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Working with the map editor... (pics inside)


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Hello everybody,

despite all problems I find the map editor really nice! (I'll post some impressions of mine with some possible tweaking suggestions...)

We all know about the problem of terrain shading...

this is how my first map looks like without any texture but the basic one (you couldn't tell the presence of canyons...):

snap3my4.jpg

After some textures (actually 3 more types only):

snap1ct8.jpg

snap2mv0.jpg

As you can see textures placed in right places and with coherence might help about this matter... (

I've selected rocky/hard for higher ground, sand for large and gentle slopes and mud for wadi and canyons.

Some more textures added (3 more plus one grass)

snapaun3.jpg

snapbzl1.jpg

[ August 01, 2007, 03:56 AM: Message edited by: Kieme(ITA) ]

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Actually I've to wait very few seconds. But keep in mind this map is really small, maybe some 800x400 meters or so, don't remember.

Are you trying to work with bigger maps? I've tryed some 1.5km x 1.5km and noticed you need NASA computer in order to work at max distance.

Even though I didn't noticed long loading times either...

Maybe your map is full of 3d objects while mine is actually plain.

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