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TUNNEL COMPLEXES


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they seemed to be popular in Lebanon. i strongly suspect that they are popular in Syria as well, especially around Damascus & the Israeli border.

IMHO it would be crucial to get realistic ATGM strongpoints that include fallback underground positions. IMO that's one of the obvious counters to heavy combined arms forces that have strong air arm.

can bunkers be underground?

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I can't see BFC going through the effort of constructing massive underground tunnel complexes to 'fight' in. I could imagine a team disappearing at the edge of a 'hole in ground' doodad and emerging someplace else later. Sound familiar?

Let's recall the history of CMBB's experience with the 'sewer movement' command. When the game was still in Beta board members hounded them to include sewer movement for Stalingrad scenarios. After much labor on BFC's part sewer movement was finally included - the members gave it a try - saw the results - made a small disgruntled "pheew" sound - then never touched the 'sewer movement' commmand again. :rolleyes:

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It's not gonig to happen. Even the "warp" design from CMBB's sewer movement is out of the question. The coding and testing effort is simply not worth it to us. Mostly because Mikey is correct... I don't think anybody used it (or at least not enough to make it worth doing again).

This sort of complex of tunnels and bunkers is only encountered when the defenses have been purposefully constructed in such a way (obviously). Lebanon is not Syria. Lebanon is a tiny chunk of land with only one obvious place for their most likely enemy (Israel) to come from. The effort, therefore, was well worth it since that was the only logical place for Hezbollah to fight. This is not so for Syria. An attacker could, for the most part, easily bypass a strong complex without much difficulty.

Now, I am not saying that the Syrians wouldn't construct complex defensive structures the way Lebanon had, but I think that in the Big Picture they would be rare and not all that relevant to CM's type of combat. Plus, the main purpose of the tunnels was to withdraw and resupply, two things which really aren't relevant to a firefight battle. They serve a more operational purpose which is outside of CM's scope.

Steve

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