c3k Posted August 27, 2007 Share Posted August 27, 2007 ... regarding the ammo panel. The rifle ammo icon is too close in appearance to the MG ammo icon. My suggestion is to use a single bullet for rifle ammo and the multiple rounds (in a linked belt) for MG ammo. Please implement immediately. You may credit my name in the next release. Carry on. Ken 0 Quote Link to comment Share on other sites More sharing options...
Mishga Posted August 27, 2007 Share Posted August 27, 2007 Another thing is the 7.62 rounds...MG bullets or AKM bullets? Syrian forces obv. Squad uses them in place of 5.45 so are they the first indicator on the panel or the second? 0 Quote Link to comment Share on other sites More sharing options...
Other Means Posted August 27, 2007 Share Posted August 27, 2007 I have no idea why there's several of the same rocket in the inventory instead of a name and a number. 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted August 28, 2007 Author Share Posted August 28, 2007 Hmmm, How did this drop to page 2? What, with the v1.03 patch scheduled for 2 p.m. on Tuesday, there's still time to implement these changes. --> for the humor impaired. This was a shameless self-bump. Thanks, Ken 0 Quote Link to comment Share on other sites More sharing options...
Andro Posted August 28, 2007 Share Posted August 28, 2007 K, and btw, add a option to put things back in apc. Like missles or wrong ammunition. Schould be nor Problem, or? 0 Quote Link to comment Share on other sites More sharing options...
Bradley Dick Posted August 28, 2007 Share Posted August 28, 2007 Actually, the icons for rifle rounds and MG rounds already depict what you describe. There is a stack of rifle rounds for the rifle ammo, and there are 3 linked rounds for the MG. 0 Quote Link to comment Share on other sites More sharing options...
Statisoris Posted August 28, 2007 Share Posted August 28, 2007 Is the patch really scheduled for release at that time, or is that just Bullescheiße. 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted August 28, 2007 Author Share Posted August 28, 2007 Bradley Dick: Yes, but my point being a SINGLE round for rifle ammo would be a higher contrast to the MULTIPLE machinegun rounds. (As well, the various other bits of gear and capabilities represented by the icons are a bit, um, vague in some cases. E.g., the "Breach" tool - modern battering ram - looks very much like a rocket launcher. A sledge hammer, for an off the cuff example, would have a higer recognition factor and contrast.) Don't even get me started on the other icons. Statisoris: Sorry to get your hopes up. My refence to the v1.03 release was from a previous thread. Steve mentioned, when queried for a specific date of release, that it would be, "...soon. A few days...", at which point the OP stated, "There. You have it from Steve that the patch will be released Tuesday at 4 p.m." Or something like that. It was all in jest. Except that the patch should be out soon. Thanks, Ken 0 Quote Link to comment Share on other sites More sharing options...
Mishga Posted August 28, 2007 Share Posted August 28, 2007 I was thinking of if the squad and the MG both use 7.62 rounds...old RPK for example.... Why two sets of ammo in the display? Could it not just used one display? Also, anyone noticed the syrians are really low on ammo? I hope the ammo gets stacked back into the BMP and BTR's in an upcoming patch. Oh and some spare RPG18's would be nice 0 Quote Link to comment Share on other sites More sharing options...
Rudee Posted August 28, 2007 Share Posted August 28, 2007 Originally posted by Other Means: I have no idea why there's several of the same rocket in the inventory instead of a name and a number. I was going to post the same thing. 0 Quote Link to comment Share on other sites More sharing options...
Huntarr Posted August 28, 2007 Share Posted August 28, 2007 I like the individual AT4 and Jav's. Marines me like pictures 0 Quote Link to comment Share on other sites More sharing options...
Bradley Dick Posted August 28, 2007 Share Posted August 28, 2007 I dunno, I had no problem telling which was the rifle and which was the MG ammo. I guess that makes me think that the new icon would be a waste of time. But, I've never been much for the big crayon approach. However, I do think some of the icons are a little vague unless you have a manual. But since they've suggested they're working on a new "Unit info/kills" panel, all that should be solved as well.... right ? But in any case, reading the manual will serve just as well. I can see the need for some new unit icons for sniper teams, though. Not that suppressing or otherwise hosing them is any different than an infantry squad that they may be confused with. 0 Quote Link to comment Share on other sites More sharing options...
Tarkus Posted August 28, 2007 Share Posted August 28, 2007 Eventually, most of this stuff will be moddable to booth JV 0 Quote Link to comment Share on other sites More sharing options...
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