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Tcp/ip


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The most recent mention of it I've seen is this - posted on 08-10-2008:

WeGo TCP/IP is something we hope to get in soon. However, there is no way we're going to attempt to have it work with playback. That's the reason it isn't in the game now. The best we can do in the short term is have WeGo TCP/IP without the ability to replay the action portion of the turn. This is a compromise solution between the current RealTime only and CMx1 style WeGo TCP/IP. Obviously it isn't the best, full solution for WeGo players... but that's as good as it can get for a while.

Steve

Whether "soon" means v1.10 (aka the Marine module) or the next major patch after is yet to be specified.

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