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tried the nvidia fix, no joy --FIXED


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though there are several options, the 3d manager

of my nvidia control panel doesn't show an option threaded optimizations.

I did turn off multi monitor

i tried rebooting.

i tried 1280 resoltion, desktop and in game

I tried lisence utility, which just runs the config util

told ToW to use one cpu

game still reporting an abnormal termination and to contact the vendor.

I have 3ghz ?dual core/hyperthreaded/other buzzword? cpu

geforce 7300 gs PCIex16

XP Home, most patches

very latest stable nvidia drivers

desperately want to give the uber patch a solid tryout.

[ January 30, 2008, 12:29 AM: Message edited by: 86smopuim ]

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log.lst

[Jan 29, 2008 12:23:26 AM] ------------ BEGIN log session -------------

ERROR sfs: SFS library (maps.sfs) NOT Mounted: Unknown SFS error: maps.sfs

com.maddox.rts.SFSException: Unknown SFS error: maps.sfs

at com.maddox.rts.SFS.mount(Unknown Source)

at com.maddox.rts.cmd.CmdSFS.exec(Unknown Source)

at com.maddox.rts.CmdEnv.exec(Unknown Source)

at com.maddox.rts.cmd.CmdFile.exec(Unknown Source)

at com.maddox.rts.CmdEnv.exec(Unknown Source)

at com.ic.ww.game.Main3D.beginApp(Unknown Source)

at com.ic.ww.game.Main.exec(Unknown Source)

at com.ic.ww.game.GameWin3D.main(Unknown Source)

ERROR sfs: SFS library (maps2.sfs) NOT Mounted: Unknown SFS error: maps2.sfs

com.maddox.rts.SFSException: Unknown SFS error: maps2.sfs

at com.maddox.rts.SFS.mount(Unknown Source)

at com.maddox.rts.cmd.CmdSFS.exec(Unknown Source)

at com.maddox.rts.CmdEnv.exec(Unknown Source)

at com.maddox.rts.cmd.CmdFile.exec(Unknown Source)

at com.maddox.rts.CmdEnv.exec(Unknown Source)

at com.ic.ww.game.Main3D.beginApp(Unknown Source)

at com.ic.ww.game.Main.exec(Unknown Source)

at com.ic.ww.game.GameWin3D.main(Unknown Source)

ERROR sfs: SFS library (models.sfs) NOT Mounted: Unknown SFS error: models.sfs

com.maddox.rts.SFSException: Unknown SFS error: models.sfs

at com.maddox.rts.SFS.mount(Unknown Source)

at com.maddox.rts.cmd.CmdSFS.exec(Unknown Source)

at com.maddox.rts.CmdEnv.exec(Unknown Source)

at com.maddox.rts.cmd.CmdFile.exec(Unknown Source)

at com.maddox.rts.CmdEnv.exec(Unknown Source)

at com.ic.ww.game.Main3D.beginApp(Unknown Source)

at com.ic.ww.game.Main.exec(Unknown Source)

at com.ic.ww.game.GameWin3D.main(Unknown Source)

ERROR sfs: SFS library (sounds.sfs) NOT Mounted: Unknown SFS error: sounds.sfs

com.maddox.rts.SFSException: Unknown SFS error: sounds.sfs

at com.maddox.rts.SFS.mount(Unknown Source)

at com.maddox.rts.cmd.CmdSFS.exec(Unknown Source)

at com.maddox.rts.CmdEnv.exec(Unknown Source)

at com.maddox.rts.cmd.CmdFile.exec(Unknown Source)

at com.maddox.rts.CmdEnv.exec(Unknown Source)

at com.ic.ww.game.Main3D.beginApp(Unknown Source)

at com.ic.ww.game.Main.exec(Unknown Source)

at com.ic.ww.game.GameWin3D.main(Unknown Source)

ERROR sfs: SFS library (3dobj.sfs) NOT Mounted: Unknown SFS error: 3dobj.sfs

com.maddox.rts.SFSException: Unknown SFS error: 3dobj.sfs

at com.maddox.rts.SFS.mount(Unknown Source)

at com.maddox.rts.cmd.CmdSFS.exec(Unknown Source)

at com.maddox.rts.CmdEnv.exec(Unknown Source)

at com.maddox.rts.cmd.CmdFile.exec(Unknown Source)

at com.maddox.rts.CmdEnv.exec(Unknown Source)

at com.ic.ww.game.Main3D.beginApp(Unknown Source)

at com.ic.ww.game.Main.exec(Unknown Source)

at com.ic.ww.game.GameWin3D.main(Unknown Source)

ERROR sfs: SFS library (data.sfs) NOT Mounted: Unknown SFS error: data.sfs

com.maddox.rts.SFSException: Unknown SFS error: data.sfs

at com.maddox.rts.SFS.mount(Unknown Source)

at com.maddox.rts.cmd.CmdSFS.exec(Unknown Source)

at com.maddox.rts.CmdEnv.exec(Unknown Source)

at com.maddox.rts.cmd.CmdFile.exec(Unknown Source)

at com.maddox.rts.CmdEnv.exec(Unknown Source)

at com.ic.ww.game.Main3D.beginApp(Unknown Source)

at com.ic.ww.game.Main.exec(Unknown Source)

at com.ic.ww.game.GameWin3D.main(Unknown Source)

Sound: Native library (build 1.1, target - P IV) loaded.

java.io.FileNotFoundException: I/O error: data/local/en/ammo.utf8

at com.maddox.rts.SFSInputStream.open(Unknown Source)

at com.maddox.rts.SFSInputStream.<init>(Unknown Source)

at com.maddox.rts.SFSReader.<init>(Unknown Source)

at com.ic.bc.local.SerializerBase_Text.loadFromFile(Unknown Source)

at com.ic.bc.local.Localized.loadFiles(Unknown Source)

at com.ic.bc.local.Localized.Load(Unknown Source)

at com.ic.ww.game.Main3D.beginApp(Unknown Source)

at com.ic.ww.game.Main.exec(Unknown Source)

at com.ic.ww.game.GameWin3D.main(Unknown Source)

java.io.FileNotFoundException: I/O error: data/local/en/awards.utf8

at com.maddox.rts.SFSInputStream.open(Unknown Source)

at com.maddox.rts.SFSInputStream.<init>(Unknown Source)

at com.maddox.rts.SFSReader.<init>(Unknown Source)

at com.ic.bc.local.SerializerBase_Text.loadFromFile(Unknown Source)

at com.ic.bc.local.Localized.loadFiles(Unknown Source)

at com.ic.bc.local.Localized.Load(Unknown Source)

at com.ic.ww.game.Main3D.beginApp(Unknown Source)

at com.ic.ww.game.Main.exec(Unknown Source)

at com.ic.ww.game.GameWin3D.main(Unknown Source)

java.io.FileNotFoundException: I/O error: data/local/en/months.utf8

at com.maddox.rts.SFSInputStream.open(Unknown Source)

at com.maddox.rts.SFSInputStream.<init>(Unknown Source)

at com.maddox.rts.SFSReader.<init>(Unknown Source)

at com.ic.bc.local.SerializerBase_Text.loadFromFile(Unknown Source)

at com.ic.bc.local.Localized.loadFiles(Unknown Source)

at com.ic.bc.local.Localized.Load(Unknown Source)

at com.ic.ww.game.Main3D.beginApp(Unknown Source)

at com.ic.ww.game.Main.exec(Unknown Source)

at com.ic.ww.game.GameWin3D.main(Unknown Source)

java.io.FileNotFoundException: I/O error: data/local/en/award_desc.utf8

at com.maddox.rts.SFSInputStream.open(Unknown Source)

at com.maddox.rts.SFSInputStream.<init>(Unknown Source)

at com.maddox.rts.SFSReader.<init>(Unknown Source)

at com.ic.bc.local.SerializerBase_Text.loadFromFile(Unknown Source)

at com.ic.bc.local.Localized.loadFilesDesc(Unknown Source)

at com.ic.bc.local.Localized.Load(Unknown Source)

at com.ic.ww.game.Main3D.beginApp(Unknown Source)

at com.ic.ww.game.Main.exec(Unknown Source)

at com.ic.ww.game.GameWin3D.main(Unknown Source)

java.io.FileNotFoundException: I/O error: data/local/en/skills_desc.utf8

at com.maddox.rts.SFSInputStream.open(Unknown Source)

at com.maddox.rts.SFSInputStream.<init>(Unknown Source)

at com.maddox.rts.SFSReader.<init>(Unknown Source)

at com.ic.bc.local.SerializerBase_Text.loadFromFile(Unknown Source)

at com.ic.bc.local.Localized.loadFilesDesc(Unknown Source)

at com.ic.bc.local.Localized.Load(Unknown Source)

at com.ic.ww.game.Main3D.beginApp(Unknown Source)

at com.ic.ww.game.Main.exec(Unknown Source)

at com.ic.ww.game.GameWin3D.main(Unknown Source)

java.io.FileNotFoundException: I/O error: data/local/en/encdescription_armoredcar.utf8

at com.maddox.rts.SFSInputStream.open(Unknown Source)

at com.maddox.rts.SFSInputStream.<init>(Unknown Source)

at com.maddox.rts.SFSReader.<init>(Unknown Source)

at com.ic.bc.local.SerializerBase_Text.loadFromFile(Unknown Source)

at com.ic.bc.local.Localized.loadFilesDesc(Unknown Source)

at com.ic.bc.local.Localized.Load(Unknown Source)

at com.ic.ww.game.Main3D.beginApp(Unknown Source)

at com.ic.ww.game.Main.exec(Unknown Source)

at com.ic.ww.game.GameWin3D.main(Unknown Source)

java.io.FileNotFoundException: I/O error: data/local/en/encdescription_spg.utf8

at com.maddox.rts.SFSInputStream.open(Unknown Source)

at com.maddox.rts.SFSInputStream.<init>(Unknown Source)

at com.maddox.rts.SFSReader.<init>(Unknown Source)

at com.ic.bc.local.SerializerBase_Text.loadFromFile(Unknown Source)

at com.ic.bc.local.Localized.loadFilesDesc(Unknown Source)

at com.ic.bc.local.Localized.Load(Unknown Source)

at com.ic.ww.game.Main3D.beginApp(Unknown Source)

at com.ic.ww.game.Main.exec(Unknown Source)

at com.ic.ww.game.GameWin3D.main(Unknown Source)

java.io.FileNotFoundException: I/O error: data/local/en/encdescription_flak.utf8

at com.maddox.rts.SFSInputStream.open(Unknown Source)

at com.maddox.rts.SFSInputStream.<init>(Unknown Source)

at com.maddox.rts.SFSReader.<init>(Unknown Source)

at com.ic.bc.local.SerializerBase_Text.loadFromFile(Unknown Source)

at com.ic.bc.local.Localized.loadFilesDesc(Unknown Source)

at com.ic.bc.local.Localized.Load(Unknown Source)

at com.ic.ww.game.Main3D.beginApp(Unknown Source)

at com.ic.ww.game.Main.exec(Unknown Source)

at com.ic.ww.game.GameWin3D.main(Unknown Source)

java.io.FileNotFoundException: I/O error: data/local/en/encdescription_car.utf8

at com.maddox.rts.SFSInputStream.open(Unknown Source)

at com.maddox.rts.SFSInputStream.<init>(Unknown Source)

at com.maddox.rts.SFSReader.<init>(Unknown Source)

at com.ic.bc.local.SerializerBase_Text.loadFromFile(Unknown Source)

at com.ic.bc.local.Localized.loadFilesDesc(Unknown Source)

at com.ic.bc.local.Localized.Load(Unknown Source)

at com.ic.ww.game.Main3D.beginApp(Unknown Source)

at com.ic.ww.game.Main.exec(Unknown Source)

at com.ic.ww.game.GameWin3D.main(Unknown Source)

java.io.FileNotFoundException: I/O error: data/local/en/encdescription_tanks.utf8

at com.maddox.rts.SFSInputStream.open(Unknown Source)

at com.maddox.rts.SFSInputStream.<init>(Unknown Source)

at com.maddox.rts.SFSReader.<init>(Unknown Source)

at com.ic.bc.local.SerializerBase_Text.loadFromFile(Unknown Source)

at com.ic.bc.local.Localized.loadFilesDesc(Unknown Source)

at com.ic.bc.local.Localized.Load(Unknown Source)

at com.ic.ww.game.Main3D.beginApp(Unknown Source)

at com.ic.ww.game.Main.exec(Unknown Source)

at com.ic.ww.game.GameWin3D.main(Unknown Source)

java.io.FileNotFoundException: I/O error: data/local/en/encdescription_artillery.utf8

at com.maddox.rts.SFSInputStream.open(Unknown Source)

at com.maddox.rts.SFSInputStream.<init>(Unknown Source)

at com.maddox.rts.SFSReader.<init>(Unknown Source)

at com.ic.bc.local.SerializerBase_Text.loadFromFile(Unknown Source)

at com.ic.bc.local.Localized.loadFilesDesc(Unknown Source)

at com.ic.bc.local.Localized.Load(Unknown Source)

at com.ic.ww.game.Main3D.beginApp(Unknown Source)

at com.ic.ww.game.Main.exec(Unknown Source)

at com.ic.ww.game.GameWin3D.main(Unknown Source)

java.io.FileNotFoundException: I/O error: data/local/en/encdescription_hmg.utf8

at com.maddox.rts.SFSInputStream.open(Unknown Source)

at com.maddox.rts.SFSInputStream.<init>(Unknown Source)

at com.maddox.rts.SFSReader.<init>(Unknown Source)

at com.ic.bc.local.SerializerBase_Text.loadFromFile(Unknown Source)

at com.ic.bc.local.Localized.loadFilesDesc(Unknown Source)

at com.ic.bc.local.Localized.Load(Unknown Source)

at com.ic.ww.game.Main3D.beginApp(Unknown Source)

at com.ic.ww.game.Main.exec(Unknown Source)

at com.ic.ww.game.GameWin3D.main(Unknown Source)

Main3D >>> renderer type: OPENGL

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Looks to me like either

The patch deleted most the install

or PEBKS

I uninstalled ToW a while back then

installed the patch over an empty directory.

However, I do not recall having uninstalled ToW.

Will uninstall ToW, then reinstall old version

then Uber patch. If that doest fix it... I dunno.

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86smopium,

Have you tried deleting/renaming the intro video? It could be as simple as that.

By the way, your seeing the config panel when you try running the ToW_Helper.exe because you have already successfully licensed the game, so at least we know that is working okay.

Madmatt

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Hi Matt,

I guess my question is really .. "Will it work with dual monitors?" As you can appreciate, disabling a monitor will probably re-organise the icons on my desktop to the single active display. When the second monitor is re-activated, I will need to manually re-arrange everything. I'll test it but it is only a band-aid solution and not one I'd be willing to go through to play the game. I would think, with all due respect, that since I can play all other games I have, it is a bug and can be corrected.

I'll post my findings here.

Thanks for the quick support.

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Originally posted by Madmatt:

86smopium,

Have you tried deleting/renaming the intro video?

I searched for the entire disk for *.avi, *.mpg and

all it found was "Naughty Schoolgirls"

editions 1 through 32.

Those'll keep me busy while I re-download* the original game.

I'll report back after the reinstall.

*back up disk failed.

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Originally posted by M.R.Maiornikov:

It sais something like

"programm will be teminated,error #3 (trap)

contact your vendor"

Im getting the same error message, is it worth me uninstalling it all and starting again?, I have BF download and DVD version.

thx

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reedi7,

It seems that at times while playing an Runtime error pops up. I too have had this and also had some probs with lockups and blue screen while doing multiplayer. I have sent in the log.lst files so hope they will be able to look into it as I am sure they will from past experiances they were very prompt in doing that.Hang in they will reply to your question .

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Also posted in other thread;

I think the runtime #3(trap) error can be corrected simply updating Apple Quicktime. If not look in another post from me about mp problems, there are some other tweaks i tried. In the end i didnt have it once after playing some 10-15 mp games in a row. GL

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  • 2 weeks later...

Reedi7, you asked earlier if it was worth uninstalling and then reinstalling the game and patch, in a word YES, please try that and be sure and also reinstall .Net Framework 2.0 and be sure that its all updated with the latest fixes from Microsoft. Report back what you find.

RobboG, dual monitor displays actually do work for some people from what I have seen but you actually never said if once you turned off your dual display if your problems went away or not. We need to establish that first before we dig any deeper into your problem.

Madmatt

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