Philippe Posted December 18, 2007 Share Posted December 18, 2007 I've uploaded a 2-D sprites mod to the SC 2 Campaigns section of cmmods.com. Everything you need to know is in the notes. The flags that you see in the screenshot are not included in this mod, but can be found in my Authentic Flag mod (which in its latest version has revisions to most of the original flags from SC 2 WaW, including some that will never be used). 0 Quote Link to comment Share on other sites More sharing options...
Philippe Posted December 18, 2007 Author Share Posted December 18, 2007 The mod has been updated to correct an error in the original 2-D unit file for the Battle for Russian scenario. The fix is included in Version 1.1 of the mod. The original files will not be updated until the release of an official patch. 0 Quote Link to comment Share on other sites More sharing options...
SeaMonkey Posted December 20, 2007 Share Posted December 20, 2007 Wouldn't it be nice if we could get some more information on the sprites. Like morale, readiness, supply, and possibly experience, along with the names. It wouldn't have to be actual numbers but say a red square for less than 50%, green above, you know color coded. I still prefer the icon change with the tech levels and silhouettes for air and naval, but the nato symbols work great for infantry, paras, SF, artillery, AT and AA. The little wheels would appear for upgraded motorized versions. 0 Quote Link to comment Share on other sites More sharing options...
Philippe Posted December 21, 2007 Author Share Posted December 21, 2007 The last three 2-D icons on the bitmap are there to allow infantry using mechanized movement to temporarily switch to mechanized mode (the way 3-D icons turn into halftracks), and for partroops being transported to temporarily display airborne passenger mode (again the way it works in 3-D icons). Only Hubert can tell whether this functionality will ever become operative. 0 Quote Link to comment Share on other sites More sharing options...
Philippe Posted December 21, 2007 Author Share Posted December 21, 2007 Version 1.7 of the Authentic Flag Mod has been posted over at Cmmods. It is designed to work with the SC 2 WaW 1.02 patch and should be installed after the patch. It now incorporates and replaces the 2-D unit sprites mod. It will overwrite the old 2-D unit sprites, so if you prefer the old look you'll need to back up your originals first. It also adjusts the appearance of the German halftracks, tanks, artillery, anti-tank, and anti-air 3-D units to a historically correct dunkelgelb base in any scenario starting after February 1943. Scenarios that start before that date will retain their grey colored units to the end of the war. And there are lots of other little improvements to the flags, all listed in the notes. 0 Quote Link to comment Share on other sites More sharing options...
Bill101 Posted December 22, 2007 Share Posted December 22, 2007 Hi Philippe Glad to see your idea for the Falangists and Carlists looks really good! Having the Falangist graphic look similar to the Carlists (apart from the background colour) would probably have any surviving Falangists spitting feathers (they detested the Carlists almost as much as the enemy) but I like it and think it works. Thanks! 0 Quote Link to comment Share on other sites More sharing options...
Hubert Cater Posted December 23, 2007 Share Posted December 23, 2007 Great stuff Philippe 0 Quote Link to comment Share on other sites More sharing options...
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