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Minor Fall WeiB script suggestions HC


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I love the 1.05 changes to Fall WeiB, especially the random war-entry scripts for AI games. I would suggestion including the entire batch ofth em as well for all games, but with their default FLAG as 0.

Also, another script set I have trying out in my fortress europa is dynamically stable country activation %. Basically, this works by having each country have a 5% of having a 1-5% towards the Axis/Allies. The resulting effect is minor shifts in leanings, but usually not by much. It also helps to mask diplomacy efforts.

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Here they are. Sweden, Iraq, and Norway are not on the list due to convoys. Spain may be taken off too b/c of their relationship to the Axis Minors.

{

#NAME= USSR->Allies (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 4

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [2]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

{

#NAME= USSR->Axis (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 4

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [1]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

{

#NAME= Iran->Allies (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 23

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [2]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

{

#NAME= Iran->Axis (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 23

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [1]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

{

#NAME= Morocco->Allies (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 30

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [2]

#VARIABLE_CONDITION= 2 [2] [100] [1]

}

{

#NAME= Morocco->Axis (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 30

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [1]

#VARIABLE_CONDITION= 2 [2] [100] [1]

}

{

#NAME= Portugal->Allies (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 34

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [2]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

{

#NAME= Portugal->Axis (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 34

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [1]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

{

#NAME= Turkey->Allies (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 43

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [2]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

{

#NAME= Turkey->Axis (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 43

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [1]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

{

#NAME= Switzerland->Allies (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 40

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [2]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

{

#NAME= Switzerland->Axis (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 40

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [1]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

{

#NAME= Ireland->Allies (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 25

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [2]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

{

#NAME= Ireland->Axis (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 25

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [1]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

{

#NAME= USA->Allies (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 3

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [2]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

{

#NAME= USA->Axis (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 3

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [1]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

{

#NAME= Italy->Allies (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 6

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [2]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

{

#NAME= Italy->Axis (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 6

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [1]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

{

#NAME= Bulgaria->Allies (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 13

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [2]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

{

#NAME= Bulgaria->Axis (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 13

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [1]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

{

#NAME= Benelux->Allies (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 12

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [2]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

{

#NAME= Benelux->Axis (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 12

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [1]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

{

#NAME= Canada->Allies (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 14

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [2]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

{

#NAME= Canada->Axis (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 14

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [1]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

{

#NAME= Denmark->Allies (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 16

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [2]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

{

#NAME= Denmark->Axis (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 16

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [1]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

{

#NAME= Finland->Allies (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 19

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [2]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

{

#NAME= Finland->Axis (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 19

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [1]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

{

#NAME= Greece->Allies (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 20

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [2]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

{

#NAME= Greece->Axis (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 20

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [1]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

{

#NAME= Hungary->Allies (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 21

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [2]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

{

#NAME= Hungary->Axis (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 21

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [1]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

{

#NAME= Romania->Allies (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 36

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [2]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

{

#NAME= Romania->Axis (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 36

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [1]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

{

#NAME= Spain->Allies (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 38

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [2]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

{

#NAME= Spain->Axis (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 38

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [1]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

{

#NAME= Syria->Allies (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 41

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [2]

#VARIABLE_CONDITION= 2 [2] [100] [1]

}

{

#NAME= Syria->Axis (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 41

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [1]

#VARIABLE_CONDITION= 2 [2] [100] [1]

}

{

#NAME= Vichy France->Allies (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 44

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [2]

#VARIABLE_CONDITION= 2 [2] [100] [1]

}

{

#NAME= Vichy France->Axis (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 44

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [1]

#VARIABLE_CONDITION= 2 [2] [100] [1]

}

{

#NAME= Yugoslavia->Allies (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 45

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [2]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

{

#NAME= Yugoslavia->Axis (Random)

#POPUP=

#FLAG= 1

#TYPE= 2

#AI= 0

#COUNTRY_ID= 45

#TRIGGER= 5

#DATE= 1939/09/03

#ACTIVATION= [1,5] [1]

#VARIABLE_CONDITION= 5 [1] [100] [0]

}

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These are nice, cheers.

As a slight adjustment maybethese could be modified to take account of natural political leanings. Nations with fascist leanings could have a 6 or 7% chance of moving toward axis alignment with only 4 or 5% chance of moving towards the allies.

Obviously the reverse situation would occur if the nation was a non-fascist-sympathetic state.

Also it would be interesting to add in changes due to countries surrendering. So if germany defeats a tough country like the USSR then many of their sympathisers may increase their readiness.

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