ChrisND Posted October 20, 2006 Share Posted October 20, 2006 I had a board game that I loved as a kid, called Fortress America. It is set in the early 21st century, in which America is invaded on the West, South, and Eastern sides by the Chinese, South Americas, and Russia, respectively. I have started development for an SC 2 version of this. Bitmaps are 33% complete, all current military technology from the respective countries involved. The map has been fleshed out, but if anyone who has a talent for creating accurate maps would like to help, I would be most grateful. The map centers on America, going as far west as Hawaii/Alaska, as far south as Panama, and as far East as the east-most edge of Canada. 0 Quote Link to comment Share on other sites More sharing options...
n0kn0k Posted October 21, 2006 Share Posted October 21, 2006 Sounds nice! 0 Quote Link to comment Share on other sites More sharing options...
Retributar Posted October 21, 2006 Share Posted October 21, 2006 I remember a game with that subject matter i think in TOAW [The Operational Art Of War], that was made many year's ago!. It was great-fun!. The 21st Century is fine, but what about WW2???,...where...how about for instance, that the Japanese are now...not detected during their attack on Midway, and are instead successful!. From here we would probably see the Japanese conquest of Hawaii, then at last, the invasion of North-America!. The Invasion could start with the Japanese on the West-Coast, and maybey later on by the German's & Italian's later on as Europe is mopped up by them and consolidated!. So from here, as the American's, one should not be restricted by what they could build, it will only remain to make the correct choices as to what to build to make the repelling of the Invasion(s) successful!. The only thing that i would like to see, is that...if the Industrialized areas are over-run or in danger of being over-run, that the American's should be able to relocate their factories as the Russian's did!. There should be a %-Loss of production output for a period of month's until the factories are completely re-located. Im sure that the Axis, if they were to achieve what i have just speculated, they would then also be able to muster additional forces from the conquered nations to assist them in their effort's. Such as Chinese conscript's for the Japanese, and subjugated Soviet & European conscript's from Europe for the German's & Italian's!. Australia and New-Zealand at this point probably would have been over-run by the Japanese anyway, and couldn't really be counted on to assist!. 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted October 21, 2006 Author Share Posted October 21, 2006 One of the great things I just did was merge several countries. For example, the USA is now represented by the US country and the France country slot. Effectively this doubles the amount of units available for the country! With two paratrooper slots, one is now for conventional airborne forces (82nd), the other is for special operations forces. Each can be given different capabilities. Also, this means I can have two modes of aircraft: Fixed wings and helos. I also re-did the unit stand counters, now they are camo colored instead of uniform green. This is gonna be cool. I am working on the bitmaps right now, will post them later tonight. 0 Quote Link to comment Share on other sites More sharing options...
n0kn0k Posted October 21, 2006 Share Posted October 21, 2006 Hmm didn't think of that yet, using 2 countries with different unit types. Nice idea. 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted October 21, 2006 Author Share Posted October 21, 2006 Update: Added all of the U.S. Army and National Gaurd combat units, from the Regimental / Brigade level and up. This will be a brigade-level scenario. Here are some rough, unfinished bitmaps of US forces: 0 Quote Link to comment Share on other sites More sharing options...
pzgndr Posted October 21, 2006 Share Posted October 21, 2006 Looks good! Speaking of bitmaps, a bitmap editing tool would be sweet. I've been editing a few things myself and it's tedious. 0 Quote Link to comment Share on other sites More sharing options...
Retributar Posted October 21, 2006 Share Posted October 21, 2006 pzgndr!: ... Scream to H.C. to make a 'BitMap' editing tool!, i ask this because i want you guy's to make the MOD's that i want to play!. Normal Dude!: Your BitMap's look great!, too-bad they are past the WW2 Era!, but anyhow...i am still appreciative of your effort's. I was hoping for an end of WW2 'Invasion of America' MOD!. 0 Quote Link to comment Share on other sites More sharing options...
Hubert Cater Posted October 21, 2006 Share Posted October 21, 2006 MS-Paint Seriously though, that does look great 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted October 22, 2006 Author Share Posted October 22, 2006 Hey HC, I sent ya an email. You said you had something for me. More updates later tonight! 0 Quote Link to comment Share on other sites More sharing options...
Blashy Posted October 22, 2006 Share Posted October 22, 2006 Seeing how much work you put in those bitmaps, if you do the same on your mod it will be sweet to give it a go. 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted October 22, 2006 Author Share Posted October 22, 2006 Update: American Forces are 75% finished. The US military has been mapped down to the brigade level, and France and USA have been combined to give the USA plenty of troop types: Major HQ / Support: These are Corps / Army level HQs and support groups. They have an unlimited range for detachment support, and a high level of attachable units. TOC HQ / Support: These are divisional level HQs and support groups. They have a short range for attachment, and can attach to roughly one division of units. Military Police Brigades: Lowest level of infantry forces but still combat capable, but well motorized. Marine / Army / National Gaurd Infantry Brigades: Nuf said. These are lights that have only humvee/truck transport. Combat Engineer Brigades: The engineer brigades that accompany some of the infantry divisions. Combat capability, but take longer to build fortifications. Non-combat Engineer Groups: Very little combat capability, but can build fortifications quickly. Paratrooper Regiments: Nuf' said. Air Assault Regiments: Includes, the 101st and some brigades of the 25th and 10th Mountain divisions. In game terms they function like paratroopers. Mech Infantry Brigades: Strykers, Bradleys, and Armored Cav if infantry heavy. Armored Brigades: Nuf said. Abrams groups. Special Forces Groups: Function like an infantry brigade, but have increased air defense, strike range, and spotting range. Special Ops: These appear as partisans do, but have special capabilities. Not much combat power, but they do damage in their own ways. Civilian Militias: Function like partisans. Artillery Brigades: Division level artillery, with varying degrees of mobility. Corps Level Artillery Batteries: These are MLRS. VERY nasty. This sample is UNFINISHED AND A ROUGH DRAFT. 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted October 22, 2006 Author Share Posted October 22, 2006 Also, American "air fleets" will be split into tactical and strategic. Low level tactical "air fleets" will be air-defense units - no offensive capability but can intercept. Up the tech ladder will be Helo Cav and tank buster wings. The strategic "air fleet" are fighter-jets. Also, I am going to experiment with an increased strike range of 2 squares for land units - it might simulate "stacking" rather nicely. 0 Quote Link to comment Share on other sites More sharing options...
Hubert Cater Posted October 23, 2006 Share Posted October 23, 2006 Oops, sorry the weekend came along and I needed to take care of a few things away from the computer... sending you an email now 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted October 24, 2006 Author Share Posted October 24, 2006 Updates: Replaced the theme music with "Blood on the Risers". Added in custom sound correct for modern-age weapons, and some other custom sounds. Enhanced the bitmap images with some image software, they look three times better than the previous ones. Created modern city and town bitmaps, using SimCity. Terrain Changes: Cities are now large American cities, with enough infrastructure and airplane runways to accommodate operating/rebasing. Oil squares are now medium cities, that cannot be operated/rebased to. Mines are now small cities. Since there are no depression squares on this map, I want to change the depressions to another terrain type. I was thinking of "rough" terrain like foothills, rocky desert, etc, that would be between clear and mountains in their characteristics. If you have an idea for this, let me know! Fortresses are now military bases and/or air bases. They will have terrain characteristics of a small city, but with operating/rebasing capability. 0 Quote Link to comment Share on other sites More sharing options...
Hubert Cater Posted October 25, 2006 Share Posted October 25, 2006 Normal Dude, this is looking better everyday 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted October 25, 2006 Author Share Posted October 25, 2006 I'll send you a copy of what I've got later tonight... it's looking pretty damn sweet. Another week or two, will be ready for playtesting. Almost done modeling the West Coast, the map is taking forever. 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted October 27, 2006 Author Share Posted October 27, 2006 Updates: Almost done with all bitmapping.. 90% complete. Sound... 100% complete. Map... 33% complete. Interface, localization, flags, little stuff.. 100% complete. Here are some more images: 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted November 1, 2006 Author Share Posted November 1, 2006 Updates: Map 75% complete. All cities over 20,000 population are represented and named. I also created a "rough" terrain type that visually is a mix of forest and small mountains, terrain bonuses will inbetween a mountain and forest. I have completely mapped the U.S. forces. Here is the force structure that will be more or less used. Also, since this is a worst-case situation, the deactivated divisions like 7 ID and some others will be re-activated. Active Army: Combat Divisions: 1st Cavalry Division 1st Brigade, 1st Cavalry Division 2nd Brigade, 1st Cavalry Division 3rd Brigade, 1st Cavalry Division 4th Brigade, 1st Cavalry Division Division Artillery, 1st Cavalry Division Engineer Brigade, 1st Cavalry Division Division Support Command, 1st Cavalry Division 4th Infantry Division (Mechanized) 1st Brigade, 4th Infantry Division 2nd Brigade, 4th Infantry Division 3rd Brigade, 4th Infantry Division 4th Brigade, 4th Infantry Division Division Artillery, 4th Infantry Division Division Support Command, 4th Infantry Division 10th Mountain Division (Light Infantry) 1st Brigade, 10th Mountain Division 2nd Brigade, 10th Mountain Division 10th Aviation Brigade Division Artillery, 10th Mountain Division Division Support Command, 10th Mountain Division 3rd Infantry Division (Mechanized) 1st Brigade, 3rd Infantry Division 2nd Brigade, 3rd Infantry Division 3rd Brigade, 3rd Infantry Division 4th Aviation Brigade, 3rd Infantry Division Engineer Brigade, 3rd Infantry Division Division Artillery, 3rd Infantry Division Division Support Command, 3rd Infantry Division 82nd Airborne Division 1st Brigade, 82nd Airborne Division 2nd Brigade, 82nd Airborne Division 3rd Brigade, 82nd Airborne Division Aviation Brigade, 82nd Airborne Division Division Artillery, 82nd Airborne Division Division Support Command, 82nd Airborne Division 101st Airborne Division (Air Assault) 1st Brigade, 101st Airborne Division 2nd Brigade, 101st Airborne Division 3rd Brigade, 101st Airborne Division 101st Aviation Brigade (Attack) 159th Aviation Brigade (Assault) Division Artillery, 101st Airborne Division Division Support Command, 101st Airborne Division 1st Infantry Division (Mechanized) 2nd Brigade, 1st Infantry Division 3rd Brigade, 1st Infantry Division 4th Brigade, 1st Infantry Division Division Artillery, 1st Infantry Division Engineer Brigade, 1st Infantry Division Division Support Command, 1st Infantry Division 1st Armored Division 1st Brigade, 1st Armored Division 2nd Brigade, 1st Armored Division 4th Brigade, 1st Armored Division Division Artillery, 1st Armored Division Engineer Brigade, 1st Armored Division Division Support Command, 1st Armored Division 25th Infantry Division (Light) 1st Brigade, 25th Infantry Division 2nd Brigade, 25th Infantry Division 3rd Brigade, 25th Infantry Division 4th Brigade, 25th Infantry Division Aviation Brigade, 25th Infantry Division Division Artillery, 25th Infantry Division Division Support Command, 25th Infantry Division 2nd Infantry Division 1st Brigade, 2nd Infantry Division 2nd Brigade, 2nd Infantry Division 3rd Brigade, 2nd Infantry Division Engineer Brigade, 2nd Infantry Division Aviation Brigade, 2nd Infantry Division Division Support Command, 2nd Infantry Division Division Artillery, 2nd Infantry Division 24th Infantry Division (Mechanized) 7th Infantry Division (Light) Army / Corps HQs: Third U.S. Army First U.S. Army Fifth U.S. Army 7th Army Eighth Army I Corps III Corps XVIII Airborne Corps V Corps 9th Theater Area Army Command (TAACOM) Support HQs: 593rd Corps Support Group 13th Corps Support Command 1st Corps Support Command U.S. Army Special Operations Support Command (Airborne) 7th Corps Support Group 16th Corps Support Group 29th Support Group 10th Area Support Group (ASG) 45th Corps Support Group (Forward) 19th Theater Support Command (TAACOM) 20th Area Support Group (ASG) 23rd Area Support Group (ASG) 34th Area Support Group (ASG) 501st Corps Support Group (CSG) Military Police: 1st Military Police Brigade 89th Military Police Brigade 16th Military Police Brigade (Airborne) 18th Military Police Brigade US Army Military Police Brigade -- Hawaii 8th Military Police Brigade Engineer (Combat): 937th Engineer Group (combat) Engineer: 555th Engineer Group 20th Engineer Brigade (Airborne) 18th Engineer Brigade 130th Engineer Brigade Aviation: 21st Cavalry Brigade 18th Aviation Brigade (Airborne) 229th Aviation Group (Attack)(Airborne) 160th Special Operations Aviation Regiment 12th Aviation Battalion 11th Aviation Regiment 12th Aviation Brigade 2-502 Aviation Regiment 6th Cavalry Brigade (Air Combat) 17th Aviation Brigade Arty: 17th Field Artillery Brigade 75th Field Artillery Brigade 212th Field Artillery Brigade 214th Field Artillery Brigade XVIII Airborne Corps Artillery V Corps Artillery 41st Field Artillery Brigade Air Defense: 31st Air Defense Artillery Brigade 108th Air Defense Artillery Brigade 11th Air Defense Artillery Brigade 35th Air Defense Artillery Brigade 69th Air Defense Artillery Brigade 35th Air Defense Artillery Brigade Independant Combat: 3rd Armored Cavalry Regiment 1st Brigade, 1st Infantry Division (Mechanized) 3rd Brigade, 1st Armored Division 2nd Armored Cavalry Regiment (Light) 11th Armored Cavalry Regiment 1st Special Forces Group (Airborne) 3rd Special Forces Group (Airborne) 5th Special Forces Group (Airborne) 7th Special Forces Group (Airborne) 10th Special Forces Group (Airborne) 19th Special Forces Group (Airborne, ARNG) 20th Special Forces Group (Airborne, ARNG) 75th Ranger Regiment 3rd U.S. Infantry (The Old Guard) 173rd Airborne Brigade 172nd Infantry Brigade (Separate) 196th Infantry Brigade Army National Gaurd: Combat Divisions: 28th Infantry Division 2nd Infantry Brigade, 28th Infantry Division 55th Armored Brigade, 28th Infantry Division 56th Armored Brigade, 28th Infantry Division Division Artillery, 28th Infantry Division 28th Aviation Brigade 28th Engineer Brigade Division Support Command, 28th Infantry Division 29th Infantry Division (Light) 1st Infantry Brigade, 29th Infantry Division 3rd Infantry Brigade, 29th Infantry Division 26th Infantry Brigade, 29th Infantry Division Division Artillery, 29th Infantry Division 29th Aviation Brigade Division Support Command, 29th Infantry Division 34th Infantry Division 1st Armored Brigade, 34th Infantry Division 2nd Infantry Brigade, 34th Infantry Division 32nd Infantry Brigade, 34th Infantry Division Division Artillery, 34th Infantry Division 34th Aviation Brigade Division Support Command, 34th Infantry Division 35th Infantry Division (Mechanized) 66th Infantry Brigade, 35th Infantry Division 67th Infantry Brigade, 35th Infantry Division 149th Armor Brigade, 35th Infantry Division Division Artillery, 35th Infantry Division 35th Aviation Brigade 35th Engineer Brigade Division Support Command, 35th Infantry Division 36th Infantry Division 2nd Armored Brigade, 36th Infantry Division 3rd Armored Brigade, 36th Infantry Division 36th Infantry Brigade, 36th Infantry Division Division Artillery, 36th Infantry Division 49th Aviation Brigade 49th Engineer Brigade Division Support Command, 36th Infantry Division 38th Infantry Division (Mechanized) 2nd Infantry Brigade, 38th Infantry Division 37th Armored Brigade, 38th Infantry Division 46th Infantry Brigade, 38th Infantry Division Division Artillery, 38th Infantry Division 38th Aviation Brigade Division Support Command, 38th Infantry Division 40th Infantry Division (Mechanized) 1st Infantry Brigade, 40th Infantry Division 2nd Armored Brigade, 40th Infantry Division 3rd Armored Brigade, 40th Infantry Division Division Artillery, 40th Infantry Division 40th Aviation Brigade 40th Engineer Brigade Division Support Command, 40th Infantry Division 42nd Infantry Division 3rd Armored Brigade, 42nd Infantry Division 50th Infantry Brigade, 42nd Infantry Division 86th Armored Brigade, 42nd Infantry Division Division Artillery, 42nd Infantry Division 42nd Aviation Brigade 42nd Engineer Brigade Division Support Command, 42nd Infantry Division Army / Corps HQs: Support HQs: Military Police: 43rd Military Police Brigade 177th Military Police Brigade 260th Military Police Brigade Engineer (Combat): Engineer: 16th Engineer Brigade 30th Engineer Brigade 35th Engineer Brigade 109th Engineer Group 135th Engineer Brigade 194th Engineer Brigade Aviation: 116th Cavalry Brigade 66th Aviation Brigade 211th Aviation Group (Attack) 385th Attack Regiment Arty: I Corps Artillery 45th Field Artillery Brigade 54th Field Artillery Brigade 57th Field Artillery Brigade 103rd Field Artillery Brigade 113rd Field Artillery Brigade 115th Field Artillery Brigade 130th Field Artillery Brigade 135th Field Artillery Brigade 138th Field Artillery Brigade 142nd Field Artillery Brigade 147th Field Artillery Brigade 151st Field Artillery Brigade 153rd Field Artillery Brigade 169th Field Artillery Brigade 196th Field Artillery Brigade 197th Field Artillery Brigade 631st Field Artillery Brigade Air Defense: 32nd Air Defense Artillery Brigade 111th Air Defense Artillery Brigade 263rd Air Defense Artillery Brigade Independant Combat: 1st Battalion, 168th Infantry Regiment 27th Infantry Brigade (Light) (Separate) 29th Infantry Brigade (Separate) 30th Infantry Brigade (Mechanized) (Separate) 32nd Infantry Brigade (Light) (Separate) 39th Infantry Brigade (Light) (Separate) 41st Infantry Brigade (Light) (Separate) 45th Infantry Brigade (Light) (Separate) 48th Infantry Brigade (Mechanized) (Separate) 53rd Infantry Brigade (Light)(Separate) 76th Infantry Brigade (Separate) 81st Infantry Brigade (Mechanized) (Separate) 92nd Infantry Brigade (Mechanized) (Separate) 218th Infantry Brigade (Mechanized) (Separate) 256th Infantry Brigade (Mechanized) (Separate) 31st Armored Brigade (Separate) 155th Armored Brigade (Separate) 278th Armored Cavalry Regiment Army Reserve: Combat Divisions: Army / Corps HQs: 19th Theater Support Command Support HQs: 164th Corps Support Group 171st Area Support Group 653rd Area Support Group Military Police: 313th Military Police 341st Military Police 381st Military Police 393rd Military Police 539th Military Police 56th Military Police Engineer (Combat): Engineer: 412th Engineer 416th Engineer 420th Engineer Aviation: 244th Aviation Brigade 159th Aviation Regiment 158th Aviation Regiment 6th Cavalry Regiment Arty: Air Defense: Independant Combat: Marines: Combat Divisions: 1st Marine Regiment 2nd Marine Regiment 3rd Marine Regiment 4th Marine Regiment 5th Marine Regiment 6th Marine Regiment 7th Marine Regiment 8th Marine Regiment 10th Marine Regiment 12th Marine Regiment Anti-Terrorism Battalion 2nd Assault Amphibian Battalion 3rd Assault Amphibian Battalion Army / Corps HQs: Support HQs: 1st Marine Logistics Group 2nd Marine Logistics Group 3rd Marine Logistics Group 4th Marine Logistics Group Combat Service Support Group 3 Air Wings 1st Marine Aircraft Wing 2nd Marine Aircraft Wing 3rd Marine Aircraft Wing 4th Marine Aircraft Wing Military Police: Aviation Elements Marine Aircraft Group 11 Marine Aircraft Group 12 Marine Aircraft Group 13 Marine Aircraft Group 14 Marine Aircraft Group 16 Marine Aircraft Group 24 Marine Aircraft Group 26 Marine Aircraft Group 29 Marine Aircraft Group 36 Marine Aircraft Group 39 Marine Aircraft Group 41 Marine Aircraft Group 42 Marine Light Attack Helicopter Squadron 369 Engineer (Combat): Expeditionary Units 11th Marine Expeditionary Unit 13th Marine Expeditionary Unit 15th Marine Expeditionary Unit 22nd Marine Expeditionary Unit 24th Marine Expeditionary Unit 26th Marine Expeditionary Unit 31st Marine Expeditionary Unit I Marine Expeditionary Brigade II Marine Expeditionary Brigade III Marine Expeditionary Brigade IIII Marine Expeditionary Brigade (AT) Engineer: Aviation: Arty: 11th Marine Regiment 10th Marine Regiment Air Defense: Independant Combat: Air Force: 1st Air Force: 8th Air Force: 2nd Bomb Wing 5th Bomb Wing 509th Bomb Wing 55th Wing AFTAC 9th Air Force: 1st Fighter Wing 4th Fighter Wing 20th Fighter Wing 33rd Fighter Wing 5th CCG 10th Air Force: 12th Air Force: 7th Bomb Wing 27th Fighter Wing 28th Bomb Wing 49th Fighter Wing 355th Wing 366th Fighter Wing 388th Fighter Wing 3 CBCSS 53rd Wing: 99th Air Base Wing: 0 Quote Link to comment Share on other sites More sharing options...
Retributar Posted November 1, 2006 Share Posted November 1, 2006 Normal Dude!: Great Picture!, it's just that Saddam Hussein is basically out of the picture now, and is due i believe to recieve sentencing 'Just Before The Mid-Term Elections', or so i have heard rumor's of that!. I suggest instead replacing his picture with the new upcomming maniacal fanatical power in the middle east, and that is of a 'Shiite-Muslim'???[Not sure of spelling],...anyway this is my recommendation for the new upcomming Middle-East Empire Builder...his name is..."Mahmoud Ahmadinejad!". I wrote an article for 'Sea-Monkey' in this Forum [Try..."Search"...'Middle East' or better still, Mahmoud Ahmadinejad,...i think that should do it!] describing how i expected or hypothesized that this Israeli-Lebanon problem was going to expand or act as a catalyst in moving events forward to a 'New Muslim Empire!', and in it i see Mahmoud following in the foot-step's or emulating our old Nemisis, 'Adolf Hitler!'. I mentioned to SeaMonkey,...to name this new MOD as..."The Red Crescent!", so when Mahmoud consolidate's the Muslim Middle-East under his complete control, then...perhap's he would try to get also the Chinese & Russians to assist him in exacting 'Revenge' against 'FORTRESS AMERICA!'. 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted November 2, 2006 Author Share Posted November 2, 2006 Retributer, This is a hypothetical scenario that assumes that the chinese could actually project their army across the Pacific Ocean (impossible), so the current situation of the world is out the window anyways. 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted November 3, 2006 Author Share Posted November 3, 2006 Updates: Mapped U.S. Air Force down to the Squadron level. All Air Force and Marine fighter and bomber squadrons are represented, with their correct equipment. The Navy is assumed to have been almost destroyed in the process of the enemy landing. Placed all U.S. units and gave them correct equipment. Starting positions will be where they are based, and National Gaurd units start in their state. Overseas units are re-stationed to a CONUS area close to their OCONUS area. Mapped the Soviet Army and Air Force, down to the Regiment and Squadron level. It is massive! Equipment is represented as best as I have information for. 0 Quote Link to comment Share on other sites More sharing options...
starwarssg Posted November 4, 2006 Share Posted November 4, 2006 wow, cannot wait for it to be ready !!! 0 Quote Link to comment Share on other sites More sharing options...
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