Jump to content

Is gameplay the same as CM2 and 3?


Recommended Posts

stokecitydazza,

From the sum total of everything I've seen to date, unless you simply hate the period and/or the milieu,

I believe you'll find CMSF's in another realm of gaming depth and immersion. The play will be richer and deeper, the men will behave more realistically and will be affected as individuals, casualties will need treatment, terrain modeling not only will be astronomically better, but will be deformable to boot. AFVs and vehicles will be vulnerable to all manner of annoying problems, down to the component level, never treated before in the CM series. Gone forever are mere No effect, M-Kill, F-Kill and K-Kill results. Now, you can eat the elephant one bite at a time, via things like shooting off antennas, wrecking vision blocks, sights, TV cameras, franging ammo boxes, blowing off wheels, smashing suspensions, etc. We've never had an explicit capability to conduct irregular warfare before, especially with IEDs and VBIEDs. Is the American body armor worth the weight and endurance hits? See for yourself! The ability to fight Blue on Blue (and maybe Red on Red) opens up all sorts of amazing what if scenario options that we've never had before.

Believe it'll be worth all those pennies!

Regards,

John Kettler

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...