Edwin P. Posted December 5, 2004 Share Posted December 5, 2004 Idea - AI gives human player opportunity to switch sides in 1942 or 1943 if the AI calculates that it is losing. AI will only make this offer once. AI will not give human player this oppportunity if it perceives itself to be winning the game. A human player that accepts the AI proposal gets a 100 point bonus to their game score. Example: Allied AI Triggering Conditions: Date: Jan 1942 to Dec 1943 AND (UK has surrendered to Axis OR Moscow has been taken by Axis OR Stalingrad has been taken by Axis) AND Axis Production > Allied Production. [ December 05, 2004, 12:51 PM: Message edited by: Edwin P. ] Link to comment Share on other sites More sharing options...
Todd Treadway Posted December 6, 2004 Share Posted December 6, 2004 That's a cool idea. Link to comment Share on other sites More sharing options...
lonewulf Posted December 6, 2004 Share Posted December 6, 2004 Agreed! I think that would be a neat feature/option to include. Link to comment Share on other sites More sharing options...
Titan Posted December 7, 2004 Share Posted December 7, 2004 good idea,not one that i would ever use. Link to comment Share on other sites More sharing options...
Blashy Posted December 8, 2004 Share Posted December 8, 2004 I would certainly like it. Because I often want to switch sides with the AI in SC, they need help! Link to comment Share on other sites More sharing options...
KDG Posted December 8, 2004 Share Posted December 8, 2004 I'd allow AI switching at any time. Many games have offered this option in the past. Link to comment Share on other sites More sharing options...
Retributar Posted December 8, 2004 Share Posted December 8, 2004 I don't like it!...because, if you switch sides...then,...why are we playing the game?. Link to comment Share on other sites More sharing options...
pzgndr Posted December 8, 2004 Share Posted December 8, 2004 Hubert will have to say for sure once things get finalized. A lot depends on getting the AI implemented for individual majors in a MP game. Ideally a MP game might have any combination of human and AI players, with some way of making changes during a game as people drop out or get added in. So, why not change human and AI players during a game? For that matter, an AI vs AI game may be possible. We'll have to see. Link to comment Share on other sites More sharing options...
Edwin P. Posted December 8, 2004 Author Share Posted December 8, 2004 AI for individual majors, now that would be a true work of art considering the conflicting interests of each major power. Link to comment Share on other sites More sharing options...
Marky Posted December 9, 2004 Share Posted December 9, 2004 wat about the way that italy switched sides wen they surrednered in 43? after italy surrendered the new govt declared war on the axis Link to comment Share on other sites More sharing options...
Hentzau Posted December 9, 2004 Share Posted December 9, 2004 Good idea! Link to comment Share on other sites More sharing options...
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