JOGR Posted January 16, 2008 Share Posted January 16, 2008 Is it just my system or is fog not graphically represented? Fog is such a basic and non-demanding effect to render but would definitely add to the sense of depth. If rendering fog or haze would be a problem regarding overhead views it could be short key toggled just like any other rendering feature. No? 0 Quote Link to comment Share on other sites More sharing options...
Melnibone Posted January 16, 2008 Share Posted January 16, 2008 Haze is in the game - certainly on my nvidia based system - what graphics card are you using? 0 Quote Link to comment Share on other sites More sharing options...
JOGR Posted January 16, 2008 Author Share Posted January 16, 2008 Originally posted by Melnibone: Haze is in the game - certainly on my nvidia based system - what graphics card are you using? Really? Screenshot? 7950GTX Go 512DDR3 + latest drivers and XP No problems rendering fog in other titles [ January 16, 2008, 01:27 PM: Message edited by: JOGR ] 0 Quote Link to comment Share on other sites More sharing options...
JOGR Posted January 16, 2008 Author Share Posted January 16, 2008 No problems with smoke: But fog? :confused: Maybe this should have been posted in Tech Support? 0 Quote Link to comment Share on other sites More sharing options...
Elmar Bijlsma Posted January 17, 2008 Share Posted January 17, 2008 England is famous for fog. Syria... not so much. Hence I suppose there is no fog in CMSF. But haze is most definitely in. It's included in some scenarios but since I couldn't name them from the top of my head I suggest you fire a random scenario in the editor and change the environment conditions to haze or heavy/thick haze. Or selected haze in the QB generator. PS Could you reduce your images to a more forum friendly 800x600 by any chance? Thanks. 0 Quote Link to comment Share on other sites More sharing options...
aka_tom_w Posted January 17, 2008 Share Posted January 17, 2008 what game is that with the Hollywood Spectacular explosion? 0 Quote Link to comment Share on other sites More sharing options...
JOGR Posted January 17, 2008 Author Share Posted January 17, 2008 Originally posted by Elmar Bijlsma: England is famous for fog. Syria... not so much. Hence I suppose there is no fog in CMSF. But haze is most definitely in. It's included in some scenarios but since I couldn't name them from the top of my head I suggest you fire a random scenario in the editor and change the environment conditions to haze or heavy/thick haze. Or selected haze in the QB generator. PS Could you reduce your images to a more forum friendly 800x600 by any chance? Thanks. I have done that, but in the editor. I mostly create my own scenarios and don’t touch QB much. Still no haze effect though. Thanks anyway. 0 Quote Link to comment Share on other sites More sharing options...
JOGR Posted January 17, 2008 Author Share Posted January 17, 2008 Originally posted by aka_tom_w: what game is that with the Hollywood Spectacular explosion? It’s my own large-scale battles done with CryEngine 2 aka Crysis. Love this engine, infantry A.I. and physics. Some great firefights are to be had (action oriented) and with a few supporting vehicles things sometimes get hairy 0 Quote Link to comment Share on other sites More sharing options...
Melnibone Posted January 17, 2008 Share Posted January 17, 2008 The second campaign mission (attack on the airfield) has haze in it. AAR at Wargamer [ January 17, 2008, 05:36 AM: Message edited by: Melnibone ] 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted January 17, 2008 Share Posted January 17, 2008 I just remembered. A short while ago I tried my hand at producing a more neutral haze color mod, get away from the sandstorm color and more towards waterlogged humidity type haze. I'll have to rummage around and see if i can relocate that file. 0 Quote Link to comment Share on other sites More sharing options...
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