Rayak47 Posted September 12, 2007 Share Posted September 12, 2007 I played the Wadi scenario and I could never get the Mark Mines button to activiate. My engineers never found mines; one of my Strykers drove through a mine field and I sent the engineers to clear it and all they managed to do was kill themselves. The Mark Mine button would never work! What's the trick? 0 Quote Link to comment Share on other sites More sharing options...
JohnO Posted September 12, 2007 Share Posted September 12, 2007 Rayak47, I'm having the same problems. I've ran some test and posted it in the Skunkworks. JohnO 0 Quote Link to comment Share on other sites More sharing options...
reel-why Posted September 13, 2007 Share Posted September 13, 2007 Same here, maybe they have to move in a hunt or regular (not quick)mode? I'll have to give it a shot. Are we even sure the engineers have minesweepers? I saw the button but didn't check their gear. 0 Quote Link to comment Share on other sites More sharing options...
SlowMotion Posted September 13, 2007 Share Posted September 13, 2007 You have to be VERY close to a mine before Mark Mines button becomes enabled. 0 Quote Link to comment Share on other sites More sharing options...
JohnO Posted September 13, 2007 Share Posted September 13, 2007 When I tested it, the engineers did not mark mines they just sat there. Also sometimes they walked right over the mine fields that I place and other times the mine went off when they walked over it. The antipersonnel mines went off sometimes and the antitank mines went off every time a vehicle drove over it. When I used the mix mines nothing happen, when the vehicle drove over it nor when the infantry walked right over it. What is the radius for when placing mines out? Is it 10ft, 20ft? When you use mines is it more then one mine or are they ten mines? How is the mines placed in the game? Are they place on the ground? Buried? During the Gulf War they were placed mostly above ground. How long will it take the engineers to mark the mines if it did worked? That is some of the questions that I posted in the Skunkworks. Right now were testing v1.04 so have to see when Steve can get to it. JohnO 0 Quote Link to comment Share on other sites More sharing options...
SlowMotion Posted September 13, 2007 Share Posted September 13, 2007 This is my old thread about marking mines: http://www.battlefront.com/cgi-bin/bbs/ultimatebb.cgi?ubb=search_tng&d=results&record=2454357-062752-S6VX In my tests I noticed that marking takes quite a while per mine. I hope you'll get answers from Skunkworks. 0 Quote Link to comment Share on other sites More sharing options...
Rayak47 Posted September 19, 2007 Author Share Posted September 19, 2007 Get close to mine? My guys were getting blown up! I tried hunt, slow, move, nothing worked. Not a lot of fun for a former EOD guy! I've moved on to the campaign, hopefully there won't be a lot of mines there... I couldn't get the thread to work either, maybe I'm just cursed. 0 Quote Link to comment Share on other sites More sharing options...
JohnO Posted September 19, 2007 Share Posted September 19, 2007 Guys, we will look at the engineers issue on the next patch. We haven't forgotten about it. We're trying to get patch 104 out as soon as possible. JohnO 0 Quote Link to comment Share on other sites More sharing options...
Rayak47 Posted September 20, 2007 Author Share Posted September 20, 2007 Thanks John O, understand and looking forward to it. (Both 1.4 and future patches!) 0 Quote Link to comment Share on other sites More sharing options...
Rayak47 Posted September 20, 2007 Author Share Posted September 20, 2007 John O: How do you post in the skunkworks? How does one climb up the member ladder, I haven't been junior in anything for about 35 years! 0 Quote Link to comment Share on other sites More sharing options...
JohnO Posted September 20, 2007 Share Posted September 20, 2007 I'm a Beta Tester But don't tell anyone JohnO 0 Quote Link to comment Share on other sites More sharing options...
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