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Correcting the M16A4


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Hello everyone:

Can one of you capable folks apply your skills toward correcting the M16A4 in CMSF:M?

The current version shows the barrel/gas tube exposed just before the front sight base - this is not correct. When the texture/model was created either the RAS texture was not long enough or the AN/PEQ2 was supposed to be placed further up the rail.

I tried some cutting and pasting in Photoshop, but I was unable to correct the issue. Perhaps one of you guys will have better luck.

In any event, it would be great to have the primary USMC small arm displayed properly in the game. Thanks for having a look! Here is a reference...

CMSF:M

m16a4pg4.png

An actual M16A4:

m16a4wd1.jpg

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