Flanker15 Posted October 27, 2008 Share Posted October 27, 2008 I've been having trouble getting hits using machine gun bursts against infantry due to the way they fire their guns. They always shoot their burst in a straight line away from the gunner with a aim point somewhere around the target (you mainly hit when the aim point is on the target). This works fine if the enemy is moving in a single file straight towards you but spread them out or move perpendicular and you can't hit them much. If you aim at a building the shots will all hit the same general point aswell. Can more dispersion by added to the machine guns in the game (coax's and mounted guns too) so they have a nice spread? This could be done to auto-nade launchers and autocannons too. Let the shots spread out more, it looks more realistic and it is more effective. 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted October 27, 2008 Share Posted October 27, 2008 I've been having trouble getting hits using machine gun bursts against infantry due to the way they fire their guns. They always shoot their burst in a straight line away from the gunner with a aim point somewhere around the target (you mainly hit when the aim point is on the target). This works fine if the enemy is moving in a single file straight towards you but spread them out or move perpendicular and you can't hit them much. If you aim at a building the shots will all hit the same general point aswell. Can more dispersion by added to the machine guns in the game (coax's and mounted guns too) so they have a nice spread? This could be done to auto-nade launchers and autocannons too. Let the shots spread out more, it looks more realistic and it is more effective. I have to agree, the current simulation of MGs is decidedly sub-par, unless what is being shown is not matching what is going on under the hood. 0 Quote Link to comment Share on other sites More sharing options...
Alan8325 Posted October 27, 2008 Share Posted October 27, 2008 I have wondered about this myself. The AK-47 bursts look spread out like you would expect bursts from any automatic weapon to look, but machinegun bursts are in a straight line. 0 Quote Link to comment Share on other sites More sharing options...
Flanker15 Posted October 27, 2008 Author Share Posted October 27, 2008 I have to agree, the current simulation of MGs is decidedly sub-par, unless what is being shown is not matching what is going on under the hood. I was thinking about that too, I'm not sure whether the bullets are actual 1:1 or not. 0 Quote Link to comment Share on other sites More sharing options...
Apocal Posted October 28, 2008 Share Posted October 28, 2008 Agreed. We should be seeing gunners cutting "Z"-patterns, unless the target is less than 150 meters or so. 0 Quote Link to comment Share on other sites More sharing options...
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