jeffsmith Posted October 13, 2007 Share Posted October 13, 2007 A small Cav Recon unit goes looking for enemy forces and finds trouble. This is my very first scenario ever for any CM Game so try to be nice This battle may look familiar as it was included in a bundle pack. But I wanted to release it seperately so I can get feedback. CMMODS 0 Quote Link to comment Share on other sites More sharing options...
molotov_billy Posted October 13, 2007 Share Posted October 13, 2007 1.04 makes me wanna cry. So I have deployed infantry and strykers across the entire map front pointing towards the compound - not a single one of them would fire into it. They all went into the retarded loop of aiming/spotting, not firing. Not only that, but several units were taking fire and could not return fire to the exact unit that had spotted them. Absolute nonsense. There goes my five minutes of CMSF for the day. It was fun. 0 Quote Link to comment Share on other sites More sharing options...
Thomm Posted October 13, 2007 Share Posted October 13, 2007 Hah! That was more challenging than I first thought! First try on Veteran gave me an US minor victory, with bitter losses for the US. Tried it again for a total US victory. I was surprised how interesting the comparatively simple setup was! Best regards, Thomm PS: molotov_billy, is it possible that your recon vehicles had to button up due to incoming fire? Because then they cannot fire their own HMG. Annoying, but not a bug! [ October 13, 2007, 04:22 PM: Message edited by: Rollstoy ] 0 Quote Link to comment Share on other sites More sharing options...
jeffsmith Posted October 13, 2007 Author Share Posted October 13, 2007 I was surprised how interesting the comparatively simple setup was! Thanx for the review(s) if you got a minor victory then a total victory do you think i need to make it harder for the US ? I really am not that good at CMSF and I was able to win victories so thats why I want some feedback as I think I can make it even more challenging [ October 13, 2007, 04:44 PM: Message edited by: jeffsmith ] 0 Quote Link to comment Share on other sites More sharing options...
Thomm Posted October 13, 2007 Share Posted October 13, 2007 Well, I would leave the setup as it is, but perhaps penalize blue losses a little bit more. I was surprised to win a minor victory on the first try, because I suffered losses that I considered too heavy for a minor victory. Furthermore, removing one of the 82 mm mortar batteries would perhaps improve the scenario further. Some troops with demo charges could balance this change. Best regards, Thomm 0 Quote Link to comment Share on other sites More sharing options...
jeffsmith Posted October 13, 2007 Author Share Posted October 13, 2007 tanks 0 Quote Link to comment Share on other sites More sharing options...
Mishga Posted October 14, 2007 Share Posted October 14, 2007 I loved it. Was a real blood and guts fight into the compound for me. Cannot criticise something I had so much fun with. 0 Quote Link to comment Share on other sites More sharing options...
jeffsmith Posted October 15, 2007 Author Share Posted October 15, 2007 OK based on feedback and my own experience I have tweaked the battle to make it a bit more challenging the old & new versions are available in the same download file 0 Quote Link to comment Share on other sites More sharing options...
Nick Carter Posted October 21, 2007 Share Posted October 21, 2007 I had the same bug as molotov_billy During setup and during play unless I used an overhead view I couldn't area target the trench - some views seem to make targeting and movement commands snap to odd places. I haven't noticed this before, only with the scenario... 0 Quote Link to comment Share on other sites More sharing options...
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