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General firing rules


Hukka

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At the moment the vehicles seem to be quite passive at firing enemy infantry units. I don't know if it's a bug or are they paying more attention to more threathening targets (of course you can't kill anything more threathening with a MG). However it adds unnecessary micro-management to the player to order your units to shoot every target spotted.

So I was thinking: how about adding firing rules to your units that affects every unit you got? There could be three levels:

1. shoot everything you see if there's a possibility for a kill (no need to shoot a tank with MG),

2. the standard mode (something like what we have now) and...

3. attack only when ordered (I don't know if this is any good for anything)

This shouldn't be too hard to implement as the 1. and 3. rule doesn't have many variables.

OR maybe just adjust the tac-AI more aggressive. smile.gif

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