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AI Idea - Switch Sides in MidGame


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Idea - AI gives human player opportunity to switch sides in 1942 or 1943 if the AI calculates that it is losing. AI will only make this offer once. AI will not give human player this oppportunity if it perceives itself to be winning the game.

A human player that accepts the AI proposal gets a 100 point bonus to their game score.

Example:

Allied AI Triggering Conditions:

Date: Jan 1942 to Dec 1943 AND

(UK has surrendered to Axis OR Moscow has been taken by Axis OR Stalingrad has been taken by Axis) AND Axis Production > Allied Production.

[ December 05, 2004, 12:51 PM: Message edited by: Edwin P. ]

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Hubert will have to say for sure once things get finalized. A lot depends on getting the AI implemented for individual majors in a MP game. Ideally a MP game might have any combination of human and AI players, with some way of making changes during a game as people drop out or get added in. So, why not change human and AI players during a game? For that matter, an AI vs AI game may be possible. We'll have to see.

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