z1812 Posted August 11, 2007 Share Posted August 11, 2007 Hi all, I have been playing a pbem. We use gmail and there are problems loading and playing the files. For a few moves it was fine and then it would not work. Do others find it best to zip files before sending or just to send the file. I am wondering how others are arranging their PBEM. Are others having problems. Regards John 0 Quote Link to comment Share on other sites More sharing options...
Elmar Bijlsma Posted August 11, 2007 Share Posted August 11, 2007 Zipping won't do much for you, the PBEM files are about as compressed as they can get already. 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted August 11, 2007 Share Posted August 11, 2007 dup post 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted August 11, 2007 Share Posted August 11, 2007 If you started w/ v1.01 and have now upgraded to v 1.02 you may well experience a loading freeze. Other than that I have experienced no problems w/PBEM play...except for the butt kicking I'm taking.... One thing I did do was create a new "Gmail" account from google just to handle the games. My provider was awful stingy with file size limits. The gmail thing seem to handle things OK 0 Quote Link to comment Share on other sites More sharing options...
Eric Weider Posted August 11, 2007 Share Posted August 11, 2007 Most of the CMSF PBEM files get above 10MBs once the game really gets rolling. And many email providers have a cap of 10 or 15 MBs on emails. I have been using a website called yousendit.com which allows files up to 100MB and seems pretty easy to use. I think they give you 1 GB of free emails. 0 Quote Link to comment Share on other sites More sharing options...
z1812 Posted August 12, 2007 Author Share Posted August 12, 2007 Hi All, Thanks for the replies. regards John 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted August 12, 2007 Share Posted August 12, 2007 Currently, it seems, you occasionally end up with a file that no workey. Hopefully that'll be corrected in 1.03. Also, it's likely that if you moved from 1.01 to 1.02 there will be problems with ongoing games. [ August 11, 2007, 08:53 PM: Message edited by: Sergei ] 0 Quote Link to comment Share on other sites More sharing options...
BigMatt Posted August 12, 2007 Share Posted August 12, 2007 I've had many PBEM files become broken once they were emailed, i zip all files now. I know it doesn't compress the file much more but so far i haven't had a single zipped file become corrupted.......fingers crossed. TTFN 0 Quote Link to comment Share on other sites More sharing options...
Raptor 2101 Posted August 12, 2007 Share Posted August 12, 2007 Originally posted by BigMatt: I've had many PBEM files become broken once they were emailed, i zip all files now. I know it doesn't compress the file much more but so far i haven't had a single zipped file become corrupted.......fingers crossed. TTFN this becouse some email providers (hotmail for example) don't interprate the files as "octet-stream" and handle them as Char-Stream, and we all know there are a about 100 different Char-Standarts (ASCII, UTF8, UTF16...) so your file wil be convertet from 8-byte per "Char" to 2 byte, doesn't semed to be a problem but there ist a problem that some Characters have different codes in different Standarts. if you confert your file back (download them an save them)... so use filetypes who the mime type decleared to use OCtetStream and all works fine 0 Quote Link to comment Share on other sites More sharing options...
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