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Rambo tournament final game: Hellraiser (axis) vs Colin (allies)


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Indeed...after killing a badly damaged US BB, axis navy retreats to ports smile.gif

But, italian bomber from Norway attacks the northern uk port and kills a RN carrier :D:D

Lucky shot as bomber was only supposed to see if something hides over there so the german subs can make the kill...

In Russia, nothing can hide from axis long range (2) ... so german air from moscow area hits the city northeast of Moscow, occupies it, killing a tank nearby and badly damaging Vatutin HQ (left at str 3 and encircled). HQ and tank were operated by Colin last turn in that place.

A red corps holding the straits near Odessa dies;

Voronezh captured (2 armies killed and 1 corps encircled).

At Iranian border, some advanced german units head back for the mountains shelter after being subject to airrads.

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Russian move an army inside Rostow and counterattack a german army (left at str 4). Germans attack and capture Rostow, killing the defending army and a rocket nearby.

Constant air raids aimed at the italian sub in Brest harbour - italian sub leaves the port and an italian crusier replaces it.

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after the loss of Tirpitz, germans take revenge and sink 1 cruiser and 1 sub (both remaining german cruisers were escorting the battleship as well smile.gif )

Trying to link up with the norhtern task force, an italian cruiser stumbles upon an american landing boat! Hmmmm...

In Russia, germans make contact with the trenches surrounding Stalingrad. Corps put in contact with fortified red armour ;) German refit and upgrade their units for the assault on Stalingrad (IW3,AT3, HT4, Jet 1, LR2). Starting from Gorky, another offensive towards the last city before Urals commences. City defended by a rocket unit.

German troops deployed along the russo-iranian border ordered to move forward.

Let Colin think a little bit about his defence priorities ;)

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Beware Colin about taking advice or striking out in SC2 minicombats, the point of SC2 isn't always protecting 5-10 objectives but rather using all those garrisons in a focused objective to obtain 5-10 valuable resources, both alleviating pressure on your defense and killing maximum effect. Offensive Doctrine, something I'm a bit so so at myself... Level4 Tanks are deadly in this game even without the new evolutions in WAW.. It means the Axis are fully geared, it is likely the USSR can only hide in Mountains and hold...

while the West will have to pull off a miracle, unless the forces are equivelant or greater than in # to take them on 4-5 Heavy Tanks means the Axis are going for the Ultimate End quickly

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Liam - tend to agree. Most of the people I beat as Axis tended to launch local counters that lost the Russians 2 units for every 1 Axis.

To continue: Russians brace as the Axis close in on their positions around Stalingrad/Caucausus.

Meanwhile some optimisim at sea - 1 Axis cruiser down, 1 sub down, one cruiser damaged.

US Amphib runs for cover after bumping into Italian navy.

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In return, axis navy kill 2 RN BB - balance of forces pretty even in Atlantic, Axis cannot just roam unchecked anymore ... not for long though ;)

In Russia, Axis decide to leave the trenches in front of Stalingrad be for this turn and instead focus the attack on the positions south of Rostow, where many more red units could be killed smile.gif The trenches in front of Stalingrad are a non-issue anyway, they can fall next turn, no problemo...but it was a pitty to miss those red units in the open ... after all, killing is my business and business is good :D

Up north, the rocket defending the last city before Urals is badly hit by 2 armour and 1 army...1 armour was upgraded to HT4 because it most probably could not finish off the pesky rocket inside the town ;)

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Colin, you can still win this. Hold on. Stalingard can hold for a while i'm sure. bring him deep into russia, stretch him. his supply must be down now.

stop pissing about at sea land some WAllies where it will do harm, not scandinvia or africa but mainland europe. You must stand strong against the forces of evil.

gams sounds far from over.

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Stalingrad can hold a while but not in this game :D

Following the russian fierce counterattack resulting in the loss of 1 tank, 1 corps, 2 armies (all bought back at discounted price) , Axis capture Stalingrad destroying 2 armour units, 1 paratrooper, 2 armies, 2 corps in the process smile.gif

Kazan rocked detachment finally gave up after being hit by tanks and army - city captured, the gates to Urals are open smile.gif

In the Atlantic, axis navy takes revenge on the destruction of Gneisenau cruiser and destroy a RN BB.

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RN carrier and US BB sunk in Atlantic.

Axis have 3 subs and 1 BB still afloat.

In Russia, Axis attack Kuybishev, kill the garrison but cannot enter the city this turn...a red AF, another corps killed nearby, a red army left at str 1 :(

A part of Axis forces from Stalingrad approach Caucassus where the mid east task force engages the reds, killing one army. Corps destroy the last russian oilfield.

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I was kinda expecting such a side show smile.gif

You were way too quiet in West...

2 turns ago, I sacrificed a corps in Caucasus to establish a link to the mid east-Africa and operated the engineer and 2 other units to protect Cairo and Alexandria...just in case smile.gif

Now link has been established again and german heavy pieces take positions in the mid east to repel the allied invaders.

German units in Russia refit and upgrade.

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