Aniruddha Posted July 30, 2007 Author Share Posted July 30, 2007 Originally posted by Mies: Mmm, ok now that there is actually something to play I off course installed the game with the latest stable free wine version (0.9.41) on my Ubuntu 7.04 machine. Game installed fine, I could register it ok, but when starting it, it complained about my screen not being the default 1024x768 32bit. That is correct as I have a widescreen at 1440x900. I changed the "display size.txt" file to cover that, but the game complained again. I guess my question is, anyone try this and if so got it to work? Does your xorgs screen section look something like this? </font><blockquote>code:</font><hr /><pre style="font-size:x-small; font-family: monospace;">Section "Screen" Identifier "Screen0" Device "Card0" Monitor "Monitor0" SubSection "Display" Viewport 0 0 Depth 1 Modes "1280x1024" "1024x768" "800x600" "640x480" EndSubSection SubSection "Display" Viewport 0 0 Depth 4 Modes "1280x1024" "1024x768" "800x600" "640x480" EndSubSection SubSection "Display" Viewport 0 0 Depth 8 Modes "1280x1024" "1024x768" "800x600" "640x480" EndSubSection SubSection "Display" Viewport 0 0 Depth 16 Modes "1280x1024" "1024x768" "800x600" "640x480" EndSubSection SubSection "Display" Viewport 0 0 Depth 24 Modes "1280x1024" "1024x768" "800x600" "640x480" EndSubSection EndSection</pre> 0 Quote Link to comment Share on other sites More sharing options...
Redwolf Posted July 30, 2007 Share Posted July 30, 2007 Originally posted by Mies: Mmm, ok now that there is actually something to play I off course installed the game with the latest stable free wine version (0.9.41) on my Ubuntu 7.04 machine. Game installed fine, I could register it ok, but when starting it, it complained about my screen not being the default 1024x768 32bit. That is correct as I have a widescreen at 1440x900. I changed the "display size.txt" file to cover that, but the game complained again. I guess my question is, anyone try this and if so got it to work? Is your main display 16, 24 or 32 bit color? Does it work if you switch your display to 1024x768? 0 Quote Link to comment Share on other sites More sharing options...
Mies Posted July 31, 2007 Share Posted July 31, 2007 Originally posted by Redwolf: Is your main display 16, 24 or 32 bit color? Does it work if you switch your display to 1024x768? Sorry for the late reply. The messageboard wasn't too responsive yesterday evening, my time. My main display supports 32 bit, but judging from the message I get it actually could be the reason for this not working. I found an issue with the NVidia drivers are by default setup to run 2 monitors. If you turn that of in the xorg.conf at least the refresh rates goes up. I added this to accomplish that : </font><blockquote>code:</font><hr /><pre style="font-size:x-small; font-family: monospace;">Option "DynamicTwinView" "False"</pre> 0 Quote Link to comment Share on other sites More sharing options...
Redwolf Posted July 31, 2007 Share Posted July 31, 2007 I am sure you must provide a 32 bit visual for CM:SF, and to avoid trouble switching to it you should offer 32 bit only in your config. I would also offer 1024x768 only for now so that you can see whether the game works without dealing with switching video resolutions. Myself, my Debian upgraded libc, including the 32 bit ld.so, to 2.6 and that makes a while bunch of 32 bit stuff unhappy, including Wine and Cedega. Glibc is really not the high point of Linux :mad: 0 Quote Link to comment Share on other sites More sharing options...
Klavan Posted July 31, 2007 Share Posted July 31, 2007 I've recently switched to Ubuntu 7.04 and since I really don't want to go back to Wins**t to play CM:SF I'm really looking forward for a solution. I'm actually downloading CM:SF demo and I should install Wine this evening (if I will have the time). I will post the results here. Let's see what will happen..... 0 Quote Link to comment Share on other sites More sharing options...
Mies Posted July 31, 2007 Share Posted July 31, 2007 Originally posted by Redwolf: I am sure you must provide a 32 bit visual for CM:SF, and to avoid trouble switching to it you should offer 32 bit only in your config. I would also offer 1024x768 only for now so that you can see whether the game works without dealing with switching video resolutions. Myself, my Debian upgraded libc, including the 32 bit ld.so, to 2.6 and that makes a while bunch of 32 bit stuff unhappy, including Wine and Cedega. Glibc is really not the high point of Linux :mad: I'll create a custom version of my customized xorg.conf this evening with your suggestions to see what that brings me. Thanks for the advise. Mies 0 Quote Link to comment Share on other sites More sharing options...
Mies Posted July 31, 2007 Share Posted July 31, 2007 I gave it a shot with a stripped down version of my xorg.conf. I set the defaultDepth to 32, only left a Display section in with 32 Depth and starting at a resolution of 1024x768. No joy. In fact I couldn't start my machine as it complained about you guessed it the 32bit setting. I bet that the NVidia drivers for Linux do not support the 32 bit setting of the screen or something. Seeing that CMSF does run when starting in Windows it could be something like that. Or not. If I get a new brainwave I'll post back. Mies 0 Quote Link to comment Share on other sites More sharing options...
Klavan Posted July 31, 2007 Share Posted July 31, 2007 I also get stuck with the 32bit thing and I have an ATI card (a pretty old 9600 one). 0 Quote Link to comment Share on other sites More sharing options...
Aniruddha Posted August 1, 2007 Author Share Posted August 1, 2007 Originally posted by Klavan: I also get stuck with the 32bit thing and I have an ATI card (a pretty old 9600 one). Time to vote for CM in the and place some testreviews and bugreports . 0 Quote Link to comment Share on other sites More sharing options...
Aniruddha Posted August 12, 2007 Author Share Posted August 12, 2007 Originally posted by Redwolf: Well, Dropteam Linux just segfaults on me when the sound device is busy.I've never seen these problems with Dropteam. Which distro are you running? 0 Quote Link to comment Share on other sites More sharing options...
Aniruddha Posted August 12, 2007 Author Share Posted August 12, 2007 I just downloaded the Demo but I get the same stupid message about my display not being set 1024x768 :mad: 0 Quote Link to comment Share on other sites More sharing options...
Aniruddha Posted August 19, 2007 Author Share Posted August 19, 2007 I have added a Test Result to the Win Apdb. I hope it will be added soon! Update: I have filed a bugreport here: http://bugs.winehq.org/show_bug.cgi?id=9378 [ August 19, 2007, 01:31 PM: Message edited by: Aniruddha ] 0 Quote Link to comment Share on other sites More sharing options...
RedMike Posted August 19, 2007 Share Posted August 19, 2007 Yes Linux version would be awesome. I had CMx1 running with cedega on gentoo but not well enough. The trouble with Linux is the whole open source thing I guess. Devs don't like it. 0 Quote Link to comment Share on other sites More sharing options...
Elmar Bijlsma Posted August 19, 2007 Share Posted August 19, 2007 Originally posted by RedMike: The trouble with Linux is the whole open source thing I guess. Devs don't like it. You mean that people are always fiddling with Linux and thus it's kinda hard to code for? Maybe. But I think that primarily it's that not only is Linux a moving target, it's a godawful small target to hit. I mean, they already coded several games for Mac and Windows and the developers are still not driving Ferraris. Imagine how little coin Linux would put in their coffers. 0 Quote Link to comment Share on other sites More sharing options...
Mud Posted August 19, 2007 Share Posted August 19, 2007 Originally posted by RedMike: The trouble with Linux is the whole open source thing I guess. Devs don't like it. [/QB]CM:SF wouldn't have to be open unless it incorporated software that had a viral license. Linux -is- heavily forked, however -- resulting in fun-fun compatibility issues and headaches from the multitude of packaging systems; and seems quite likely to have a user base that is disproportionately averse to buying software. Plus, due to the fact that most commercial games aren't available, gamers that use Linux also are fairly likely to dual-boot or use another system. Adding support for more OSes would also require finding qualified beta-testers who have those platforms. 0 Quote Link to comment Share on other sites More sharing options...
Aniruddha Posted August 20, 2007 Author Share Posted August 20, 2007 These arguments sounds like, FUD to me. In short: ID provides Linux games e.g. Doom I, II, III Quake I, II, III, IV Return to castle Wolfenstein Enemy Territory Enemy Territory: Quake Wars Atari provides Linux games e.g. Unreal Tournament, Unreal Tournament 2003, Unreal Tournament 2004 Neverwinter Nights Other Recent Linux Games: Penumbra Tribal Trouble etc etc. Most of them use a (bash) script to install these games which can be easily installed on every distribution. In short it can be done if developers use OpenGL instead of Microsoft DirectX. [ August 20, 2007, 01:10 AM: Message edited by: Aniruddha ] 0 Quote Link to comment Share on other sites More sharing options...
Mies Posted August 20, 2007 Share Posted August 20, 2007 Originally posted by Aniruddha: I have added a Test Result to the Win Apdb. I hope it will be added soon! Update: I have filed a bugreport here: http://bugs.winehq.org/show_bug.cgi?id=9378 I've put a vote in for this one. I am dual booting at this point which basically means I don't play because I never feel like rebooting . Btw, is it me or is it sort of a semi-Dutch thing to want to run CMSF on a Linux machine ? Mies 0 Quote Link to comment Share on other sites More sharing options...
Klavan Posted August 20, 2007 Share Posted August 20, 2007 I've also voted for it. BTW I've currently the demo installed in my win partition and I enjoyed it very much but I've actually stop to play it for the same reasons as Mies, which is sad. However I'm going to give it a try with CedegaCSV..... only if I will be lucky enough to compile it naturally! 0 Quote Link to comment Share on other sites More sharing options...
Aniruddha Posted August 20, 2007 Author Share Posted August 20, 2007 Originally posted by Mies: </font><blockquote>quote:</font><hr />Originally posted by Aniruddha: I have added a Test Result to the Win Apdb. I hope it will be added soon! Update: I have filed a bugreport here: http://bugs.winehq.org/show_bug.cgi?id=9378 I've put a vote in for this one. I am dual booting at this point which basically means I don't play because I never feel like rebooting . Btw, is it me or is it sort of a semi-Dutch thing to want to run CMSF on a Linux machine ? Mies </font> 0 Quote Link to comment Share on other sites More sharing options...
Aniruddha Posted August 20, 2007 Author Share Posted August 20, 2007 Oh and don't forget Unreal Tournament 3: http://www.tuxgames.com/details.cgi?&gameref=145 0 Quote Link to comment Share on other sites More sharing options...
RedMike Posted August 21, 2007 Share Posted August 21, 2007 If I could code games worth a **** I'd do it with cross platform libraries so I could compile for all O/S's. Seems stupid to me to focus on one or two when you can cover all bases. But hey, most devs don't for whatever reason. ID is an exception.Though I don't play FPS's I appreciate that they support Linux. Cool! RedMike...out 0 Quote Link to comment Share on other sites More sharing options...
Mies Posted August 21, 2007 Share Posted August 21, 2007 Originally posted by Aniruddha: ... Are you referring to my Dutch origins :eek: //Paranoid mode on How did you knew? //Paranoid mode off I sort of did. Saw a Dutch mail address in your bug report. On top of that I think mr. Bijlsma is also Dutch as am I. So 3 out of 6 or 7 people in this topic who are trying to run CM:SF on a Linux distro are Dutchies. Thought that to be kinda funny . [excuse mode on] My appologies for doing a Sherlock Holmes. [/excuse mode off] Mies 0 Quote Link to comment Share on other sites More sharing options...
Elmar Bijlsma Posted August 21, 2007 Share Posted August 21, 2007 Living up to the Dutch stereo type. We don't pass up on anything free. TBH, I'm not running Linux yet. Too much hassle for too little pay-off. I'll switch over in a heartbeat when this changes, though. 0 Quote Link to comment Share on other sites More sharing options...
Aniruddha Posted August 22, 2007 Author Share Posted August 22, 2007 Originally posted by Elmar Bijlsma: Living up to the Dutch stereo type. We don't pass up on anything free. TBH, I'm not running Linux yet. Too much hassle for too little pay-off. I'll switch over in a heartbeat when this changes, though. Try PCLinuxOS http://www.pclinuxos.com/ Ask any questions you might have on the (Dutch) forums or e-mail me. Give yourself a year to get used to a different OS (it probably will take shorter, but you should realize that you won't get used to it overnight). Most things look alike enough to help you help you on your way but are slightly different enough to get you confused. Why PCLinuxOS? It works out of the box with everything configured properly. It is also the distro I use in my workshops to teach newbies Linux. I wanna bet that once you understand the logic behind Linux you never want to go back 0 Quote Link to comment Share on other sites More sharing options...
Bunyip Posted August 22, 2007 Share Posted August 22, 2007 What a pile of FUD, Mud. Originally posted by Mud: CM:SF wouldn't have to be open unless it incorporated software that had a viral license. What's exactly is a viral license? Got any specimens you've been dissecting for us? Linux -is- heavily forked, however -- Bollocks, Linux is not forked, and it's branches are maintained: kernel.org resulting in fun-fun compatibility issues and headaches from the multitude of packaging systems; Just use a generic scripted install like Dropteam does if supporting a few distros is too much trouble. and seems quite likely to have a user base that is disproportionately averse to buying software. And you base this conjecture on what? Plus, due to the fact that most commercial games aren't available, gamers that use Linux also are fairly likely to dual-boot or use another system. So we should just continue as we are? no thanks, that's a dead end, look at the monstrosity that is Vista... Adding support for more OSes would also require finding qualified beta-testers who have those platforms. "Qualified"? What like somebody that's managed to install it? Yep that'll be a major problem I'm sure. You got shares in MS or something? 0 Quote Link to comment Share on other sites More sharing options...
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