dan/california Posted October 1, 2008 Share Posted October 1, 2008 We need a "Reload" movement command. This would simply have the squad/team enter the vehicle and restock to their standard combat load or the limits of the available ammo. This would allow to give one sequence of commands to get a squad into their vehicle and then back out to their position. This would save a lot of micromanagement in realtime and even more time in WEGO. 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted October 1, 2008 Share Posted October 1, 2008 A pretty good idea but I can imagine a glitch or two. Most notably inadvertently uploading piles of 7.62, 40mm or Javelin rounds when you can't use them, or one team hogging all the remaining 5.56 ammo instead of taking 500 rounds and leaving some for others. BUT if those glitches could be worked out that might pave the way for the 'holy grail' of AI side acquiring ammo for itself. The game's always been pulled from two different directions - one side wants to micromanage down to how the combat boots are laced up, the other side wants to relinquish control to the point that you can sit and watch the action with a beer in one hand and chips in another. Perhaps if both side are complaining equally they may have hit on the right balance 0 Quote Link to comment Share on other sites More sharing options...
Huntarr Posted October 1, 2008 Share Posted October 1, 2008 Concur with MikeyD, you can't make enough people happy with that. So Dev time might be better spent somewhere else. Since units are so diverse about how much and what they can carry the one button process has too many variables. I sure don't want them grabbing "Javs" when they don't have a "CLU". *rim shot* 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted October 1, 2008 Share Posted October 1, 2008 He'll be here all week ladies and germs, two drink minimum, and don't forget to tip your D.I. Mord. 0 Quote Link to comment Share on other sites More sharing options...
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