Edwin P. Posted September 20, 2006 Share Posted September 20, 2006 Question - Does the AI player play a better game at Intermediate and Expert Level when it has a +1 and +2 spotting bonus? Link to comment Share on other sites More sharing options...
Hubert Cater Posted September 20, 2006 Share Posted September 20, 2006 There is no spotting bonus... that was a myth started by one of the beta testers I belive Link to comment Share on other sites More sharing options...
Edwin P. Posted September 20, 2006 Author Share Posted September 20, 2006 Ah, so the printed manual is wrong where it says "Additionally, the computer opponent receives a spotting bonus of +1 for...." on page 43. The PDF manual which does not mention this is correct, as it should be. Many thanks for the rapid feedback. Link to comment Share on other sites More sharing options...
Edwin P. Posted September 20, 2006 Author Share Posted September 20, 2006 Question: Does the AI bonus on collected MPPs cover all AI income or just plundering amounts? Link to comment Share on other sites More sharing options...
Retributar Posted September 20, 2006 Share Posted September 20, 2006 I could swear that on various occasions that an 'AI' Tank-Group for example would make a Bee-Line for my Airgroup or HQ, or land Amphibious Unit's just when a City of mine was momentarily unoccupied and then move into it etc,...when it was clearly out-of-sighting range!. So im not convinced that the 'AI' doesn't have a cheating game advantage, when it come's to spotting out of range opportunities!. Link to comment Share on other sites More sharing options...
TaoJah Posted September 20, 2006 Share Posted September 20, 2006 IMHO the AI does indeed has a spotting advantage. I notice this every time I do a Sealion, he sees my troops in the UK. He sees troops more then two hexes away from his, even when both his planes are destroyed and the carriers are too far away. I don't really mind, but it should be documented properly and reflected in the units window when I look at them. Link to comment Share on other sites More sharing options...
Hubert Cater Posted September 20, 2006 Share Posted September 20, 2006 Edwin, difficulty affects income as well as plunder. Retributar, TaoJah, off hand I would say that the AI does not have a spotting bonus in the typical combat sense... although depending on the scripts planning may be affected by unit positions whether under FoW or not. There might be a bug and if you can be more specific I can try and track it down... for example TaoJah you mention that the AI sees units more than 2 hexes away... does this mean it attacks these units without encountering a surprise contact? If so that is probably a bug and if you have this happen again in another game don't hesitate to send me a turn where I can repeat this error so I can take a look. Link to comment Share on other sites More sharing options...
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