cjsiam Posted August 13, 2008 Share Posted August 13, 2008 So, has anyone come up with a way in WaW to actually reduce, remove and replace with an Axis unit, the Maltese Allied Garrison? The application of Hvy Bombers, an Italian fleet and even German tactical just hasn't been able to reduce it sufficiently--and neither amphip or Fallschumjadger can drop (apparently) on a reduced unit--regardless of morale or readiness of the hapless Maltese defenders Suggestions? Thoughts? thanks! Link to comment Share on other sites More sharing options...
CSS Posted August 13, 2008 Share Posted August 13, 2008 We just reduce the city and pot supply values to zero. hit it with enought Tacs, and fighters, and Airborne into the empty hex ...it take three to a max of 4 turns. Link to comment Share on other sites More sharing options...
Terif Posted August 13, 2008 Share Posted August 13, 2008 Malta is very easy if Axis is willing to commit the necessary ressources to take it: Just pound city and port to zero with ships/bombers. Then the defender can only reinforce to strength 4. With a few tac bombers it will be removed in no time - at str 4 even one airstrike with an upgraded tac bomber (don´t forget: anti-tank tech increases its strike power a lot) can then be enough to finish it off...if you do it right it will fall within 2 turns - 3-4 max if you send only minimal forces to take it. Link to comment Share on other sites More sharing options...
Sombra Posted August 13, 2008 Share Posted August 13, 2008 Easy, an HQ on its way to Afrika makes a pit stop in southern italy 3-4 airfleets + italian Navy reduce the port to zero afterwards the entrenchment of the garrison. Without supply the garrison can only reinforce to 5 again. Usally you have time to this because you need some turns to ship over troops to Afrika anyway. (If you dont want to fight for Afrika forget the battle for Malta anyway) Its quite expensive but could be worthwhile if you want to prevent the Malta effect Link to comment Share on other sites More sharing options...
voncasey Posted October 10, 2008 Share Posted October 10, 2008 Do you guys usually take out spain and gibraltar as well?? at the same time? Link to comment Share on other sites More sharing options...
arado234 Posted October 10, 2008 Share Posted October 10, 2008 I guess it depends on your overall strategy.Taking Spain doesnt guarantee an Axis victory.If you do take Spain then for sure take Gibralter.Just remember with an attack on Spain the Amis.get more ships and a big boost in their readiness. Link to comment Share on other sites More sharing options...
Big Al Posted October 10, 2008 Share Posted October 10, 2008 Can you attack with paratroops on a single island occupied hex!?! I never tried it since you cant stack. Link to comment Share on other sites More sharing options...
SeaMonkey Posted October 11, 2008 Share Posted October 11, 2008 You can only land paratroopers on a vacated tile. The attack from the sky as well as the sea is subject to conjecture. Link to comment Share on other sites More sharing options...
arado234 Posted October 11, 2008 Share Posted October 11, 2008 In one game I managed to get a level 2 A.A.gun on Malta.The island fell but it took a pretty big toll of Axis aircraft hits(with the experience loss)and mpps to get it.If you can get a fairly good tech.A.A.gun on Malta it gets pretty expensive for the Axis.Especially if the Royal Navy has a potent force in the Med. Link to comment Share on other sites More sharing options...
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