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Friendly fire--redux


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Actually, although I was responding to a comment about area fire, I kinda meant ALL friendly small arms could cause casualties.

No extra commands, just get it and deal with it as is.

The biggest problem would be intra squad fire, as such the assault command would be rendered useless (or suicidal). Maybe you could make a squad immune to its own fire unless split?

AI would simply be exempt because it is too hard to program around it, and not smart enough to take advantage of an exemption.

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TheVulture is correct (again smile.gif ). This is a nightmare of AI programming that leads to yet more nightmare AI programming requirements. There is no simple fix because such a fix simply will not work the way it is envisioned. So if we did it the next call would be to remove or fix it or do somefink! We don't have time to spend on things that we know won't work well and will be either obligated to fix or remove.

Steve

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