Jump to content

Editing Tiles


Recommended Posts

I am experimenting with a view to creating a larger map of Europe. I used PaintShop to edit one of the Land+Sea tiles. The tile looks fine on the palate, but when the new campaign is loaded, the old tile appears as a grey image under the new image I painted. I tried to make foreground and background identical in the edited tile, but image of the original tile still appears (grey). Any ideas or suggestions.

Thanks

Link to comment
Share on other sites

According to the manual:

#CUSTOM_BITMAPS= 0

If you set this to 1 then you will be able to use custom bitmaps. You will

need to create a Bitmaps subdirectory within your custom campaign directory

for your customized items. The game will then use these customized items

instead of the default bitmaps. A warning message will let you know if you

have done something wrong when attempting to load a campaign set for custom

bitmaps.

Maybe you have forgotten to do this?

Or you could listen to the man himself and ignore a slow-typing-nobody like me ;)

Link to comment
Share on other sites

Editing the national_tile_sprites.txt did the trick! I guess the moral of the story is that if you edit tile_sprites.bmp they you must make the same changes to national_tile_sprite.bmp and light_tile_sprites.bmp.

Thanks for the help

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...