only shows up in community made battles and campaigns. I've installed it anyway. There are some good battles in cmmods as well. I wish I could play British Bulldogs Beta 2 past the first mission but it crashes just before the second mission installs. Too bad. I've read a lot about this part of the Normandy campaign and would really like to work through some of the battles in this campaign. And the new maps. Link to comment Share on other sites More sharing options...
Mongo Posted January 31, 2009 Share Posted January 31, 2009 Don't know how I did that. Link to comment Share on other sites More sharing options...
Cpl.Upham Posted January 31, 2009 Author Share Posted January 31, 2009 Yea Mongo!!!! Yes I did as you said & it worked! Thank you so much for your time!I havent yet added the sounds but I will try later today when I have time! Smoke mod is great! Link to comment Share on other sites More sharing options...
SG1 Posted February 1, 2009 Share Posted February 1, 2009 Hi everyone, Talking about this smoke mod... I just installed it through Jonesoft Mod Enabler. When I load a previously saved game I get the infamous "runtime error # 3" that, I understand, is linked to graphic changes like drivers update, etc. When I load a saved game with no fighting, like for example the intermediary stage in a campaign (rewarding or choice of units), everything runs perfect. Perfect as well is the launch of a new battle. The above leads me to think that the runtime error is generated by the game trying to restore visual elements (effects for example), stored as parts of the "save game", different to the ones currently set up with the smoke mod enabled. Does this conclusion makes sense ? Thanks in advance or your views. Link to comment Share on other sites More sharing options...
Sneaksie Posted February 2, 2009 Share Posted February 2, 2009 It's normal that after changing of resources the in-mission save games won't load. Link to comment Share on other sites More sharing options...
SG1 Posted February 2, 2009 Share Posted February 2, 2009 OK, many thanks for the confirmation. I'll live with that. Link to comment Share on other sites More sharing options...
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