Jump to content
Battlefront is now Slitherine ×

And another thing


legend42

Recommended Posts

Probably the real terrain of Syria in most cases. There are some scenarios with an awful lot of trees! What scenarios have you noticed this on? If it's from the stock campaign/scenarios for vanilla CM:SF (as opposed to Marines) that's probably because the terrain through which TF Thunder is attacking is very dry.

Link to comment
Share on other sites

legend42:

I just finished 14 QB Maps...several with trees (representing the cooler, western coastal region of Syria). Scen USMC Blues for Allah has trees, as does USMC A Day at a Time. They all play well on my machine. Having done several earlier scen and many forest maps I can say I have had no complaints about tree causing lags since 1.07

Link to comment
Share on other sites

If you google the western seaboard of Syria, you'll find large swathes of VERY densely forested terrain. I have quite a few pictures of this terrain that I've been using for making my current series of maps. If you're creating missions in the desert where most of the fighting would probably take place, who needs them?

BTW, I often use thousands of trees in my scenarios and they run fine.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...