MikeyD Posted December 17, 2007 Share Posted December 17, 2007 I just uploaded three new scenarios onto our favorite side: www.cmmods.com all three are playable either side against the AI (though one side might turn out more fun than the other). Each side has multiple AI movement orders so the scenarios should be replayable. 0 Quote Link to comment Share on other sites More sharing options...
General_solomon Posted December 17, 2007 Share Posted December 17, 2007 nice previews. looking forward to playing and returning with feedback. 0 Quote Link to comment Share on other sites More sharing options...
Webwing Posted December 17, 2007 Share Posted December 17, 2007 Originally posted by MikeyD: I just uploaded three new scenarios onto our favorite side: www.cmmods.com all three are playable either side against the AI (though one side might turn out more fun than the other). Each side has multiple AI movement orders so the scenarios should be replayable. Hey MikeyD, They look sweeeeeeet! Congratulations. Great job. I'll download and give it a try as soon as I finish my little something. -- 0 Quote Link to comment Share on other sites More sharing options...
Itael Posted December 17, 2007 Share Posted December 17, 2007 Thanks for those MikeyD! Will report back with feedback... Itai 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted December 17, 2007 Author Share Posted December 17, 2007 Somehow the word 'feedback' gives me shivers. If you want to see the AI move play 'Rescue on the Outskirts' and 'Neighborhood Blood Feud' as Red, play 'Assault on Precinct Thirteen' as Blue. If you want to be the one doing most of the maneuvering play the opposite. Oh, anybody who wants to erase the AI instructions, delete the forces and use the maps for entirely different types of scenarios are welcome to it 0 Quote Link to comment Share on other sites More sharing options...
handihoc Posted December 18, 2007 Share Posted December 18, 2007 Look good. Will try as soon as time permits. 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted December 18, 2007 Author Share Posted December 18, 2007 I just reposted a *slightly* altered 'Assault on Precinct Thirteen'. Nothing earth-shattering, a single little unit was running around the map at startup when they should've showed up with reinforcements. Fixed now. 0 Quote Link to comment Share on other sites More sharing options...
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